Guss, William Hebgen
OpenAI (United States)
4 papers on CoChat
Most cited papers
- Verified
Evaluating Large Language Models Trained on Code
Chen, M., Tworek, J., Jun, H., Yuan, Q., Pinto, H. P. D. O., Kaplan, J., Edwards, H., Burda, Y., Joseph, N., Brockman, G., et al. (2021) · arXiv
Software Engineering ResearchNatural Language Processing Techniques
Cited by 1,436
- Verified
MineRL: A Large-Scale Dataset of Minecraft Demonstrations
Guss, W. H., Houghton, B., Topin, N., Wang, P., Codel, C., Veloso, M., & Salakhutdinov, R. (2019) · Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 94
- Verified
The MineRL 2019 Competition on Sample Efficient Reinforcement Learning using Human Priors
Guss, W. H., Codel, C., Hofmann, K., Houghton, B., Kuno, N., Milani, S., Mohanty, S., Liebana, D. P., Salakhutdinov, R., Topin, N., et al. (2019) · arXiv
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 46
- Verified
Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraft
Kanitscheider, I., Huizinga, J., Farhi, D., Guss, W. H., Houghton, B., Sampedro, R., Zhokhov, P., Baker, B., Ecoffet, A., Tang, J., et al. (2021) · arXiv
Reinforcement Learning in RoboticsArtificial Intelligence in Games
Cited by 9
Go further with a free account
Verify every reference, keep papers in a library, and ask questions across them.
Sign up - it is free