Evaluating the Effectiveness of Gamification on Physical Activity: Systematic Review and Meta-analysis of Randomized Controlled Trials
Mazeas, Alexandre, Duclos, Martine, Pereira, Bruno, Chalabaev, Aïna·2022·Journal of Medical Internet Research
DOI 10.2196/26779
Cited by (221)
Items 201–221 of 221
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- Wer macht mit – und wer hält durch?Sophie Brenner, Brit S. Schneider · 2026 · Prävention und Gesundheitsförderung
- Effectiveness of exergaming interventions for adults with cancer: a systematic reviewJinqian Han, Mei Chan Chong, Wan Ling Lee, Enshe Jiang, Weizheng Zhang, Xin Liu · 2026 · Frontiers in Oncology
- Same app, different motives: Testing HEXAD personalization against measured walking behaviorOmer Rake, Amit Birenboim, Sigal Kaplan · 2026 · SSRN Electronic Journal
- Perceptions of physical activity leaderboards: A mixed methods analysis across two studiesNinelle Edenne, Raj Harsora, Angelica R. Rivera, Kayla J. Nuss, Laura Maria König, Danielle Arigo · 2026 · Digital Health
- Gamification in digital education: engagement, retention, and equity assessing the transformative potential of game-based learning in virtual classroomsMin Du · 2026 · Humanities and Social Sciences Communications
- Gamification User Types in Professional Football: Implications for Personalized Training SystemsRasim Bayraktar, Mehmet İMAMOĞLU · 2026 · International Journal of Human-Computer Interaction
- Effectiveness of gamified interventions on clinical reasoning-related cognitive skills, knowledge, teamwork skills, and problem-solving skills among nursing students: A systematic review and meta-analysisChi Thi Kim Do, Nuzul Sri Hertanti, Anung Ahadi Pradana, Trung V. Nguyen, Yu-Fen Li, Yeu‐Hui Chuang · 2026 · Nurse Education Today
- Gameful experience, exercise identity, and exercise adherence among Chinese university students: A moderated chain mediation modelJingjing Song, Jiaying Li, Dan Li · 2026 · PLoS ONE
- Effectiveness of Gamified Rehabilitation Interventions in Patients with Post-Stroke Dysphagia: A Meta-AnalysisYongxin Cao, Xiaohan Liu, Jing Zhao, Jie Zhao, Hong Chang · 2026 · Dysphagia
- Intentional External Scaffolding and Friction as a Novel Non-Pharmacological Behavioral Framework for Executive Dysfunction and Metabolic Health in Late-Diagnosed Neurodivergent AdultsDylan Kratochvil · 2026 · Research Square
- The ludic paradox: Why behavioral change through games requires agency, not controlTiziano Antognozzi, Alessandro Crociata, Pier Luigi Sacco · 2026 · New Ideas in Psychology
- Teamwork-Oriented Physical Education Course Organisation and Survey-Wave Differences in Physical Activity, Sitting Time, and Perceived Physical Literacy Among Medical Students: A Two-Wave Unlinked Parallel-Group EvaluationGuochun Liu, Ke Jiang, Jingrong Wang, Wen Li, Jiaqi Ling, Hui An, Huang Xiaoxiao · 2026 · Behavioral Sciences
- Short-Term Changes in Nutrition Literacy, Dietary Engagement, and Reported Food Habits Among Adolescents After One Session with a Gamified Digital Nutrition-Education Platform: A Single-Arm Pre–Post StudyAnca Georgiana Ispas, Alexandra Lacurezeanu, Alina Ioana Forray, Andreea Cătălina Rusu, Dumitru Petreuș, Răzvan Mircea Cherecheș · 2026 · Nutrients
- ADESÃO, MOTIVAÇÃO E PERCEPÇÃO DE BENEFÍCIOS EM PARTICIPANTES DO DESAFIO DOS 30 DIAS DE ATIVIDADE FÍSICAWagner Bruno Silva Coelho · 2026 · RECIMA21 - Revista Científica Multidisciplinar
- Running-app engagement and perceived training gains: sequential indirect associations through motivational affordances and runner motivationJenan Fathma Rande, January Naga, Ryan A. Ebardo · 2026 · Frontiers in Psychology