Herrasti, Alvaro
Allen Institute for Artificial Intelligence
5 papers on CoChat
Most cited papers
- Verified
RoboTHOR: An Open Simulation-to-Real Embodied AI Platform
Deitke, M., Han, W., Herrasti, A., Kembhavi, A., Kolve, E., Mottaghi, R., Salvador, J., Schwenk, D., VanderBilt, E., Wallingford, M., et al. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Reinforcement Learning in RoboticsRobot Manipulation and Learning
Cited by 220
- Verified
ProcTHOR: Large-Scale Embodied AI Using Procedural Generation
Deitke, M., VanderBilt, E., Herrasti, A., Weihs, L., Salvador, J., Ehsani, K., Han, W., Kolve, E., Farhadi, A., Kembhavi, A., et al. (2022) · arXiv
Artificial Intelligence in GamesReinforcement Learning in Robotics
Cited by 155
- Verified
Holodeck: Language Guided Generation of 3D Embodied AI Environments
Yang, Y., Sun, F.-Y., Weihs, L., VanderBilt, E., Herrasti, A., Han, W., Wu, J., Haber, N., Krishna, R., Liu, L., et al. (2023) · arXiv
3D Shape Modeling and AnalysisArtificial Intelligence in Games
Cited by 101
- Verified
Holodeck: Language Guided Generation of 3D Embodied AI Environments
Yang, Y., Sun, F.-Y., Weihs, L., Vanderbilt, E., Herrasti, A., Han, W., Wu, J., Haber, N., Krishna, R., Liu, L., et al. (2024) · 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
3D Shape Modeling and AnalysisArtificial Intelligence in Games
Cited by 101
- Verified
ManipulaTHOR: A Framework for Visual Object Manipulation
Ehsani, K., Han, W., Herrasti, A., VanderBilt, E., Weihs, L., Kolve, E., Kembhavi, A., & Mottaghi, R. (2021) · 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Robot Manipulation and LearningReinforcement Learning in Robotics
Cited by 81
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