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Cited by 587

The DOI matches its Crossref record; 15 of the 15 references it cites were found in a registry or an index.

The SonicFinder: An Interface That Uses Auditory Icons

Gaver, William·1989·Human-Computer Interaction

Abstract

The appropriate use of nonspeech sounds has the potential to add a great deal to the functionality of computer interfaces. Sound is a largely unexploited medium of output, even though it plays an integral role in our everyday encounters with the world, a role that is complementary to vision. Sound should be used in computers as it is in the world, where it conveys information about the nature of sound-producing events. Such a strategy leads to auditory icons, which are everyday sounds meant to convey information about computer events by analogy with everyday events. Auditory icons are an intuitively accessible way to use sound to provide multidimensional, organized information to users. These ideas are instantiated in the SonicFinder, which is an auditory interface I developed at Apple Computer, Inc. In this interface, information is conveyed using auditory icons as well as standard graphical feedback. I discuss how events are mapped to auditory icons in the SonicFinder, and illustrate how sound is used by describing a typical interaction with this interface. Two major gains are associated with using sound in this interface: an increase in direct engagement with the model world of the computer and an added flexibility for users in getting information about that world. These advantages seem to be due to the iconic nature of the mappings used between sound and the information it is to convey. I discuss sound effects and source metaphors as methods of extending auditory icons beyond the limitations implied by literal mappings, and I speculate on future directions for such interfaces.

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Cites

Show all 15 references

Research works printed but not linked: 8

  1. Apple Computer, Inc. (1988). Inside Mac (Vol. 5). Menlo Park, CA: Addison Wesley.
  2. Ballas, J. A., Dick, K. A. & Groshek, M. R. (1987). Failure to identify "identifiablen sounds. Proceedings of the 31st annual meeting of the Human Factors SocieQ. Santa Monica: Human Factors Society.
  3. Ballas J. A, 1987, Environment and Behavior, 19, 1, 10.1177/0013916587191005 · doi:10.1177/0013916587191005
  4. Bly, S. (1982). Sound and computer infonation presentation (UCRL-53282). Unpublished doctoral dissertation, Lawrence Livermore National Laboratory and University of California, Davis, CA.
  5. Freed, D. J. & Martins, W. L. (1986). Deriving psychophysical relations for timbre. Proceedings of the International Computer Music Conference (pp. 393-405). The Hague, The Netherlands: Computer Music Association.
  6. Loy G., 1985, Computer M U S K Journal, 9, 8
  7. Peirce, C. S. (1932). In C . Jartshorne & P. Weiss (Eds.), Collected Papers of Charles Sanders Peirce. Cambridge, MA: Harvard University Press.
  8. Vanderveer, N. J . (1979). Ecological acoustics: Human perception of environmental sounds. Dissertation Abstracts International, 40/09B, 4543. (University Microfilms No. 8004002)

Cited by

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Metadata

Authors
Gaver, W.
Venue
Human-Computer Interaction
Published
1989-03-01
Volume
4
Issue
1
Pages
67-94
ISSN
0737-0024 (ISSN-L)
OpenAlex
W2131657873
Cited by
587
References
15
FWCI
14.11
Type
journal article
Language
en
Open access
closed

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Gaver, W. (1989). The SonicFinder: An Interface That Uses Auditory Icons. Human-Computer Interaction. https://doi.org/10.1207/s15327051hci0401_3

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