The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.
Trainable videorealistic speech animation
Open accessAbstract
We describe how to create with machine learning techniques a generative, speech animation module. A human subject is first recorded using a videocamera as he/she utters a predetermined speech corpus. After processing the corpus automatically, a visual speech module is learned from the data that is capable of synthesizing the human subject's mouth uttering entirely novel utterances that were not recorded in the original video. The synthesized utterance is re-composited onto a background sequence which contains natural head and eye movement. The final output is videorealistic in the sense that it looks like a video camera recording of the subject. At run time, the input to the system can be either real audio sequences or synthetic audio produced by a text-to-speech system, as long as they have been phonetically aligned.The two key contributions of this paper are 1) a variant of the multidimensional morphable model (MMM) to synthesize new, previously unseen mouth configurations from a small set of mouth image prototypes; and 2) a trajectory synthesis technique based on regularization, which is automatically trained from the recorded video corpus, and which is capable of synthesizing trajectories in MMM space corresponding to any desired utterance.
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Cites
A Global Geometric Framework for Nonlinear Dimensionality Reduction
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The Laplacian pyramid as a compact image code
Burt, P., & Adelson, E. (1983) · IEEE Transactions on Communications · doi:10.1109/tcom.1983.1095851 · Cited by 6,077
Video Rewrite: driving visual speech with audio
Bregler, C., Covell, M., & Slaney, M. (1997) · Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97 · doi:10.1145/258734.258880 · Cited by 669
Cited by
Synthesizing Obama: learning lip sync from audio
Suwajanakorn, S., Seitz, S. M., & Kemelmacher-Shlizerman, I. (2017) · ACM Transactions on Graphics · doi:10.1145/3072959.3073640 · Cited by 1,057
Texture optimization for example-based synthesis
Kwatra, V., Essa, I., Bobick, A., & Kwatra, N. (2005) · ACM Transactions on Graphics · doi:10.1145/1073204.1073263 · Cited by 608
Kim, H., Garrido, P., Tewari, A., Xu, W., Thies, J., Niessner, M., Pérez, P., Richardt, C., Zollhöfer, M., & Theobalt, C. (2018) · ACM Transactions on Graphics · doi:10.1145/3197517.3201283 · Cited by 475
Text-based Editing of Talking-head Video
Fried, O., Tewari, A., Zollhöfer, M., Finkelstein, A., Shechtman, E., Goldman, D. B., Genova, K., Jin, Z., Theobalt, C., & Agrawala, M. (2019) · ACM Transactions on Graphics · doi:10.1145/3306346.3323028 · Cited by 270
Modality Dropout for Improved Performance-driven Talking Faces
Hussen Abdelaziz, A., Theobald, B.-J., Dixon, P., Knothe, R., Apostoloff, N., & Kajareker, S. (2020) · Proceedings of the 2020 International Conference on Multimodal Interaction · doi:10.1145/3382507.3418840 · Cited by 42
Metadata
- Authors
- Ezzat, T., Geiger, G., & Poggio, T.
- Venue
- Proceedings of the 29th annual conference on Computer graphics and interactive techniques
- Publisher
- ACM
- Published
- 2002-07
- Pages
- 388-398
- OpenAlex
- W2120654454
- Cited by
- 301
- References
- 3
- FWCI
- 26.73
- Type
- conference paper
- Language
- en
- Open access
- green
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