Liapis, Antonios
University of Malta
9 papers on CoChatORCID 0000-0001-5554-1961
Most cited papers
- Verified
Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation
Zhu, J., Liapis, A., Risi, S., Bidarra, R., & Youngblood, G. M. (2018) · 2018 IEEE Conference on Computational Intelligence and Games (CIG)
Explainable Artificial Intelligence (XAI)Artificial Intelligence in Games
Cited by 255
- Verified
Large Language Models and Games: A Survey and Roadmap
Gallotta, R., Todd, G., Zammit, M., Earle, S., Liapis, A., Togelius, J., & Yannakakis, G. N. (2024) · IEEE Transactions on Games
Artificial Intelligence in GamesTopic Modeling
Cited by 137
- Verified
Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics
Holmgard, C., Green, M. C., Liapis, A., & Togelius, J. (2019) · IEEE Transactions on Games
Artificial Intelligence in GamesDigital Games and Media
Cited by 125
- Verified
Mixed-Initiative Creative Interfaces
Deterding, S., Hook, J., Fiebrink, R., Gillies, M., Gow, J., Akten, M., Smith, G., Liapis, A., & Compton, K. (2017) · Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Artificial Intelligence in GamesDigital Media and Visual Art
Cited by 117
- Verified
RankTrace: Relative and unbounded affect annotation
Lopes, P., Yannakakis, G. N., & Liapis, A. (2017) · 2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)
Emotion and Mood RecognitionHeart Rate Variability and Autonomic Control
Cited by 74
- Verified
Mixed-initiative content creation
Liapis, A., Smith, G., & Shaker, N. (2016) · Computational Synthesis and Creative Systems
Artificial Intelligence in GamesComputer Graphics and Visualization Techniques
Cited by 71
- Verified
Procedural Personas as Critics for Dungeon Generation
Liapis, A., Holmgård, C., Yannakakis, G. N., & Togelius, J. (2015) · Lecture Notes in Computer Science
Artificial Intelligence in GamesEvolutionary Algorithms and Applications
Cited by 50
- Verified
Designing for Playfulness in Human-AI Authoring Tools
Liapis, A., Guckelsberger, C., Zhu, J., Harteveld, C., Kriglstein, S., Denisova, A., Gow, J., & Preuss, M. (2023) · Proceedings of the 18th International Conference on the Foundations of Digital Games
Innovative Human-Technology InteractionUsability and User Interface Design
Cited by 14
- Verified
Sonancia: A multi-faceted generator for horror
Lopes, P., Liapis, A., & Yannakakis, G. N. (2016) · 2016 IEEE Conference on Computational Intelligence and Games (CIG)
Artificial Intelligence in GamesMusic Technology and Sound Studies
Cited by 2
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