Cited by 232Reinforcement Learning in RoboticsAdaptive Dynamic Programming ControlNeural Networks and Applications

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Robust Reinforcement Learning

Morimoto, Jun, Doya, Kenji·2005·Neural Computation

Abstract

This letter proposes a new reinforcement learning (RL) paradigm that explicitly takes into account input disturbance as well as modeling errors. The use of environmental models in RL is quite popular for both off-line learning using simulations and for online action planning. However, the difference between the model and the real environment can lead to unpredictable, and often unwanted, results. Based on the theory of H∞ control, we consider a differential game in which a “disturbing” agent tries to make the worst possible disturbance while a “control” agent tries to make the best control input. The problem is formulated as finding a min-max solution of a value function that takes into account the amount of the reward and the norm of the disturbance. We derive online learning algorithms for estimating the value function and for calculating the worst disturbance and the best control in reference to the value function. We tested the paradigm, which we call robust reinforcement learning (RRL), on the control task of an inverted pendulum. In the linear domain, the policy and the value function learned by online algorithms coincided with those derived analytically by the linear H∞ control theory. For a fully nonlinear swing-up task, RRL achieved robust performance with changes in the pendulum weight and friction, while a standard reinforcement learning algorithm could not deal with these changes. We also applied RRL to the cart-pole swing-up task, and a robust swing-up policy was acquired.

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Crossref · 10.1162/0899766053011528

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  • Robust RL was proposed quite early as a new RL paradigm that explicitly takes into account input disturbances as well as modeling errors.

    “Robust RL [23] was proposed quite early as a new RL paradigm that explicitly takes into account input disturbances as well as modeling errors.”
  • Domain randomization and dynamics randomization methods focus on introducing perturbations in simulation environments with the aim of making agents less susceptible to mismatches between simulation and reality.

    “Domain randomization and dynamics randomization methods focus on introducing perturbations in the simulation environments with the aim of making the agents less susceptible to the mismatches between simulation and reality [30], [38], [40].”
  • Robotic manipulation tasks that have been possible with DRL range from learning peg-in-hole tasks to deformable object manipulation, including more dexterous manipulation with multi-fingered hands, or learning force control policies.

    “Robotic manipulation tasks that have been possible with DRL ranging from learning peg-in-hole tasks [40] to deformable object manipulation [6], and including more dexterous manipulation with multi-fingered hands [5], or learning force control policies [78].”

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References 14 · Cited by 232

Metadata

Authors
Morimoto, J., & Doya, K.
Affiliations
  • Japan Science and Technology Agency (JP)
  • Okinawa Institute of Science and Technology Graduate University (JP)
Corresponding author
  • Morimoto, Jun
  • Doya, Kenji
Venue
Neural Computation
Published
2005-02-01
Volume
17
Issue
2
Pages
335-359
ISSN
  • 0899-7667 (ISSN-L)
  • 1530-888X
OpenAlex
W2105078254
Cited by
232
References
14
Citations by year
2026: 6 · 2025: 24 · 2024: 18 · 2023: 27 · 2022: 27 · 2021: 31 · 2020: 27 · 2019: 16 · 2018: 10 · 2017: 2 · 2016: 4 · 2015: 4 · 2014: 4 · 2013: 2 · 2012: 4
FWCI
2.46
Type
journal article
Language
en
Open access
closed
Locations
  • Neural Computation (publishedVersion)
  • PubMed (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Engineering › Control and Systems Engineering › Adaptive Dynamic Programming Control
  • Physical Sciences › Computer Science › Artificial Intelligence › Neural Networks and Applications
Keywords
robust reinforcement learning, H-infinity control, input perturbation, model error, online learning algorithms, value function estimation, inverted pendulum
MeSH terms
Learning, Reinforcement, Psychology, Neural Networks, Computer

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