The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.
Texturing and modeling: a procedural approach
Abstract
From the Publisher: This the classic text/tutorial/reference introducing and defining the procedural approach to texturing and modeling and computer graphics in general. This Second Edition is completely revised and updated to the current computer graphics marketplace. It contains a toolbox of procedures upon which programmers can build a library of textures and objects, and includes extensive explanations of how these functions work and how to design new functions. New chapters include: Cellular Texture Generation, Volumetric Cloud Modeling with Implicit Functions, Interacting with Virtual Actors, and Rendering with Adaptive Level of Detail.
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Citations
Cites
Artificial evolution for computer graphics
Sims, K. (1991) · Proceedings of the 18th annual conference on Computer graphics and interactive techniques · doi:10.1145/122718.122752 · Cited by 741
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Search-Based Procedural Content Generation: A Taxonomy and Survey
Togelius, J., Yannakakis, G. N., Stanley, K. O., & Browne, C. (2011) · IEEE Transactions on Computational Intelligence and AI in Games · doi:10.1109/tciaig.2011.2148116 · Cited by 706
Adaptively sampled distance fields: a general representation of shape for computer graphics
Frisken, S. F., Perry, R. N., Rockwood, A. P., & Jones, T. R. (2000) · Proceedings of the 27th annual conference on Computer graphics and interactive techniques - SIGGRAPH '00 · doi:10.1145/344779.344899 · Cited by 577
Procedural content generation for games: A survey
Hendrikx, M., Meijer, S., Van Der Velden, J., & Iosup, A. (2013) · ACM Transactions on Multimedia Computing, Communications, and Applications · doi:10.1145/2422956.2422957 · Cited by 558
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Metadata
- Venue
- Choice Reviews Online
- Publisher
- American Library Association
- Published
- 1995-05-01
- Volume
- 32
- Issue
- 09
- Pages
- 32-5129-32-5129
- ISSN
- 0009-4978 (ISSN-L)
- 1523-8253
- OpenAlex
- W2043334098
- Cited by
- 659
- References
- 1
- Type
- book review
- Language
- en
- Open access
- closed
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- Texturing and modeling: a procedural approach. (1995). Choice Reviews Online. https://doi.org/10.5860/choice.32-5129
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.