Cited by 9Artificial Intelligence in GamesDigital Games and MediaArtificial Intelligence Applications

The DOI matches its Crossref record; 6 of the 6 references it cites were found in a registry or an index.

ChatGPT GameJam: Unleashing the power of Large Language Models for Game Jams

Open access
Grow, April M., Khosmood, Foaad·2023·Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events

Abstract

Recently Large Language Models (LLMs) have captivated the imagination in many different fields. OpenAI’s ChatGPT, offered the first highly accessible LLM to the users and has seen phenomenal growth since its release in November 2022. While AI tools have always been part of game design and game development, now ChatGPT offers users perhaps for the first time, the ability to create a variety of novel games either entirely or partly by writing a text prompt. ChatGPT is a game jam that embraces and explores LLM-based game production while at the same time providing some insights about the current capabilities and shortcomings of the process. In this paper we report on the process and lessons learned from organizing the first ChatGPT Game Jam – held in May 2023.

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  1. Andrea Agostinelli Timo I. Denk Zalán Borsos Jesse Engel Mauro Verzetti Antoine Caillon Qingqing Huang Aren Jansen Adam Roberts Marco Tagliasacchi Matt Sharifi Neil Zeghidour and Christian Frank. 2023. MusicLM: Generating Music From Text. arxiv:2301.11325 [cs.SD] Andrea Agostinelli Timo I. Denk Zalán Borsos Jesse Engel Mauro Verzetti Antoine Caillon Qingqing Huang Aren Jansen Adam Roberts Marco Tagliasacchi Matt Sharifi Neil Zeghidour and Christian Frank. 2023. MusicLM: Generating Music From Text. arxiv:2301.11325 [cs.SD] · arXiv
  2. Annakaisa Kultima . 2015 . Defining Game Jam . In Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015 , Pacific Grove, CA, USA , June 22-25, 2015, José P. Zagal, Esther MacCallum-Stewart, and Julian Togelius (Eds.). Society for the Advancement of the Science of Digital Games. http://www.fdg2015.org/papers/fdg2015_paper_21.pdf Annakaisa Kultima. 2015. Defining Game Jam. In Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, José P. Zagal, Esther MacCallum-Stewart, and Julian Togelius (Eds.). Society for the Advancement of the Science of Digital Games. http://www.fdg2015.org/papers/fdg2015_paper_21.pdf

Cited by

Sorted by citations

  • Generative AI in Game Development: A Qualitative Research Synthesis

    Ternar, D.-A., Denisova, A., Cunha, J. M., Kultima, A., & Guckelsberger, C. (2026) · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3772318.3791206 · Cited by 6

    “Studying a ChatGPT-based game jam, Grow and Khosmood [21] offer an even more time-constrained perspective.”
  • Generative AI in Game Development: A Qualitative Research Synthesis

    Ternar, A., Denisova, A., Cunha, J. M., Kultima, A., & Guckelsberger, C. (2025) · arXiv

    “Studying a ChatGPT-based game jam, Grow and Khosmood [21] offer an even more time-constrained perspective.”

See all 9

Metadata

Authors
Grow, A. M., & Khosmood, F.
Affiliations
California Polytechnic State University (US)
Venue
Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events
Publisher
ACM
Published
2023-08-30
Pages
51-54
OpenAlex
W4386133028
Cited by
9
References
6
Citations by year
2026: 3 · 2025: 1 · 2024: 5
FWCI
1.60
Type
conference paper
Language
en
Open access
Locations
International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ) (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
  • Social Sciences › Sociology and Political Science › Digital Games and Media
  • Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence Applications
Keywords
ChatGPT, large language models, game jams, game development

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