Cited by 448Interactive and Immersive DisplaysUsability and User Interface DesignMotor Control and Adaptation

Accuracy measures for evaluating computer pointing devices

MacKenzie, I. Scott, Kauppinen, Tatu, Silfverberg, Miika·2001·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

In view of the difficulties in evaluating computer pointing devices across different tasks within dynamic and complex systems, new performance measures are needed. This paper proposes seven new accuracy measures to elicit (sometimes subtle) differences among devices in precision pointing tasks. The measures are target re-entry, task axis crossing, movement direction change, orthogonal direction change, movement variability, movement error, and movement offset. Unlike movement time, error rate, and throughput, which are based on a single measurement per trial, the new measures capture aspects of movement behaviour during a trial. The theoretical basis and computational techniques for the measures are described, with examples given. An evaluation with four pointing devices was conducted to validate the measures. A causal relationship to pointing device efficiency (viz. throughput) was found, as was an ability to discriminate among devices in situations where differences did not otherwise appear. Implications for pointing device research are discussed.

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Crossref · 10.1145/365024.365028

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References 16 · Cited by 448

Authors
MacKenzie, I. S., Kauppinen, T., & Silfverberg, M.
Affiliations
  • York University (CA)
  • Nokia (Finland) (FI)
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2001-03
Pages
9-16
OpenAlex
W2170810427
Cited by
448
References
16
Citations by year
2026: 7 · 2025: 17 · 2024: 14 · 2023: 10 · 2022: 13 · 2021: 15 · 2020: 16 · 2019: 17 · 2018: 14 · 2017: 22 · 2016: 10 · 2015: 28 · 2014: 31 · 2013: 25 · 2012: 21
FWCI
14.19
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Motor Control and Adaptation
Keywords
movement variability, motion error, throughput

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