Cited by 43Cognitive Abilities and TestingEducational Games and GamificationPsychological Testing and Assessment

Gs Invaders: Assessing a computer game-like test of processing speed

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McPherson, Jason, Burns, Nicholas R.·2007·Behavior Research Methods

Abstract

Computer games potentially offer a useful research tool for psychology but there has been little use made of them in assessing cognitive abilities. Two studies assessing the viability of a computer game-like test of cognitive processing speed are described. In Experiment 1, a computerized coding task that uses a mouse responsemethod (McPherson & Burns, 2005) was the basis for a simple computer game-like test. In Experiment 2, dynamic game-like elements were added. Validity was assessed within a factor analytic framework using standardized abilities tests as marker tests. We conclude that computer game-like tests of processing speed may provide an alternative or supplementary tool for research and assessment. There is clearly potential to develop game-like tests for other cognitive abilities.

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References 43 · Cited by 43

Authors
McPherson, J., & Burns, N. R.
Affiliations
The University of Adelaide (AU)
Corresponding author
McPherson, Jason
Venue
Behavior Research Methods
Published
2007-11
Volume
39
Issue
4
Pages
876-883
ISSN
  • 1554-351X (ISSN-L)
  • 1554-3528
OpenAlex
W1983467759
Cited by
43
References
43
Citations by year
2025: 2 · 2024: 1 · 2023: 5 · 2022: 1 · 2021: 3 · 2020: 2 · 2019: 2 · 2018: 1 · 2017: 6 · 2016: 6 · 2015: 4 · 2014: 1 · 2013: 1 · 2012: 2
FWCI
1.71
Type
journal article
Language
en
Open access
Locations
  • Behavior Research Methods (publishedVersion)
  • PubMed (publishedVersion)
  • Adelaide Research & Scholarship (AR&S) (University of Adelaide) (submittedVersion)
Topics
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Cognitive Abilities and Testing
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Social Sciences › Psychology › Applied Psychology › Psychological Testing and Assessment
Keywords
video games, processing speed, cognitive assessment, test validity, factor analysis, cognitive ability
MeSH terms
Adult, Cognition, Computers, Female, Humans, Male, Motion Perception, Reaction Time, Video Games

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