Cited by 299Artificial Intelligence in GamesNarrative Theory and AnalysisAI-based Problem Solving and Planning

Interactive Narrative: An Intelligent Systems Approach

Riedl, Mark O., Bulitko, Vadim·2013·AI Magazine

Abstract

Interactive narrative is a form of digital interactive experience in which users create or influence a dramatic storyline through their actions. The goal of an interactive narrative system is to immerse users in a virtual world such that they believe that they are an integral part of an unfolding story and that their actions can significantly alter the direction or outcome of the story. In this article we review the ways in which artificial intelligence can be brought to bear on the creation of interactive narrative systems. We lay out the landscape of about 20 years of interactive narrative research and explore the successes as well as open research questions pertaining to the novel use of computational narrative intelligence in the pursuit of entertainment, education, and training.

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Crossref · 10.1609/aimag.v34i1.2449

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  • Formal evaluations of interactive storytelling systems have been scarce.

    “While several IS approaches have been proposed in the last forty years, from choose-your-own-adventure books by Edward Packard (Kraft 1981) to modern experience and drama managers (Riedl and Bulitko 2013), formal evaluations of their performance have been scarce.”

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Authors
Riedl, M. O., & Bulitko, V.
Affiliations
  • Georgia Institute of Technology (US)
  • University of Alberta (CA)
Venue
AI Magazine
Publisher
Wiley
Published
2013-03
Volume
34
Issue
1
Pages
67-77
ISSN
  • 0738-4602 (ISSN-L)
  • 2371-9621
OpenAlex
W1561304027
Cited by
299
References
0
Citations by year
2026: 18 · 2025: 20 · 2024: 28 · 2023: 20 · 2022: 19 · 2021: 32 · 2020: 24 · 2019: 18 · 2018: 18 · 2017: 18 · 2016: 28 · 2015: 28 · 2014: 12 · 2013: 16
FWCI
30.91
Type
journal article
Language
en
Open access
closed
Locations
AI Magazine (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
  • Social Sciences › Arts and Humanities › Literature and Literary Theory › Narrative Theory and Analysis
  • Physical Sciences › Computer Science › Artificial Intelligence › AI-based Problem Solving and Planning
Keywords
interactive storytelling, narrative intelligence, narrative systems, virtual worlds, immersive storytelling, entertainment, educational narratives, training simulation

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