Zhu, Linchao
Zhejiang University
6 papers on CoChatORCID 0000-0002-4093-7557
Most cited papers
- Verified
Learning Filter Pruning Criteria for Deep Convolutional Neural Networks Acceleration
He, Y., Ding, Y., Liu, P., Zhu, L., Zhang, H., & Yang, Y. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Advanced Neural Network ApplicationsMachine Learning and Data Classification
Cited by 262
- Verified
Efficient Multimodal Fusion via Interactive Prompting
Li, Y., Quan, R., Zhu, L., & Yang, Y. (2023) · 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Multimodal Machine Learning ApplicationsDomain Adaptation and Few-Shot Learning
Cited by 60
- Verified
SemGloVe: Semantic Co-Occurrences for GloVe From BERT
Gan, L., Teng, Z., Zhang, Y., Zhu, L., Wu, F., & Yang, Y. (2022) · IEEE/ACM Transactions on Audio, Speech, and Language Processing
Topic ModelingNatural Language Processing Techniques
Cited by 22
- Verified
VillagerAgent: A Graph-Based Multi-Agent Framework for Coordinating Complex Task Dependencies in Minecraft
Dong, Y., Zhu, X., Pan, Z., Zhu, L., & Yang, Y. (2024) · Findings of the Association for Computational Linguistics ACL 2024
Multi-Agent Systems and NegotiationArtificial Intelligence in Games
Cited by 13
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Code Graph Model (CGM): A Graph-Integrated Large Language Model for Repository-Level Software Engineering Tasks
Tao, H., Zhang, Y., Tang, Z., Peng, H., Zhu, X., Liu, B., Yang, Y., Zhang, Z., Xu, Z., Zhang, H., et al. (2025) · arXiv
Software Engineering ResearchTopic Modeling
Cited by 9
- Verified
Tachikuma: Understading Complex Interactions with Multi-Character and Novel Objects by Large Language Models
Liang, Y., Zhu, L., & Yang, Y. (2023) · arXiv
Artificial Intelligence in GamesSpeech and dialogue systems
Cited by 3
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