Serious Games for Mental Health: Are They Accessible, Feasible, and Effective? A Systematic Review and Meta-analysis

Lau, Ho Ming, Smit, Johannes H., Fleming, Theresa M., Riper, Heleen·2017·Frontiers in Psychiatry

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  11. Öz Belirleme Kuramı Temelinde Bir Müdahale Aracı Olarak Video Oyunları
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  12. Serious Games for Health – eine Übersicht und Anwendungsbeispiele
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  18. Reception to and Efficacy of a Serious Video Game for Correctional Intervention: Project Choices
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  19. A Review Study: Using Serious Games and Virtual Reality to Support Mental Health and Cognitive Behavioral Therapy
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  22. Perspectives fondamentale, clinique et sociétale de l’utilisation des personnages virtuels en santé mentale
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  51. Beyond entertainment: cultural–psychological mechanisms underlying the reduction of state anxiety in heritage-based serious games
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  52. The Effectiveness of Serious Video Games on Mental Health Related Outcomes: Systematic Review
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