Cited by 28Multimodal Machine Learning ApplicationsHuman Pose and Action RecognitionRobot Manipulation and Learning

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EgoTaskQA: Understanding Human Tasks in Egocentric Videos

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Jia, Baoxiong, Lei, Ting, Zhu, Song-Chun, Huang, Siyuan·2022·Advances in Neural Information Processing Systems 35

Abstract

Understanding human tasks through video observations is an essential capability of intelligent agents. The challenges of such capability lie in the difficulty of generating a detailed understanding of situated actions, their effects on object states (i.e., state changes), and their causal dependencies. These challenges are further aggravated by the natural parallelism from multi-tasking and partial observations in multi-agent collaboration. Most prior works leverage action localization or future prediction as an indirect metric for evaluating such task understanding from videos. To make a direct evaluation, we introduce the EgoTaskQA benchmark that provides a single home for the crucial dimensions of task understanding through question-answering on real-world egocentric videos. We meticulously design questions that target the understanding of (1) action dependencies and effects, (2) intents and goals, and (3) agents' beliefs about others. These questions are divided into four types, including descriptive (what status?), predictive (what will?), explanatory (what caused?), and counterfactual (what if?) to provide diagnostic analyses on spatial, temporal, and causal understandings of goal-oriented tasks. We evaluate state-of-the-art video reasoning models on our benchmark and show their significant gaps between humans in understanding complex goal-oriented egocentric videos. We hope this effort will drive the vision community to move onward with goal-oriented video understanding and reasoning.

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  • Recent works evaluating VLMs for embodied and online scenarios primarily focus on perception tasks rather than long-horizon decision making.

    “Recent works evaluating VLMs for embodied and online scenarios [86–91] primarily focus on perception tasks rather than long-horizon decision making.”

    From Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making (2024) · cites this paper as [89]

    The Introduction (p. 2) describes EgoTaskQA as an evaluation of models using questions about egocentric videos, rather than long-horizon decision making. But it specifically targets action dependencies, goals, and causal reasoning—not merely perception—and the cited passages do not establish that it evaluates VLMs in an online scenario. Thus the paper supports the contrast with decision-making evaluation, but not the full characterization. (LLM, conf=0.78)

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Metadata

Authors
Jia, B., Lei, T., Zhu, S.-C., & Huang, S.
Venue
Advances in Neural Information Processing Systems 35
Published
2022
Pages
3343-3360
ISSN
1049-5258 (ISSN-L)
OpenAlex
W7133185840
Cited by
28
References
1
Citations by year
2026: 9 · 2025: 4 · 2024: 9 · 2023: 6
FWCI
1.68
Type
conference paper
Language
en
Open access
Licence
cc-by-nc-sa
Locations
  • neural information processing systems (publishedVersion)
  • arXiv (Cornell University) (submittedVersion, cc-by-nc-sa)
  • arXiv (Cornell University)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Multimodal Machine Learning Applications
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Human Pose and Action Recognition
  • Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
Keywords
egocentric video, human tasks, task understanding, question answering, video understanding, human activity recognition

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