Gutwin, Carl
University of Saskatchewan
13 papers on CoChatORCID 0000-0003-4470-9495
Most cited papers
- Verified
Useful junk?: the effects of visual embellishment on comprehension and memorability of charts
Bateman, S., Mandryk, R. L., Gutwin, C., Genest, A., McDine, D., & Brooks, C. (2010) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Data Visualization and AnalyticsVisual and Cognitive Learning Processes
Cited by 404
- Verified
A predictive model of menu performance
Cockburn, A., Gutwin, C., & Greenberg, S. (2007) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability and User Interface DesignInteractive and Immersive Displays
Cited by 325
- Verified
Calibration games: making calibration tasks enjoyable by adding motivating game elements
Flatla, D. R., Gutwin, C., Nacke, L. E., Bateman, S., & Mandryk, R. L. (2011) · Proceedings of the 24th annual ACM symposium on User interface software and technology
Interactive and Immersive DisplaysUsability and User Interface Design
Cited by 244
- Verified
The mechanics of collaboration: developing low cost usability evaluation methods for shared workspaces
Gutwin, C., & Greenberg, S. (2002) · Proceedings IEEE 9th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE 2000)
Usability and User Interface DesignTeam Dynamics and Performance
Cited by 225
- Verified
Supporting Novice to Expert Transitions in User Interfaces
Cockburn, A., Gutwin, C., Scarr, J., & Malacria, S. (2015) · ACM Computing Surveys
Usability and User Interface DesignData Visualization and Analytics
Cited by 193
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Improving command selection with CommandMaps
Scarr, J., Cockburn, A., Gutwin, C., & Bunt, A. (2012) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability and User Interface DesignInteractive and Immersive Displays
Cited by 128
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Dips and ceilings: understanding and supporting transitions to expertise in user interfaces
Scarr, J., Cockburn, A., Gutwin, C., & Quinn, P. (2011) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability and User Interface DesignInteractive and Immersive Displays
Cited by 127
- Verified
A Predictive Model of Human Performance With Scrolling and Hierarchical Lists
Cockburn, A., & Gutwin, C. (2009) · Human–Computer Interaction
Usability and User Interface DesignData Visualization and Analytics
Cited by 125
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Learning from Games: HCI Design Innovations in Entertainment Software
Dyck, J., Pinelle, D., Brown, B., & Gutwin, C. (2003) · Canadian Human-Computer Communications Society and A K Peters Ltd.
Computer Graphics and Visualization TechniquesDigital Games and Media
Cited by 111
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Effects of gamification on participation and data quality in a real-world market research domain
Cechanowicz, J., Gutwin, C., Brownell, B., & Goodfellow, L. (2013) · Proceedings of the First International Conference on Gameful Design, Research, and Applications
Educational Games and GamificationSurvey Methodology and Nonresponse
Cited by 103
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The effects of interaction sequencing on user experience and preference
Cockburn, A., Quinn, P., & Gutwin, C. (2017) · International Journal of Human-Computer Studies
Innovative Human-Technology InteractionUsability and User Interface Design
Cited by 51
- Verified
Testing the robustness and performance of spatially consistent interfaces
Scarr, J., Cockburn, A., Gutwin, C., & Malacria, S. (2013) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive and Immersive DisplaysUsability and User Interface Design
Cited by 50
- Verified
Finder highlights: field evaluation and design of an augmented file browser
Fitchett, S., Cockburn, A., & Gutwin, C. (2014) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability and User Interface DesignInteractive and Immersive Displays
Cited by 16
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