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Computer generated holograms from three dimensional meshes using an analytic light transport model

Ahrenberg, Lukas, Benzie, Philip, Magnor, Marcus, Watson, John·2008·Applied Optics

Abstract

We present a method to analytically compute the light distribution of triangles directly in frequency space. This allows for fast evaluation, shading, and propagation of light from 3D mesh objects using angular spectrum methods. The algorithm complexity is only dependent on the hologram resolution and the polygon count of the 3D model. In contrast to other polygon based computer generated holography methods we do not need to perform a Fourier transform per surface. The theory behind the approach is derived, and a suitable algorithm to compute a digital hologram from a general triangle mesh is presented. We review some first results rendered on a spatial-light-modulator-based display by our proof-of-concept software.

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Metadata

Authors
Ahrenberg, L., Benzie, P., Magnor, M., & Watson, J.
Venue
Applied Optics
Published
2008-03-31
Volume
47
Issue
10
Pages
1567
ISSN
  • 0003-6935 (ISSN-L)
  • 1539-4522
OpenAlex
W2151716902
Cited by
158
References
0
FWCI
16.85
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Computer generated holograms from three dimensional meshes using an analytic light transport model. https://app.cochat.ai/papers/10.1364/ao.47.001567
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Ahrenberg, L., Benzie, P., Magnor, M., & Watson, J. (2008). Computer generated holograms from three dimensional meshes using an analytic light transport model. Applied Optics. https://doi.org/10.1364/ao.47.001567

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.