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Cited by 373

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A Learning Machine: Part I

Friedberg, R. M.·1958·IBM Journal of Research and Development

Abstract

Machines would be more useful if they could learn to perform tasks for which they were not given precise methods. Difficulties that attend giving a machine this ability are discussed. It is proposed that the program of a stored-program computer be gradually improved by a learning procedure which tries many programs and chooses, from the instructions that may occupy a given location, the one most often associated with a successful result. An experimental test of this principle is described in detail. Preliminary results, which show limited success, are reported and interpreted. Further results and conclusions will appear in the second part of the paper.

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Metadata

Authors
Friedberg, R. M.
Venue
IBM Journal of Research and Development
Publisher
IBM
Published
1958-01
Volume
2
Issue
1
Pages
2-13
ISSN
0018-8646 (ISSN-L)
OpenAlex
W1970001627
Cited by
373
References
0
FWCI
18.90
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: A Learning Machine: Part I. https://app.cochat.ai/papers/10.1147/rd.21.0002
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Friedberg, R. M. (1958). A Learning Machine: Part I. IBM Journal of Research and Development. https://doi.org/10.1147/rd.21.0002

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.