Cited by 158Usability and User Interface DesignInnovative Human-Technology InteractionAesthetic Perception and Analysis

Introduction to this special section on beauty, goodness, and usability

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Norman, Donald·2004·Human-Computer Interaction

Abstract

(2004). Introduction to This Special Section on Beauty, Goodness, and Usability. Human–Computer Interaction: Vol. 19, Beauty, Goodness, and Usability/Change Blindness, pp. 311-318.

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Crossref · 10.1207/s15327051hci1904_1

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  • Anticipated competence to use a technology can be influenced by aesthetics, marketing, a user's prior experience, and their general attitude toward technology adoption.

    “This can be influenced by aesthetics (see “aesthetics-usability effect” Norman, 2004), marketing, a user's prior experience, and their general attitude toward technology adoption.”

    From Designing for Motivation, Engagement and Wellbeing in Digital Experience (2018) · cites this paper as Norman, 2004

    In the Nielsen Norman Group section (page unavailable), Norman reports that aesthetically pleasing players were judged better, even when they were equally easy to use. That supports a possible influence of aesthetics on evaluation, but the passage distinguishes overall goodness from perceived usability and does not establish an effect on anticipated competence to use the technology. The citation is attached to aesthetics, not to the sentence’s other proposed influences. (LLM, conf=0.82)

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References 13 · Cited by 158

Authors
Norman, D.
Affiliations
Northwestern University (US)
Corresponding author
Norman, Donald
Venue
Human-Computer Interaction
Published
2004-12-01
Volume
19
Issue
4
Pages
311-318
ISSN
0737-0024 (ISSN-L)
OpenAlex
W2012342060
Cited by
158
References
13
Citations by year
2026: 3 · 2025: 5 · 2024: 8 · 2023: 9 · 2022: 11 · 2021: 7 · 2020: 3 · 2019: 6 · 2018: 10 · 2017: 4 · 2016: 9 · 2015: 8 · 2014: 12 · 2013: 14 · 2012: 8
FWCI
7.00
Type
journal article
Language
en
Open access
Locations
Human-Computer Interaction (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Aesthetic Perception and Analysis
Keywords
beauty, goodness, usability, change blindness, aesthetic judgment, user experience

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