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Introduction to Game Analysis
Abstract
This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernández-Vara’s concise primer provides readers with instruction on the basic building blocks of game analysis—examination of context, content and reception, and formal qualities—as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital—from Portal and World of Warcraft to Monopoly—and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. In this second edition of the popular textbook, Fernández-Vara brings the book firmly up-to-date, pulling in fresh examples from ground-breaking new works in this dynamic field. Introduction to Game Analysis remains a unique practical tool for students who want to become more fluent writers and critics not only of videogames, but also of digital media overall.
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Cited by
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Metadata
- Authors
- Fernández-Vara, C.
- Affiliations
- New York University (US)
- Corresponding author
- Fernández-Vara, Clara
- Venue
- Routledge eBooks
- Publisher
- Routledge
- Published
- 2019-01-21
- OpenAlex
- W581086118
- Cited by
- 116
- References
- 0
- Citations by year
- 2026: 9 · 2025: 10 · 2024: 14 · 2023: 25 · 2022: 11 · 2021: 7 · 2020: 10 · 2019: 5
- FWCI
- 8.73
- Type
- book
- Language
- en
- Open access
- closed
- Locations
- Routledge eBooks (publishedVersion)
- Topics
- Social Sciences › Sociology and Political Science › Digital Games and Media
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Cinema History and Criticism
- Keywords
- match analysis, game studies, video games, game criticism, game reception, game context, game content, digital media, game writing, text analysis
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- Fernández-Vara, C. (2019). Introduction to Game Analysis. Routledge eBooks. https://doi.org/10.4324/9781351140089