Cited by 1Hand Gesture Recognition SystemsHearing Impairment and CommunicationHuman Motion and Animation

The DOI matches its Crossref record; 19 of the 19 references it cites were found in a registry or an index; none of the 15 sources its claims cite is checked for support yet.

Towards Generating Digital LIBRAS Signers on Mobile Devices

Open access
Silveira, Wellington, Alaniz, Andrew, Hurtado, Marina, Mendonça, Luca, de Bem, Rodrigo·2023·Symposium on Virtual and Augmented Reality

Abstract

Sign language is an effective way to communicate with people who have some degree of hearing impairment. However, mastery of such languages is limited to a relatively small number of people. In this context, the use of assistive technologies is an excellent ally in social inclusion. Approaches based on graphics and deep learning have emerged as an effective non-intrusive way to perform sign language recognition (SLR), translation (SLT), and production (SLP). Pose transfer for sign language reenactment by digital signers is one of the tasks that can be carried out with these techniques. Despite the existence of methods addressing this problem in the literature, few of them tackle the deployment of such models on platforms accessible to real users. Therefore, in this paper, we propose the adaptation and implementation of a deep generative model for Brazilian Sign Language (LIBRAS) production on a mobile device. This effort aims toward the generation of synthetic digital LIBRAS signers which could be used to enhance real-time communication with hearing-impaired people.

Overview

AI snapshot

Written from the paper’s full text.

TL;DR

This application paper adapts the SynLibras conditional VAE-GAN for generating digital LIBRAS signers on Android mobile devices, replacing dense pose heatmaps with MediaPipe stick figures and adding pose normalization. Preliminary on-device results show reconstruction and pose transfer, with each synthesized image taking about 2.8 seconds on a Samsung Exynos 7904 and remaining quality/FPS limitations.

Key findings

  • The mobile adaptation changed the pose representation from one 2D dense heatmap per body part to stick figures built from Google MediaPipe keypoints, which “considerably mitigated” the model’s computational cost, and introduced pose normalization between conditioning and target signers.
  • The Android application was implemented with Android Studio 2023 and PyTorch 2023, designed to perform pose transfer directly on-device without an internet connection.
  • The model was trained on a combination of RWTH-PHOENIX-Weather and SynLibras-Pose totaling approximately 40,000 images resized to 256 × 256 pixels, for approximately 13 epochs with a batch size of 14 images.
  • Each image synthesized by the application took an average of 2.8 seconds on a Samsung Exynos 7904 with an Octa-core 1.8 GHz processor; the paper reports that pose transfer is observable but fine details remain unrealistic and a higher FPS rate is needed.

Methods

  • Model: a conditional VAE-GAN based on SynLibras, with a Prior module, a discriminator classifying generated images as real or fake, pixel-wise normalization in the decoder, and an equalized learning rate.
  • Data: RWTH-PHOENIX-Weather (German sign language, 25 frames per second, nine signers, 210 × 260 pixels) and SynLibras-Pose (LIBRAS, approximately 1133 videos from four signers, each video approximately 200 images at 1024 × 1024); poses were computed with MediaPipe.
  • Implementation and evaluation: Android platform using MediaPipe, Android Studio 2023, and PyTorch 2023; trained for approximately 13 epochs with batch size 14; tested reconstruction and pose transfer on mobile, with average synthesis time measured on a Samsung Exynos 7904.

Limitations

  • The paper states this is an ongoing, preliminary proof of concept: the model was trained for only approximately 13 epochs, generated images still have unrealistic appearances particularly in fine details, and the FPS rate needs improvement.
  • The paper states the model performs “partial pose transfer” and that future work will improve image-generation quality, increase FPS, and employ appearance extraction for unseen appearances.
  • Evident from the text: evaluation is limited to the Android platform, no quantitative image-quality metrics or user study are reported, and the datasets involve a small number of signers (nine in RWTH-PHOENIX-Weather and four in SynLibras-Pose) with combined images resized to 256 × 256.

Model-written summary. Check it against the paper before relying on it.

Integrity signals

Registry

Crossref · 10.1145/3625008.3625044

Cites

19 of 19 references verified0 citation errors · 0 not checkable

Statistics

Nothing to recompute.

Verification

Claims the paper makes

9 Sources not found · 7 No basis given · 2 Own result · 1 Own interpretation

Show all 11 claims

  • It may state two separate claims as one. 6
  • Probably not a substantial claim. 2
8 of 8
  • The paper relies on this without support.

    Differences in size and position between the conditioning person and the target person negatively affect the image generation results.

    “Differences regarding their size and position affect negatively the image generation results.”
1 of 1

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

Each contradiction between two passages listed here was confirmed by an independent check.

1 of 1

Citations

Cites

Show all 8 references

Research works printed but not linked: 6

  1. Mary Jo Davidson. 2006. PAULA: A computer-based sign language tutor for hearing adults. In ITS Workshop.
  2. Ian Goodfellow, Jean Pouget-Abadie, Mehdi Mirza, Bing Xu, David Warde-Farley, Sherjil Ozair, Aaron Courville, and Yoshua Bengio. 2014. Generative Adversarial Nets. In Advances in Neural Information Processing Systems, Z. Ghahramani, M. Welling, C. Cortes, N. Lawrence, and K.Q. Weinberger (Eds.). Vol. 27. Curran Associates, Inc.https://proceedings.neurips.cc/paper_files/paper/2014/file/5ca3e9b122f61f8f06494c97b1afccf3-Paper.pdf
  3. Jonathan Ho Ajay Jain and Pieter Abbeel. 2020. Denoising Diffusion Probabilistic Models. In Advances in Neural Information Processing Systems.
  4. Jose Jair Alves Mendes Junior, Melissa La Banca Freitas, Sergio Luiz Stevan, and Sergio Francisco Pichorim. 2019. Recognition of Libras Static Alphabet with Myo TM and Multi-Layer Perceptron. In CBEB.
  5. Ronice Muller de Quadros and Lodenir Becker Karnopp. 2004. Língua brasileira de sinais: estudos linguísticos. Porto Alegre: Artmed (2004).
  6. Kihyuk Sohn, Honglak Lee, and Xinchen Yan. 2015. Learning Structured Output Representation using Deep Conditional Generative Models. In Advances in Neural Information Processing Systems, C. Cortes, N. Lawrence, D. Lee, M. Sugiyama, and R. Garnett (Eds.). Vol. 28. Curran Associates, Inc.https://proceedings.neurips.cc/paper_files/paper/2015/file/8d55a249e6baa5c06772297520da2051-Paper.pdf

Cited by

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Metadata

Authors
Silveira, W., Alaniz, A., Hurtado, M., Mendonça, L., & de Bem, R.
Affiliations
  • Universidade Federal do Rio Grande (BR)
  • Federal University of Rio Grande (FURG), Brazil
Venue
Symposium on Virtual and Augmented Reality
Publisher
ACM
Published
2023-11-06
Pages
269-273
OpenAlex
W4390642483
Cited by
1
References
8
Citations by year
2025: 1
FWCI
0.24
Type
conference paper
Language
en
Open access
Locations
Symposium on Virtual and Augmented Reality (SVR) (publishedVersion)
Funders
FAPERGS (ARD-21/2551-0000678-1)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
  • Social Sciences › Psychology › Developmental and Educational Psychology › Hearing Impairment and Communication
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Human Motion and Animation
Keywords
Brazilian Sign Language (Libras), sign language production, pose transfer, generative models, mobile deployment, assistive technology, hearing loss, real-time communication

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