Supporting Novice to Expert Transitions in User Interfaces
Open accessAbstract
Interface design guidelines encourage designers to provide high-performance mechanisms for expert users. However, research shows that many expert interface components are seldom used and that there is a tendency for users to persistently fail to adopt faster methods for completing their work. This article summarizes and organizes research relevant to supporting users in making successful transitions to expert levels of performance. First, we provide a brief introduction to the underlying human factors of skill acquisition relevant to interaction with computer systems. We then present our focus, which is a review of the state of the art in user interfaces that promote expertise development. The review of interface research is based around four domains of performance improvement: intramodal improvement that occurs as a factor of repetition and practice with a single method of interaction; intermodal improvement that occurs when users switch from one method to another that has a higher performance ceiling; vocabulary extension , in which the user broadens his or her knowledge of the range of functions available; and task mapping , which examines the ways in which users perform their tasks. The review emphasizes the relationship between interface techniques and the human factors that explain their relative success.
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Cites
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Claims the paper makes
7 of 128 cited sources checked · 6 supported · 1 flagged · accuracy not yet measured
- Premisecitation
Carroll and Carrithers exploited the effect of reducing displayed controls with Training Wheels interfaces, which intentionally reduced the number of commands displayed.
“Carroll and Carrithers [1984] exploited this effect with their Training Wheels interfaces, which intentionally reduced the number of commands displayed.”
Quote in the paperNot a substantial claim1 of 1 sources checked- cites Carroll and Carrithers [1984] source
The Training Wheels Interface section says the authors made only basic menu choices accessible; selecting an advanced choice displayed a message that the function was unavailable. The Discussion says menus were kept identical between the training-wheels and complete interfaces. The paper therefore describes restricting which commands worked, not reducing the number displayed. (LLM, conf=0.88)
Checked by a reasoning model — may be wrong.
Experimental — accuracy not yet measured
- Premisecitation
Principles derived from the study of simple tasks do not generalize to more complex skills.
“Wulf and Shea [2002] found that principles derived from the study of simple tasks do not generalize to more complex skills.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites Wulf and Shea [2002] source
- Premisecitation
Spaced practice sessions improve recall performance compared with continuous practice.
“Cepeda et al. [2006] present a review of 184 papers studying verbal recall tasks, demonstrating that spaced (versus continuous) practice sessions improve recall performance.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites Cepeda et al. 2006 source
- Premisecitation
Several studies have shown important interactions between the effectiveness of training interventions, participants' skill level, and complexity of the skill conducted.
“Several studies have shown important interactions between the effectiveness of training interventions, the participants' skill level, and the complexity of the skill conducted.”
Quote in the paperSubstantial claim1 of 2 sources checked - Premisecitation
Scarr et al. found that users were able to quickly locate items in spatially stable views that had undergone a uniform spatial transformation.
“Scarr et al. [2013] examined the robustness of users' spatial memory to various forms of spatial transformation (including scaling) and found that users were able to quickly locate items in spatially stable views that had undergone a uniform spatial transformation.”
Quote in the paperNot a substantial claim1 of 1 sources checked- cites Scarr et al. [2013] source
- Premisecitation
People have a production bias that encourages reuse of known methods in preference to finding better methods that may improve throughput in the long run.
“a production bias, which encourages reuse of known methods in preference to finding better methods that may improve throughput in the long run”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Carroll and Rossen 1987
- Premisecitation
Experienced users have surprisingly limited command vocabularies.
“log studies have shown surprisingly limited command vocabularies among experienced users [Matejka et al. 2009]”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Matejka et al. 2009 source
- Premisecitation
Similar findings of failure to achieve expertise have been shown for text editing, operating systems, and spreadsheets.
“Similar findings have been shown for text editing [Rosson 1983], operating systems [Draper 1984;Doane et al. 1990], and spreadsheets [Nilsen et al. 1993].”
Quote in the paperNot a substantial claim0 of 3 sources checked - Interpretationreasoning
The characteristics that make GUIs effective for novices also cause them to fail in supporting experts.
“the very characteristics that make GUIs effective for novices also cause them to fail in their goal of supporting experts”
Quote in the paperSubstantial claim - Premisecitation
People have an assimilation bias in which they apply existing knowledge to interpret and solve new problems.
“an assimilation bias, in which people apply existing knowledge to interpret and solve new problems”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Carroll and Rossen 1987
- Premisenone given
Users tend to persistently fail to adopt faster methods for completing their work.
“there is a tendency for users to persistently fail to adopt faster methods for completing their work”
Quote in the paperSubstantial claim - Premisecitation
In computer-aided design, long-term users often employ inefficient strategies for completing tasks.
“field studies demonstrated that long-term users often employ inefficient strategies for completing tasks [Bhavnani and John 2000]”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Bhavnani and John 2000 source
- Premisereasoning
Interface design guidelines provide little assistance for designing interfaces that promote expertise.
“although designers know the problem exists, interface design guidelines provide little assistance”
Quote in the paperSubstantial claim - Premisecitation
Preferred procedures for interaction are maintained over faster recommended alternatives when the preferred procedure is well-practiced and generally applicable and when it provides fast, incremental feedback.
“preferred procedures for interaction are maintained over faster recommended alternatives when the preferred procedure is well-practiced and generally applicable and when it provides fast, incremental feedback”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Fu and Gray 2004
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Shortcuts are unlikely to be used.
“which research shows are unlikely to be used”
Quote in the paperSubstantial claim - Premisecitation
Many expert interface components are seldom used.
“research shows that many expert interface components are seldom used”
- Also stated in: § 1. INTRODUCTION · plain
“studies of interface mechanisms designed to facilitate expertise, such as keyboard shortcuts, have shown that these mechanisms are seldom used [Lane et al. 2005;Alexander 2009].”
Quote in the paperSubstantial claim0 of 2 sources checked - Also stated in: § 1. INTRODUCTION · plain
- Premisecitation
Interface design for the initial stages of learning is strongly promoted in most usability guidelines.
“Interface design for the initial stages of learning is strongly promoted in most usability guidelines [Norman 1983a[Norman , 1983b;;Shneiderman 1992;Dix et al. 1993;Nielsen 1993].”
Quote in the paperNot a substantial claim0 of 3 sources checked- cites Norman 1983a
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites Shneiderman 1992
- cites Nielsen 1993 source
- Premisecitation
Aggregate task performance across time follows a smooth and continuous power function with substantial initial gains that gradually diminish.
“when aggregate task performance is viewed across time, the performance curve follows a smooth and continuous power function with substantial initial gains that gradually diminish”
Quote in the paperNot a substantial claim - Premisecitation
In UI research, satisficing has been used to explain users failing to make more extensive use of keyboard shortcuts despite using substantially the same interface for years or decades.
“In UI research, satisficing has been used to explain phenomena such as users failing to make more extensive use of keyboard shortcuts despite their using substantially the same interface for years or decades (Section 5.1).”
Quote in the paperNot a substantial claim - Premisecitation
Performance and learning outcomes are enhanced when knowledge of performance is combined with knowledge of results.
“it is clear that performance and learning outcomes are enhanced when KP is combined with KR (e.g., Wallace and Hagler's study of basketball players [1979]).”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Wallace and Hagler 1979 source
- Premisecitation
Delayed and unconstrained feedback achieved the best learning outcome for complex elbow movements.
“In other words, delayed and unconstrained feedback achieved the best learning outcome.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Armstrong 1970 source
- Premisenone given
Each interface function can typically be accessed through more than one interface method.
“Each interface function can typically be accessed through more than one interface method.”
Quote in the paperSubstantial claim - Premisecitation
Deliberate practice, which focuses on tasks beyond the person's competence and comfort, is necessary for elite performance.
“he demonstrates the necessity of deliberate practice, which focuses on tasks beyond the person's competence and comfort [Ericsson et al. 2007]”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Ericsson et al. 2007
- Premisecitation
Elaborative processing, which increases the difficulty of processing stimuli for memorization, has a critical role in learning.
“there is comprehensive empirical evidence that elaborative processing [Anderson 2005, p. 193], which increases the difficulty of processing stimuli for memorization, has a critical role in learning”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Anderson 2005
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationreasoning
Novice performance can be improved by reducing the number of controls displayed to the user.
“Novice performance, therefore, can be improved by reducing the number of controls displayed to the user.”
Quote in the paperSubstantial claim - Premisecitation
If a motor skill task is more complex or enables unobvious styles or strategies of use, performance differences may remain constant or diverge with practice.
“if a motor skill task is more complex or if it enables unobvious styles/strategies of use, then performance differences may remain constant or diverge with practice”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Ackerman 2007 source
- Premisecitation
Repetition alone is insufficient for the attainment of elite skill.
“there is strong evidence that repetition alone is insufficient for the attainment of elite skill”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Ericsson 2004 source
- Premisecitation
Analyses of functionally rich interfaces have shown that even experienced users typically use only a small subset of available functions.
“Analyses of functionally rich interfaces have shown that even experienced users typically use only a small subset of available functions [Draper 1984;Matejka et al. 2009].”
Quote in the paperSubstantial claim0 of 2 sources checked- cites Draper 1984
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites Matejka et al. 2009 source
- Premisecitation
When task performance moves toward automaticity, there is a reduction in the mental and physical effort expended on the task.
“When an individual's task performance moves toward automaticity, there is a reduction in the mental and physical effort expended on the task [Kahneman 1973].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kahneman 1973
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Inclusion of a secondary task improved participants' touch-typing performance by encouraging users to rely on key memorization and look at the text output area rather than focus on the keyboard.
“Experimental results confirmed that the inclusion of the secondary task improved participants' touch-typing performance by encouraging users to rely on key memorization (and look at the text output area), rather than focus on the keyboard.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Yechiam et al. [2003] source
- Interpretationcitation
Interventions that cause temporary performance degradation during training may be beneficial in the long term.
“it suggests that interventions that cause temporary performance degradation during training may be beneficial in the long term”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Schmidt and Bjork 1992 source
- Premisecitation
For simple tasks involving speed and accuracy of motor movement, individual differences diminish as a result of practice.
“For simple tasks that involve speed and accuracy of motor movement, results suggest that differences diminish as a result of practice.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Ackerman 2007 source
- Interpretationreasoning
Consistent proprioceptive actions for control are likely to yield significant advantages for expert users.
“consistent proprioceptive actions for control are likely to yield significant advantages for expert users”
Quote in the paperNot a substantial claim - Premisenone given
At the initial stage, users are unfamiliar with the interface and must rely on prior experiences, visual search, and recognition to find commands.
“At this stage, users are unfamiliar with the interface and must rely on their prior experiences, visual search, and recognition to find the commands they need.”
Quote in the paperNot a substantial claim - Premisecitation
Exploratory learning for intrinsic interest is rare.
“However, subsequent studies have shown that exploratory learning for intrinsic interest is rare.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Rieman 1996 source
- Premisecitation
Users are more likely to use keyboard shortcuts if they worked with others who did so.
“Peres et al. [2004] found that users were more likely to use keyboard shortcuts if they worked with others who did so”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Peres et al. 2004 source
- Premisecitation
ExposeHotKey led to substantial increases in hotkey use, with 94% of selections completed using hotkeys with ExposeHotKey compared to 50% without it.
“Experimental results showed that ExposeHotKey led to substantial increases in hotkey use, with 94% of selections completed using hotkeys with ExposeHotKey compared to 50% without it.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Malacria et al. 2013
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
The queries issued to a search engine became more expert when the interface showed aggregate information about the user's past searches together with examples from experts' profiles.
“and Bateman et al. [2012] found that the queries issued to a search engine became more expert when the interface showed aggregate information about the user's past searches together with examples from experts' profiles.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bateman et al. 2012 source
- Premisecitation
Scarr et al.'s analysis of intermodal performance improvement postulated the existence of an important 'performance dip' that occurs when the user switches to another method.
“However, Scarr et al.'s [2011] analysis of intermodal performance improvement postulated the existence of an important”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Scarr et al. [2011] source
- Premisecitation
Effective memorization occurs when users are trained using expanding rehearsal intervals.
“with results suggesting effective memorization when users were trained using expanding rehearsal intervals.”
Quote in the paperNot a substantial claim0 of 2 sources checked - Premisecitation
Mouse-and-menu users tend to forget methods sooner than the keyboard-command group.
“Their findings suggest a tendency for mouse-and-menu users to forget methods sooner than the keyboard-command group.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kim and Ritter [2013]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
OctoPocus uses dynamically adapted guidance to assist users in performing and learning gestures.
“OctoPocus [Bau and Mackay 2008], shown in Figure 6, uses dynamically adapted guidance to assist users in performing and learning gestures.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bau and Mackay 2008 source
- Premisecitation
A study of expert Unix users showed that they typically used approximately 45 of the almost 570 commands available.
“For example, a study of expert Unix users showed that they typically used approximately 45 of the almost 570 commands available [Draper 1984]”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Draper 1984
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Social influence is important for encouraging tool palette customization.
“For example, Banovic et al. [2012] showed that social influence was important for encouraging tool palette customization”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Banovic et al. 2012 source
- Premisecitation
Scarr et al. identify four interface characteristics that contribute to high-performance ceilings.
“Scarr et al. [2011] identify four interface characteristics that contribute to high-performance ceilings, as follows.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Scarr et al. [2011] source
- Interpretationnone given
The size of the performance dip after switching to a new interface will be influenced by the magnitude of differences among the interface techniques used before and after switching.
“The size of the performance dip that occurs after switching to a new interface will be influenced by the magnitude of the differences among the interface techniques (methods, functions, or strategies) used before and after switching.”
Quote in the paperSubstantial claim - Premisecitation
Online help is still predominantly used as material of last resort.
“but more recent studies indicate that online help is still predominantly used as material of last resort [Novick and Ward 2006].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Novick and Ward 2006 source
- Premisecitation
These biases tend to impair task completion times.
“They noted that these biases tend to impair task completion times.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Fu and Gray [2004]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Even when users correctly predict the benefits of switching to a new modality, they may not do so due to the 'paradox of the active user,' in which users are likely to stick with procedures they already know, regardless of their efficacy.
“Even when users correctly predict the benefits of switching to a new modality, they may not do so due to the”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Carroll and Rossen 1987
- Premisecitation
Studies have demonstrated that spatial stability allows users to make rapid decisions about items' locations rather than relying on comparatively slow visual search.
“Studies have demonstrated that spatial stability allows users to make rapid decisions about items' locations rather than relying on comparatively slow visual search (e.g., Cockburn et al. [2007]).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Cockburn et al. [2007]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationcitation
The finding that mouse-and-menu users forget methods sooner is consistent with the depth of processing hypothesis, as suggested by Kim and Ritter's characterization of mouse-and-menu interaction as relying predominantly on 'knowledge-in-the-world,' in contrast to keyboard-command interaction relying on 'knowledge-in-the-head.'
“This finding is consistent with the depth of processing hypothesis, as suggested by Kim and Ritter's characterization of mouse-and-menu interaction as relying predominantly on”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Kim and Ritter [2013]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Recent analyses of AutoCAD have shown that command vocabularies are typically approximately 30-40 among the almost 1,000 available.
“and recent analyses of AutoCAD have shown that command vocabularies are typically approximately 30-40 among the almost 1,000 available [Matejka et al. 2009;Li et al. 2011]”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites Matejka et al. 2009 source
- cites Li et al. 2011
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationreasoning
Users' performance is often impaired by not using appropriate functions, possibly due to a lack of awareness or to subconscious satisficing.
“This implies that users' performance is often impaired by not using appropriate functions, possibly due to a lack of awareness or to subconscious satisficing.”
Quote in the paperSubstantial claim - Premisecitation
Comparative evaluation of a simple task with and without the skillometer showed that it caused a substantial increase in hotkey use.
“Comparative evaluation of a simple task with and without the skillometer showed that it caused a substantial increase in hotkey use.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Malacria et al. [2013]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Users could repurpose tutorials written for one application to learn another.
“and a second study demonstrated that users could repurpose tutorials written for one application to learn another.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Ramesh et al. 2011 source
- Interpretationreasoning
Several of the methods described in the intermodal improvement section could also be used to increase the user's vocabulary, such as calm notification or skillometers.
“Consequently, several of the methods described in the intermodal improvement section could also be used to increase the user's vocabulary, such as calm notification or skillometers.”
Quote in the paperNot a substantial claim - Premisenone given
Memory for interface methods can be improved by inducing greater mental effort about them.
“Memory for interface methods can be improved by inducing greater mental effort about them (prompting deeper encodings, Section 2.4).”
Quote in the paperSubstantial claim - Interpretationreasoning
Automatic adaptations are likely to cause a temporary performance dip due to the need for the user to identify and comprehend the interface adaptation.
“and automatic adaptations are likely to cause a temporary performance dip (Section 5) due to the need for the user to identify and comprehend the interface adaptation.”
Quote in the paperNot a substantial claim - Premisenone given
Switching to a new interface method is likely to cause a temporary dip in performance.
“Switching to a new interface method is likely to cause a temporary dip in performance.”
Quote in the paperNot a substantial claim - Premisenone given
Making an interface method visually salient can improve initial performance.
“Making an interface method visually salient can improve initial performance.”
Quote in the paperSubstantial claim - Premisecitation
Microsoft's Clippy has been shown to be quickly abandoned after a few untimely interruptions.
“Interfaces such as Microsoft's Clippy have been shown to be quickly abandoned after a few untimely interruptions [Shroyer 2000]”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Shroyer 2000
- Premisecitation
Overall task improvement is best analyzed with consideration to the user's strategy.
“Delaney et al.'s [1998] investigation of task performance also shows that overall task improvement is best analyzed with consideration to the user's strategy.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Delaney et al. 1998 source
- Study design and conductnone given
Nearly all of the interfaces described in Sections 4-7 were evaluated in controlled laboratory settings.
“Nearly all of the interfaces described in Sections 4-7 were evaluated in controlled laboratory settings”
Quote in the paperSubstantial claim - Premisecitation
A performance dip occurs when switching to a new, higher performance ceiling method (intermodal improvement).
“Performance curves characterizing improvement within one interface method (left, intramodal improvement) and the performance dip that occurs when switching to a new, higher performance ceiling method (right, intermodal improvement).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Scarr et al. 2011 source
- Premisecitation
Progressive removal of guidance has learning advantages over its continual availability.
“Anderson and Bischof 's [2013] study (Section 4.2) provides a recent example that demonstrates that progressive removal of guidance has learning advantages over its continual availability.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Anderson and Bischof 2013 source
- Interpretationreasoning
Revelation is particularly important for gestural interaction, where the user's actions need not have any associated representation on the display.
“Revelation is particularly important for gestural interaction, where the user's actions need not have any associated representation on the display.”
Quote in the paperNot a substantial claim - Premisenone given
Involving the user community can increase the coverage and accuracy of tutorials.
“involving the user community can increase the coverage and accuracy of tutorials”
Quote in the paperNot a substantial claim - Premisecitation
The revelation mechanism used by Kurtenbach et al.'s marking menus required a dwell timeout to expire before graphical feedback of the radial menu items was presented.
“The revelation mechanism used by Kurtenbach et al.'s marking menus required a dwell timeout to expire before graphical feedback of the radial menu items was presented.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kurtenbach et al. 1994
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisenone given
Interfaces that force users to encounter or use faster methods, or punish them for not using faster methods, can succeed in the lab but may not be acceptable in practice.
“Interfaces that force users to encounter or use faster methods, or punish them for not using faster methods, can succeed in the lab but may not be acceptable in practice.”
Quote in the paperSubstantial claim - Premisecitation
Breakdowns result in severe disruption, forcing the user's attention to a new activity.
“Breakdowns result in severe disruption, forcing the user's attention to a new activity.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bødker 1995
- Premisecitation
Tools that assist with monitoring and logging interaction with unaltered software systems can also be extended to enable some control over proprietary systems.
“Several researchers describe tools that assist with monitoring and logging interaction with unaltered software systems (e.g., Kukreja et al. [2007], Alexander et al. [2008], and Morgan et al. [2013]), and these methods can also be extended to enable some control over proprietary systems”
Quote in the paperNot a substantial claim0 of 3 sources checked - Premisecitation
Lab studies produce more favorable findings than those conducted in the field.
“yet several papers observe that lab studies produce more favorable findings than those conducted in the field (e.g., Duh et al. [2006]; Fitchett et al. [2014]).”
Quote in the paperNot a substantial claim0 of 2 sources checked - Interpretationnone given
Long-term performance with advanced methods (e.g., shortcuts) will be impaired if they are removed from the display to raise the prominence of novice methods.
“However, long-term performance with advanced methods (e.g., shortcuts) will be impaired if they are removed from the display to raise the prominence of novice methods.”
Quote in the paperNot a substantial claim - Premisecitation
An expert user can make a rapid gesture of similar shape to quickly select the same item in a marking menu, but without needing to pause for guiding feedback.
“Alternatively, an expert user (shown in Figure5, right) can make a rapid gesture of similar shape to quickly select the same item, but without needing to pause for guiding feedback.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Kurtenbach and Buxton 1993
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisenone given
Explicitly supporting knowledge transfer can aid users as they switch between systems.
“explicitly supporting knowledge transfer can aid users as they switch between systems”
Quote in the paperSubstantial claim - Premisecitation
Decision costs associated with choosing between alternative cursor pointing paths negated the benefits of a shortcut pointing method that allowed users to wrap the cursor around display edges.
“Similarly, Quinn et al. [2013] recently demonstrated that the decision costs associated with choosing between alternative cursor pointing paths negated the benefits of a shortcut pointing method that allowed users to wrap the cursor around display edges.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Quinn et al. 2013 source
- Classified as probably not a substantial claim. 54
- May combine two claims. 61
- The quote only partly states this claim. 2
Classified as probably not a substantial claim. May combine two claims.
PremisecitationWhen task demands are low, learners benefit from practice conditions that increase total cognitive load; when task demands are high, practice conditions with more manageable workload are beneficial.
“They explained this effect with reference to the learner's total cognitive load: When task demands are low, learners benefit from practice conditions that increase total load, whereas when task demands are high, practice conditions with more manageable workload are beneficial.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites Wulf and Shea [2002] source
May combine two claims.
PremisecitationMany interfaces allow access to extensive functionality, often including hundreds or thousands of commands, yet users typically know only a small subset.
“Many interfaces allow access to extensive functionality, often including hundreds or thousands of commands [Hsi and Potts 2000;McGrenere et al. 2007], yet users typically know only a small subset.”
Quote in the paperSubstantial claim1 of 2 sources checkedProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationLearning and skill acquisition have been the focus of substantial research in the psychology literature.
“Naturally, learning and skill acquisition have been the focus of substantial research in the psychology literature.”
Quote in the paperNot a substantial claimMay combine two claims.
Premisenone givenInterfaces explicitly designed for experts, such as keyboard shortcuts or command-line interaction, allow high levels of performance but only after extensive training.
“interfaces explicitly designed for experts (e.g., keyboard shortcuts or command-line interaction) allow high levels of performance but only after extensive training”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationHelp and documentation is often the user's source of last resort.
“often the user's source of last resort [Randall and Pedersen 1998]”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Randall and Pedersen 1998 source
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenSpatial and proprioceptive memory strongly influence the user's ability to rapidly acquire interface targets.
“spatial and proprioceptive memory strongly influence the user's ability to rapidly acquire interface targets”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
InterpretationreasoningThe tendency for users to asymptote at mediocre performance has serious and enduring implications for the productivity of millions of office workers.
“The tendency for users to asymptote at mediocre performance has serious and enduring implications for the productivity of millions of office workers.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationBoth production and assimilation biases lead users to continue with known methods of interaction, causing a tendency to miss opportunities for improvement.
“Both biases lead users to continue with known methods of interaction, causing an associated tendency to miss opportunities for improvement.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Carroll and Rossen 1987
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S4 (based).
Premisenone givenThe problem of users failing to achieve expertise has been shown in many studies across a wide range of interactive tasks and contexts.
“The problem of users failing to achieve expertise has been shown in many studies across a wide range of interactive tasks and contexts.”
Quote in the paperNot a substantial claimThe quote only partly states this claim.
InterpretationreasoningProductivity losses from inefficient command selection are multiplied across many commands, applications, days, and years, leading to substantial total productivity loss.
“Although the productivity loss associated with each command selection is relatively small, these losses are multiplied across dozens of selections of each command per day”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
PremisecitationSkills are developed through cognitive, associative, and autonomous phases.
“It describes how skills are developed through cognitive, associative, and autonomous phases”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Fitts and Posner 1967
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
Premisenone givenDuring the cognitive phase, initial conceptions of the activity are formed, predominantly learning what activities are to be done.
“During the cognitive phase, initial conceptions of the activity are formed, predominantly learning what activities are to be done.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationFitts and Posner's three-stage model of psychomotor skill acquisition is particularly influential.
“with Fitts and Posner's [1967] three-stage model being particularly influential”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Fitts and Posner 1967
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenThe associative phase is enduring, with many tasks requiring years or decades of practice before transitioning to automaticity.
“The associative phase is enduring, with many tasks requiring years or decades of practice before transitioning from the associative phase to automaticity.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Premisenone givenThe autonomous phase represents the ultimate level of psychomotor learning, attained after prolonged and extensive practice.
“The autonomous phase represents the ultimate level of psychomotor learning, one that is attained after prolonged and extensive practice.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe typical design of GUIs allows users to quickly learn suboptimal methods for task completion, which users tend to maintain for months, years, and decades.
“The typical design of GUIs, therefore, allows users to quickly learn suboptimal methods for task completion (e.g., by pointing and clicking), which users tend to maintain for months, years, and decades of subsequent interaction.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningStandard GUI mechanisms such as visual search and direct manipulation are easy to understand but force experienced users into relatively slow and laborious action.
“standard GUI mechanisms such as visual search and direct manipulation, which are easy to understand but that force the experienced user into relatively slow and laborious action”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing). May combine two claims.
PremisecitationHuman memory is the repository for human experiences and understanding, so anything that has been learned is encoded in some form of memory.
“human memory is the repository for human experiences and understanding, so anything that has been learned is encoded in some form of memory”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Schmidt and Lee 2011
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
PremisecitationControlled interaction at the cognitive phase is slow, attention-demanding, serial, and strongly volitional.
“Schneider and Shiffrin [1977] identified the following characteristics of controlled interaction: (1) It is slow; (2) it is attention-demanding, in that other similar tasks interfere with its execution; (3) it is serial in nature; and (4) it is strongly volitional, in that the activities can be avoided or immediately stopped.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Schneider and Shiffrin 1977
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Classified as probably not a substantial claim.
Premisenone givenRecently, there has been an increase in literature explicitly addressing how interfaces can be designed to promote and assist expert levels of performance.
“Recently, however, there has been an increase in literature explicitly addressing the problem of how interfaces can be designed to promote and assist expert levels of performance.”
Quote in the paperSubstantial claimMay combine two claims.
PremisecitationAutonomous actions are fast, not attention demanding, parallel, and not volitional.
“Schneider and Shiffrin [1977] identified the following characteristics of autonomous actions: (1) They are fast; (2) they are not attention demanding, in that other verbal or cognitive operations do not interfere with their execution; (3) they are parallel in nature, with various operations possibly occurring together; and (4) they are not volitional, in that processing is often unavoidable.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Schneider and Shiffrin 1977
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenTask performance improvements are largest during the cognitive phase.
“Despite this variance, task performance improvements are largest during the cognitive phase.”
Quote in the paperNot a substantial claimMay combine two claims.
Premisenone givenOnce a suboptimal strategy has been learned and reproduced several times, it is likely to become habit, further reducing the likelihood of changing to faster alternative methods.
“once a suboptimal strategy has been learned and reproduced several times, it is likely to become habit, further reducing the likelihood of changing to faster alternative methods”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe need for different movements to a target dependent on varied initial cursor location may impair the ultimate performance ceiling and ability to attain autonomous levels of performance with mouse and cursor interaction.
“the need for different movements to a target dependent on varied initial cursor location may impair the ultimate performance ceiling and ability to attain autonomous levels of performance with mouse and cursor interaction”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThe guidance hypothesis suggests that augmented feedback that improves early performance through guidance may impair retention of the performed skills once the guidance is removed.
“the guidance hypothesis [Schmidt 1991] suggests that augmented feedback that improves early performance through guidance may impair retention of the performed skills once the guidance is removed.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Schmidt 1991 source
May combine two claims.
InterpretationcitationThe efficacy of certain training interventions interacts with individual and environmental factors, complicating determination of which training methods are most effective for different people in different settings.
“The efficacy of certain training interventions has been demonstrated to interact with individual and environmental factors, which greatly complicates the process of determining which training methods are likely to be most effective for different people in different settings.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationIn an experiment on learning letter locations, the frost brushing condition was rated as more engaging and less frustrating than the normal interface; in an experiment on learning gesture shapes for entire words, it was less engaging and more frustrating than normal.
“In an experiment on learning letter locations, the frost brushing condition was rated as more engaging and less frustrating than the normal interface; but an experiment involving the harder task of learning gesture shapes for entire words showed the frost brushing interface to be less engaging and more frustrating than normal.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Cockburn et al. [2007]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
PremisecitationPersonality differences such as introversion and extroversion result in different baselines of arousal, so the same stimulus effect may increase performance for an extrovert while decreasing performance for an introvert.
“there is evidence that personality differences such as introversion and extroversion result in different baselines of arousal, and, consequently, the same stimulus effect may increase performance for an extrovert while decreasing performance for an introvert [Revelle et al. 1980;Bullock and Gilliland 1993].”
Quote in the paperNot a substantial claim0 of 2 sources checkedMay combine two claims.
InterpretationreasoningMaking novice functionality visible often suppresses expert functions, reducing the likelihood that they will be discovered.
“The notion that controls should be visible to be learned is also well expressed in most usability guidelines, but the corollary of making novice functionality visible is that expert functions are often suppressed, thus reducing the likelihood that they will be discovered.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationTwo key strategies for improving motivation are to make the task seem important and to use goal setting.
“Two key strategies for improving motivation are to make the task seem important and to use goal setting [Schmidt and Lee 2011].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Schmidt and Lee 2011
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based). May combine two claims.
Premisenone givenEach method has associated performance characteristics, including a performance floor and ceiling, and each user will have attained performance ability somewhere between the floor and ceiling.
“Each method has associated performance characteristics, including a performance floor and ceiling, and each user will have attained performance ability somewhere between the floor and ceiling.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationDeliberate practice facilitates improving skills already attained and extending the reach and range of skills, and is further assisted through expert mediation such as skilled coaching.
“Deliberate practice facilitates two kinds of learning: improving skills already attained and extending the reach and range of skills; it is further assisted through expert mediation, such as skilled coaching.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationAppropriate interface controls should be 'ready to hand': controls and feedback should be available for use but not obstruct task completion.
“A related concept is that appropriate interface controls should be”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Karat et al. 2000 source
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenPositive motivation to learn and improve is a key determinant in whether a learner chooses to participate in practice.
“Positive motivation to learn and improve is a key determinant in whether a learner chooses to participate in practice.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationLow-skill golfers benefited more from instruction focused on internal motor aspects of actions than from instruction focused on external effects on the ball; highly skilled golfers benefited more from externally focused instructions.
“Perkins-Ceccato et al. [2003] showed that low-skill golfers benefited more from instruction that focused attention on internal motor aspects of actions when compared to instructions that focused on external effects on the ball; conversely, highly skilled golfers benefited more from externally focused instructions.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Perkins-Ceccato et al. [2003] source
May combine two claims.
PremisecitationWhen an interface is spatially stable, users can make rapid decisions about the location of target items, but when stability is compromised users must resort to comparatively slow visual search.
“When an interface is spatially stable, users can make rapid decisions about the location of target items, but when stability is compromised users must resort to comparatively slow visual search [Cockburn et al. 2007;Cockburn and Gutwin 2009].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites Cockburn et al. 2007
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites Cockburn and Gutwin 2009 source
May combine two claims.
PremisecitationWithout prior experience, novice users are heavily reliant on visual search, and visual search time is a linear function of the number of candidate items that must be considered.
“Without prior experience to draw on, novice users are heavily reliant on visual search, and the time for visual search is a linear function of the number of candidate items that must be considered [Hornof and Kieras 1997;Wolfe 1998;Cockburn et al. 2007;Cockburn and Gutwin 2009].”
Quote in the paperSubstantial claim0 of 3 sources checkedProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationMany computer games achieve availability without obstruction through 'calm messaging' using nonabrupt and nonintrusive means such as transient text, animation, and audio.
“Dyck et al. [2003] observe that many computer games achieve the dual objectives of availability without obstruction through”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Dyck et al. [2003] source
May combine two claims.
PremisecitationRest periods between training sessions improve learning, with longer rest periods being more beneficial than short ones.
“rest periods between sessions improve learning, with longer rest periods being more beneficial than short ones”
Quote in the paperNot a substantial claim0 of 2 sources checkedProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationPerformance generally follows an inverted U shape with level of arousal, deteriorating when a person is under- or overexcited.
“although it is known that performance generally follows an inverted U shape with level of arousal (i.e., performance deteriorates when a person is under-or overexcited)”
Quote in the paperNot a substantial claim0 of 2 sources checkedMay combine two claims.
Interpretationown dataThere is a fine balance between engaging and frustrating users, and training interfaces should be neither too mundane nor too difficult.
“The results suggest that there is a fine balance between engaging and frustrating users and that training interfaces should be neither too mundane nor too difficult.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningAutomaticity allows the performer to think about higher level tasks during execution of the skill.
“Importantly, automaticity allows the performer to think about higher level tasks during the execution of the skill.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenHighly skilled task performance is characterized by automaticity, where physical actions are executed quickly, efficiently, and with minimal conscious deliberation.
“Highly skilled task performance is characterized by automaticity, where the physical actions required for the task are executed quickly, efficiently, and with minimal conscious deliberation.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationElite performance requires deliberate practice to counteract automaticity during practice, with performers using mental representations to maintain the cognitive and associative phases.
“he contends that elite performance require deliberate practice to counteract automaticity during practice, with performers using various forms of mental representations to maintain the cognitive and associative phases [Ericsson 2004]”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Ericsson 2004 source
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Interpretationnone givenSome factors assisting performance at one stage can impair performance at another.
“including the observation that some factors assisting performance at one stage can impair performance at another.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationFor learning complex elbow movements, mechanical limb control resulted in precise movements during training but inaccurate reproduction once the controls were released.
“Armstrong [1970] showed that for learning complex elbow movements, mechanical limb control resulted in precise movements during training but inaccurate reproduction once the controls were released.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Armstrong 1970 source
Classified as probably not a substantial claim.
PremisecitationThe strength of a memory is a positive function of the depth to which the stimulus is analyzed.
“They postulated that the strength of a memory is a positive function of the depth to which the stimulus is analyzed.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Craik and Lockhart 1972 source
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenSeveral factors influence the rate at which performance increases after initial familiarization, including effort required during training and use of guidance to assist performance.
“Several factors influence the rate at which performance increases after initial familiarization, including the effort required during training and the use of guidance to assist performance.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningPresenting different interfaces to novice and expert users risks confusing users when making a transition to the more advanced UI, introducing a performance dip.
“However, by presenting different interfaces to novice and expert users, there are risks of confusing users when making a transition to the more advanced UI (introducing a”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationThe frost brushing condition improved users' memory of letter locations and of gesture shapes better compared to the traditional keyboard display.
“brushing condition improved users' memory of letter locations and of gesture shapes better compared to the traditional keyboard display (memory for gesture shapes was measured by asking users to create word gestures on a blank keyboard, with gesture quality reported by a recognition engine score function).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Cockburn et al. [2007]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
PremisecitationGamification is typically used to increase the user's motivation to engage in an activity and to improve his or her performance at it, although other benefits such as increased collaboration and creative leadership may also occur.
“Typically, gamification is used to increase the user's motivation to engage in an activity and to improve his or her performance at it, although other benefits such as increased collaboration and creative leadership may also occur [Reeves and Read 2009].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Reeves and Read 2009
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationUsers could locate unfamiliar commands in an interface much faster when using ShowMeHow.
“An initial user study showed that users could locate unfamiliar commands in an interface much faster when using ShowMeHow”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Ramesh et al. 2011 source
May combine two claims.
PremisecitationUsers found gamified calibration procedures to be significantly more enjoyable without compromising the calibration outcomes.
“their lab studies showed that users found gamified calibration procedures to be significantly more enjoyable without compromising the calibration outcomes.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Flatla et al. 2011 source
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationMarking menus were designed to adhere to design guidelines including revelation, guidance, and rehearsal.
“Marking menus were designed to adhere to a set of design guidelines, including revelation, guidance, and rehearsal [Kurtenbach et al. 1994], as follows:”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kurtenbach et al. 1994
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
PremisecitationUsers are biased toward procedures that are well-practiced and generic and composed of interactive components that are fast and incremental.
“Their findings showed that users are biased toward procedures that are (1) well-practiced and generic and (2) composed of interactive components that are fast and incremental.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Fu and Gray [2004]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningThe methods used for explicit task instruction could also be used to extend the user's vocabulary.
“Similarly, the methods used for explicit task instruction (described in Section 7) could also be used to extend the user's vocabulary.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningThese results have important implications for the design of training systems because designers must understand whether their goal is to assist users in rapidly attaining high performance or whether learned outcomes and transfer are primary objectives.
“These results have important implications for the design of training systems because designers must understand whether their goal is to assist users in rapidly attaining high performance or whether learned outcomes and the ability to transfer the learning to related interactions are primary objectives.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe conceptual deterrents and barriers to vocabulary extension are similar to those described for intermodal improvement: users need to be aware of commands before using them, and they need to understand the magnitude of improvement that they will enable.
“The conceptual deterrents and barriers to vocabulary extension are similar to those described for intermodal improvement: Users need to be aware of commands before using them, and they need to understand the magnitude of improvement that they will enable.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationKeyboard shortcuts offer a higher performance ceiling than mouse selection, yet some participants did not use known hotkeys because they believed toolbar selections were faster.
“Similarly, studies have consistently shown that keyboard shortcuts offer a higher performance ceiling than does mouse selection [Odell et al. 2004;Lane et al. 2005;Malacria et al. 2013], yet Tak et al. [2013] found that some participants did not use known hotkeys because they believed toolbar selections were faster.”
Quote in the paperNot a substantial claim0 of 3 sources checked- cites Odell et al. 2004
- cites Lane et al. 2005 source
- cites Malacria et al. 2013
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
PremisecitationOctoPocus was evaluated in comparison to traditional Help menus and marking menus and showed positive results.
“OctoPocus was evaluated in comparison to traditional Help menus and marking menus and showed positive results.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bau and Mackay 2008 source
May combine two claims.
PremisecitationGrossman et al.'s results showed that forced use and audio feedback worked well, with 72.8% and 66.6% respectively of experimental selections completed with hotkeys, and no adverse subjective response.
“Their results showed that forced use and audio feedback worked well, with 72.8% and 66.6% respectively of experimental selections completed with hotkeys, and no adverse subjective response.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Grossman et al. [2007] source
May combine two claims.
InterpretationcitationIf deception is obvious, users will distrust the system and stop using it.
“Adar et al. [2013] provide a general discussion of the role of”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Adar et al. [2013] source
May combine two claims.
PremisecitationTask completion rates were higher and frustration lower when using FollowUs.
“Task completion rates were higher and frustration lower when using FollowUs.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Lafreniere et al. 2013 source
May combine two claims.
PremisecitationSeveral studies have demonstrated that predicted and actual experience differ and that users can mistrust their abilities, leading to underestimates of potential benefit with the new modality.
“Importantly, though, several studies have demonstrated that predicted and actual experience differ (e.g., Czerwinski et al. [2001]) and that users can mistrust their abilities, leading to underestimates of potential benefit with the new modality.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Czerwinski et al. [2001]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based). May combine two claims.
Interpretationnone givenAlthough experiments showed forced use and audio feedback to be successful in increasing hotkey use, forced use of hotkeys and audio feedback may be unacceptable to users outside lab settings.
“Although experiments showed these methods to be successful in increasing hotkey use, forced use of hotkeys and audio feedback may be unacceptable to users outside lab settings.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationAlthough empirical results for CLI benefits over GUIs have been mixed, it is widely accepted that CLIs enable higher efficiency, and power users are strong advocates.
“Although empirical results for CLI benefits over GUIs have been mixed (e.g., Whiteside et al. [1985]), it is widely accepted that CLIs enable higher efficiency, and power users are strong advocates (e.g., Barrett et al. [2004]).”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites Whiteside et al. [1985]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites Barrett et al. [2004] source
May combine two claims.
PremisecitationThe conditions that maximized performance during training (static- and dynamic-tracing conditions) performed worst in retention tests and vice versa.
“Their results confirmed the guidance hypothesis: The conditions that maximized performance during training (static-and dynamic-tracing conditions) performed the worst in the retention tests and vice versa.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Anderson and Bischof [2013] source
May combine two claims.
InterpretationcitationNavigating through interface partitions takes time, and there are potential performance benefits in flattening the command structure to make more items accessible at once.
“Navigating through these partitions takes time, and, consequently, there are potential performance benefits in flattening the command structure to make more items accessible at once [Scarr et al. 2012].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Scarr et al. 2012 source
May combine two claims.
InterpretationcitationThe existence of this performance dip is likely to deter users from switching to new methods for interaction, even though doing so may offer long-term productivity gains.
“The existence of this performance dip is likely to deter users from switching to new methods for interaction, even though doing so may offer long-term productivity gains-the prospect of encountering a short-term productivity loss may cause users to postpone switching to the new method, possibly forever.”
Quote in the paperSubstantial claimMay combine two claims.
PremisecitationUsers' interactive behavior is often repetitive, and interfaces can aid efficiency by explicitly supporting command repetition.
“Users' interactive behavior is often repetitive (e.g., command use [Greenberg and Witten 1993] and web navigation [Tauscher and Greenberg 1997]), and interfaces can aid efficiency by explicitly supporting command repetition.”
Quote in the paperNot a substantial claim0 of 2 sources checkedThe quote only partly states this claim.
PremisecitationTan et al.'s InfoCockpit results showed a 56% increase in object memory compared to standard desktop systems when items were displayed on multiple monitors wrapping around the user with spatial audio.
“Spatial audio was included to assist memorization of place, and their results showed a 56% increase in object memory compared to standard desktop systems.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Tan et al. [2001] source
May combine two claims.
InterpretationcitationThese results reflect those generated by Cockburn et al.'s frost-brushing experiments, in which the frost-brushing condition slowed user performance during training but resulted in better results during subsequent testing conditions.
“These results reflect those generated by Cockburn et al.'s [2007] frost-brushing experiments, in which the frost-brushing condition slowed user performance during training but resulted in better results during subsequent testing conditions.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Cockburn et al. [2007]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
Premiseown dataEvaluation results of the CommunityCommands system suggest that an item-based collaborative filtering algorithm performs best, generating the highest number of useful recommendations, as well as the fewest number of unuseful ones.
“Evaluation results of their Com-munityCommands system suggest that an item-based collaborative filtering algorithm performs best, generating the highest number of useful recommendations, as well as the fewest number of unuseful ones.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationMany factors influence skill acquisition.
“Human factors literature, summarized in Section 2, shows that many factors influence skill acquisition.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationOpen source systems permit modifications that enable the longitudinal analysis of expert use, but for productivity applications, the user base is often smaller than for major commercial systems.
“Open source systems permit modifications that enable the longitudinal analysis of expert use (e.g., Murphy et al.'s [2006] analysis of Java developers using the Eclipse IDE), but, for productivity applications, the user base is often smaller than for major commercial systems.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Murphy et al. 2006 source
Probably not a substantial claim: may not pass S2 (checkable), S4 (based).
Premisenone givenInteraction with computing systems introduces new and important factors that have not been extensively studied.
“Interaction with computing systems introduces new and important factors that have not been extensively studied.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationFocus-shifts cause only a brief attention switch and cause less disruption.
“Focus-shifts cause only a brief attention switch and cause less disruption.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bødker 1995
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based). May combine two claims.
Premisenone givenThese techniques have several limitations, including access to only a subset of controls, reduced system responsiveness, and increased frequency of software crashes, which make them impractical for studies of real use.
“However, these techniques have several limitations, including access to only a subset of controls, reduced system responsiveness, and increased frequency of software crashes, which make them impractical for studies of real use.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThere are two types of task interruption: breakdowns and focus-shifts.
“Research by Bødker [1995] suggests that there are two types of task interruption: breakdowns and focus-shifts.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bødker 1995
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenThese APIs typically form part of the accessibility framework that assists development of software for users with special needs.
“Typically, these APIs form part of the accessibility framework that assists development of software for users with special needs.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
PremisereasoningUnlike buttons, scrollbars, and other graphical widgets that afford a particular method for activation, gestural interactions need not be conducted with reference to specific graphical entities.
“Unlike buttons, scrollbars, and other graphical widgets that afford a particular method for activation (clicking, dragging, etc.), gestural interactions need not be conducted with reference to specific graphical entities.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
Interpretationnone givenGeneration mechanisms should produce recommendations that are both new to the user and useful given his or her current context and task.
“Generation mechanisms should produce recommendations that are both new to the user and useful given his or her current context and task.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationMarking menus were designed to adhere to a set of design guidelines, including revelation, guidance, and rehearsal.
“Marking menus were designed to adhere to a set of design guidelines, including revelation, guidance, and rehearsal[Kurtenbach et al. 1994], as follows:”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kurtenbach et al. 1994
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenEncouraging users to reflect on their performance may assist in reducing the tendency to persistently maintain suboptimal methods.
“Encouraging users to reflect on their performance may assist in reducing the tendency to persistently maintain suboptimal methods.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based). May combine two claims.
Premisenone givenCurrent interface guidelines attempt to account for novice learning and expertise by advocating for shortcut facilities, but this strategy is known to fail because few users make the transition to expert methods-instead, users maintain the adequate but inefficient strategies they learned first.
“Current interface guidelines attempt to account for novice learning and expertise by advocating for shortcut facilities, but this strategy is known to fail because few users make the transition to expert methods-instead, users maintain the adequate but inefficient strategies they learned first.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
PremisecitationThe novice's motor actions should rehearse the expert's motor actions to assist the development of automaticity and muscle memory.
“In other words, the novice's motor actions should rehearse the expert's motor actions to assist the development of automaticity and muscle memory.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kurtenbach et al. 1994
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
PremisereasoningAccuracy and the cost of errors are often critical to successful interaction, and they can vary substantially between interaction techniques.
“Most of this review has focused on task performance time, but accuracy and the cost of errors are often critical to successful interaction, and they can vary substantially between interaction techniques.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenGUIs have become the primary medium through which office work is conducted.
“GUIs have become the primary medium through which office work is conducted.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationUsers who knew two methods for entering formulae into a spreadsheet were significantly slower than users who knew only one, and the time cost was attributed to the additional cognition required to plan and decide between methods.
“For example, Olson and Nilsen [1988] showed that users who knew two methods for entering formulae into a spreadsheet were significantly slower than users who knew only one, and they attributed the time cost to the additional cognition required to plan and decide between methods.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites Olson and Nilsen 1988
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
PremisecitationKurtenbach et al.'s marking menu research was conducted in the early 1990s, with a focus on stylusbased input.
“Kurtenbach et al.'s marking menu research was conducted in the early 1990s, with a focus on stylusbased input.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Kurtenbach 1993
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisereasoningDeveloping systems that can be used in field studies of real work is extremely difficult.
“However, developing systems that can be used in field studies of real work is extremely difficult.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based). May combine two claims.
Interpretationnone givenThe presentation of training information should fit within the user's current context and should avoid interruptions that break the flow of work.
“The presentation of training information should fit within the user's current context and should avoid interruptions that break the flow of work.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Premisenone givenMethods for intermodal improvement, such as keyboard accelerators, are already commonly used in state-of-the-art interfaces.
“Methods for intermodal improvement, such as keyboard accelerators, are already commonly used in state-of-the-art interfaces.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
PremisecitationIn OctoPocus, as the user gestures upward and rightward, guidance for Paste is removed and Cut fades, leaving only the remaining guidance for Copy.
“Initially (left), three alternative gesture commands are possible, but as the user gestures upward and rightward, guidance for Paste is removed and Cut fades, leaving only the remaining guidance for Copy.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Bau and Mackay 2008 source
May combine two claims.
Premisenone givenGamification can increase engagement and performance.
“gamification can increase engagement and performance”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based). May combine two claims.
Premisenone givenA primary factor contributing to the success of GUIs is the ease with which they can be learned-newcomers can quickly attain sufficient competence to adequately complete their work.
“A primary factor contributing to their success is the ease with which they can be learnednewcomers can quickly attain sufficient competence to adequately complete their work.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Premisenone givenThe software that people use for everyday office work is often proprietary, and the lack of access to source code constrains researchers' ability to modify system behavior and monitor its use.
“The software that people use for everyday office work is often proprietary, and the lack of access to source code constrains researchers' ability to modify system behavior and monitor its use.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based). May combine two claims.
Interpretationnone givenPresentation should be dynamically updated to the user's context, should be continuously available to the user, and should be presented in an ambient manner that allows quick access without interrupting task execution.
“Presentation should be dynamically updated to the user's context, should be continuously available to the user, and should be presented in an ambient manner that allows quick access without interrupting task execution.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Premisenone givenWhen source code is unavailable, there are often Application Programming Interfaces (APIs) that allow limited control of software systems running on a particular platform.
“When source code is unavailable, there are often Application Programming Interfaces (APIs) that allow limited control of software systems running on a particular platform.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationPatina uses a colored heatmap to recommend commands to users.
“Patina uses a colored heatmap to recommend commands to users.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Matejka et al. 2013 source
May combine two claims.
Interpretationnone givenIt is common for office workers to continue using substantially similar interfaces for months, years, and decades, so that optimizing designs for initial learnability rather than long-term efficiency can be counterproductive.
“Although ease of learning is highly desirable, it is common for office workers to continue using substantially similar interfaces for months, years, and decades, so that optimizing designs for initial learnability rather than long-term efficiency can be counterproductive.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Interpretationnone givenTwo important parts of vocabulary extension are the generation of good recommendations and the presentation of those recommendations in the interface.
“Two important parts of vocabulary extension are the generation of good recommendations and the presentation of those recommendations in the interface.”
Quote in the paperSubstantial claim
The paper relies on this without support.
The design of interfaces that facilitate a transition from novice to expert performance is less well understood than the design of interfaces for novices or for experts.
“Although the design of interfaces for novices or for experts has been well investigated, the design of interfaces that facilitate a transition from novice to expert performance is less well understood.”
The paper relies on this without support.
Until recently, there has been relatively little research into interface methods that can promote and assist the transition to expertise.
“until recently there has been relatively little research into interface methods that can promote and assist the transition to expertise”
The paper relies on this without support.
There is a lack of clarity on how findings from the skill development literature can be applied in UIs to assist the development of user expertise.
“there is a lack of clarity on how the findings can be applied in UIs to assist the development of user expertise”
The paper relies on this without support.
Recent interface releases have tended to reduce the visibility of expert methods for interaction.
“recent interface releases have tended to reduce the visibility of expert methods for interaction”
The paper relies on this without support.
The extra effort required to discover a hotkey may deter users from doing so.
“the extra effort required to discover the hotkey (e.g., a web search) may deter users from doing so”
The paper relies on this without support.
The recent surge in popularity of finger-based gestural interaction on mobile devices has renewed interest in advanced techniques for easily learned and high-performance gestural interaction techniques.
“The recent surge in popularity of finger-based gestural interaction on mobile devices has renewed interest in advanced techniques for easily learned and high-performance gestural interaction techniques.”
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
Alternative methods are assigned to the wrong figure
MinorThe text points to Figure 2(b) for alternative methods of accessing a function, but it elsewhere identifies Figure 1(b) as showing those methods. The Figure 2 caption describes performance over time for a single method.
“Most interfaces support more than one interaction method for accessing the same function (Figure 2(b)).”
“Figure 1(b) depicts a range of alternative methods for one function, emphasizing that different methods have different performance characteristics.”
URL type-ahead is cross-referenced to the wrong section
MinorThe discussion directs readers to Section 4.2 for URL type-ahead, but the description of that feature appears under Section 4.3.3.
“such as URL type-ahead, Section 4.2”
“## 4.3.3. Revisitation/History Support. Users' interactive behavior is often repetitive (e.g., command use [Greenberg and Witten 1993] and web navigation [Tauscher and Greenberg 1997]), and interfaces can aid efficiency by explicitly supporting command repetition.For example, web browser URL address bars and the Google search box memorize previous activities and offer type-ahead shortcuts for them:”
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Sorted by citations
Grand Challenges in Immersive Analytics
Ens, B. M., Bach, B., Cordeil, M., Engelke, U., Serrano, M., Willett, W., Prouzeau, A., Anthes, C., Büschel, W., Dunne, C., et al. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3446866 · Cited by 227 · see citing works
“While novice-to-expert transitions are well-studied in the literature [23], Immersive Analytics brings about new, far more complex transitions which can affect interaction fluidity [38].”
Bailly, G., Lecolinet, E., & Nigay, L. (2017) · ACM Computing Surveys · doi:10.1145/3002171 · Cited by 139 · see citing works
What is Interaction for Data Visualization?
Dimara, E., & Périn, C. (2019) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2019.2934283 · Cited by 113 · see citing works
“In fact, HCI designs often promote a transition from novice to expert usage within the same tool [23], for example by revealing progressively interface complexity [107] or by providing visual guidance [71].”
BackgroundDirectGPT: A Direct Manipulation Interface to Interact with Large Language Models
Masson, D., Malacria, S., Casiez, G., & Vogel, D. (2024) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642462 · Cited by 117 · see citing works
Self-citationChevalier, F., Riche, N. H., Catherine Plaisant, B., Chalbi, A., & Hurter, C. (2016) · International Conference on Advanced Visual Interfaces (AVI) · doi:10.1145/2909132.2909255 · Cited by 89 · see citing works
“When menus and buttons with labels are not present, discoverability of what is possible becomes an issue for new users [14].”
BackgroundHow many ways to use CiteSpace? A study of user interactive events over 14 months
Ping, Q., He, J., & Chen, C. (2017) · Journal of the Association for Information Science and Technology · doi:10.1002/asi.23770 · Cited by 93 · see citing works
“…refers to the phenomenon that after a long term of usage, even experienced users could be confined to only a limited set of commands of a system, probably because after learning even a subset of commands, they are able to perform their tasks well enough (Cockburn, Gutwin, Scarr, & Malacria, 2015).”
BackgroundAdaptive feature guidance: Modelling visual search with graphical layouts
Jokinen, J., Wang, Z., Sarcar, S., Oulasvirta, A., & Ren, X. (2019) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2019.102376 · Cited by 86 · see citing works
Xia, H., Glueck, M., Annett, M., Wang, M. S.-Y., & Wigdor, D. (2022) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3503537 · Cited by 81 · see citing works
Exploring Technical Reasoning in Digital Tool Use
Renom, M. A., Caramiaux, B., & Beaudouin-Lafon, M. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3501877 · Cited by 69 · see citing works
“’s [15] discussion of “satisficing,” a phenomenon evidenced notably in users learning a minimal subset of functions adapted to their needs and rarely exploring the interface for more efficient alternatives.”
BackgroundModelling Learning of New Keyboard Layouts
Jokinen, J., Sarcar, S., Oulasvirta, A., Silpasuwanchai, C., Wang, Z., & Ren, X. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025580 · Cited by 60 · see citing works
“While this forms the predominant mathematical model of learning in typing [18, 16, 41, 66] and menu interaction [7], it does not inform us about how users search or the way their performance is affected when a layout changes [50].”
BackgroundPlateaus, Dips, and Leaps: Where to Look for Inventions and Discoveries During Skilled Performance
Gray, W. D., & Lindstedt, J. K. (2016) · Cognitive Science · doi:10.1111/cogs.12412 · Cited by 56 · see citing works
“…for the IBM Watson Research Center, shared the HCI’s community’s concern that the expected productivity gains of the computer revolution were not occurring (e.g., Cockburn, Gutwin, Scarr, & Malacria, 2014; Doane, Pellegrino, & Klatzky, 1990; Nilsen, Jong, Olson, Biolsi, Rueter, & Mutter, 1993).”
BackgroundMore Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview
Sultanum, N., Brudno, M., Wigdor, D., & Chevalier, F. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173996 · Cited by 57 · see citing works
“Past research in supporting novice users transition to expert users found similar behaviors [8].”
BackgroundRobinson, S., Coutrix, C., Pearson, J. S., Rosso, J., Torquato, M. F., Nigay, L., & Jones, M. (2016) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2858036.2858097 · Cited by 54 · see citing works
“Previous work showed that learning very different controls is a possible source of difficulty and frustration for users [5].”
BackgroundExploration Strategies for Discovery of Interactivity in Visualizations
Blascheck, T., MacDonald, L., Vermeulen, J., Périn, C., Willett, W., Ertl, T., & Carpendale, S. (2018) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2018.2802520 · Cited by 40 · see citing works
“ces for novices tend to be heavily reliant on visual search [26].”
BackgroundPlank, T., Jetter, H.-C., Rädle, R., Klokmose, C. N., Luger, T., & Reiterer, H. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025537 · Cited by 38 · see citing works
“Other strategies include to support intermodal improvement and vocabulary extensions [11], e.”
BackgroundJohanson, C., Gutwin, C. A., Bowey, J. T., & Mandryk, R. L. (2019) · Annual Symposium on Computer-Human Interaction in Play · doi:10.1145/3311350.3347195 · Cited by 36 · see citing works
“Learners must give the task their full attention [18, 100] as they use their declarative (verbalizable) knowledge of the task [59] to learn how the task is performed [36, 97, 114].”
BackgroundSelf-citationZheng, J., Bi, X., Li, K., Li, Y., & Zhai, S. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173823 · Cited by 35 · see citing works
“In a wider context than marking menus, supporting novice to expert behavior transition has been more extensively explored and studied (see [14, 34, 56] for reviews).”
BackgroundScaffolding Player Location Awareness through Audio Cues in First-Person Shooters
Johanson, C., & Mandryk, R. L. (2016) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2858036.2858172 · Cited by 33 · see citing works
“A particularly influential model of skill development which has been applied in both user interface design [10, 23] and games [36] is Fitts and Posner’s [16] three stages of development – consisting of the cognitive, associative, and autonomous stages.”
BackgroundMethodSensing Tablet Grasp + Micro-mobility for Active Reading
Yoon, D., Hinckley, K., Benko, H., et al. (2015) · doi:10.1145/2807442.2807510 · Cited by 29 · see citing works
“While existing techniques for selfrevelation of gestures [3,9,11] may prove fruitful in this regard, it also seems likely that new techniques particularly tailored to grasp and motion gestures operating in tandem may be helpful, and hence offer a rich topic for future work.”
BackgroundVocal Shortcuts for Creative Experts
Kim, Y., Dontcheva, M., Adar, E., & Hullman, J. R. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300562 · Cited by 29 · see citing works
“Because the space of possible combinations is enormous, many have focused on teaching end-users key combinations [8, 39].”
BackgroundGoguey, A., Malacria, S., & Gutwin, C. A. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3174051 · Cited by 28 · see citing works
“This design consideration intends that users will improve with practice – often following the power law of practice [19], where users will move from an initial performance phase, to a extended learnability phase, and eventually to an ultimate performance phase [6, 24].”
BackgroundSelf-citationGiannisakis, E., Bailly, G., Malacria, S., & Chevalier, F. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025595 · Cited by 29 · see citing works
“Several reasons can explain this behavior [9].”
BackgroundSelf-citationSupporting Transitions to Expertise in Hidden Toolbars
Schramm, K., Gutwin, C. A., & Cockburn, A. (2016) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2858036.2858412 · Cited by 29 · see citing works
“Human factors of expertise development, and interface techniques for supporting transitions to expertise, were Interaction with Small Displays recently reviewed in [9].”
MethodSelf-citationGutwin, C. A., Vicencio-Moreira, R., & Mandryk, R. L. (2016) · Annual Symposium on Computer-Human Interaction in Play · doi:10.1145/2967934.2968101 · Cited by 26 · see citing works
“This hypothesis [31] states that feedback which improves performance in early phases of learning will likely impair retention of skills once the guidance is removed [13] – due to the learner becoming dependent on the guidance.”
BackgroundSelf-citationSaidi, H., Serrano, M., Irani, P., et al. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025661 · Cited by 24 · see citing works
“Beyond these aspects, we plan to focus on user expertise of TDome techniques: most menu or command techniques consider novice and expert modes as well as the transition from novice to expert [15].”
MethodStickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR
Ahn, S., Santosa, S., Parent, M., Wigdor, D., Grossman, T., & Giordano, M. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445297 · Cited by 24 · see citing works
“Marking menus offer support for novice (GUI menu) and expert (gestures) users and facilitate gradual transitions towards expertise [4].”
BackgroundMethodInfluentialVermette, L., Dembla, S., Wang, A. Y., McGrenere, J., & Chilana, P. K. (2017) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3134737 · Cited by 24 · see citing works
“For example, it may be possible to extend and integrate HCI research on automatically detecting novice vs. expert behaviors [18] and supporting novice to expert transitions [9].”
BackgroundOctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality
Fennedy, K., Hartmann, J., Roy, Q., Perrault, S. T., & Vogel, D. (2021) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2021.3101854 · Cited by 24 · see citing works
“A related but tangential aspect of gesture learning is how to support a novice-to-expert transition [20].”
BackgroundEffects of Frequency Distribution on Linear Menu Performance
Liu, W., Bailly, G., & Howes, A. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025707 · Cited by 23 · see citing works
“This implies that users’ performance is often impaired by not using the appropriate functions, possibly due to the lack of awareness of the menu content [7, 14].”
BackgroundZheng, J., Lewis, B., Avery, J., & Vogel, D. (2018) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/3242587.3242589 · Cited by 24 · see citing works
“Design principles suggest that desktop interfaces should support keyboard shortcuts (also called “hotkeys”) as an alternative method to issue commands [53, 62, 13].”
Mueller, F., Montoya, M. F., Pell, S. J., et al. (2024) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642052 · Cited by 21 · see citing works
“While prior research has already investigated transitions with traditional interfaces [33] and also unconventional interfaces [14], WaterHCI systems bring about new, more complex transitions as water makes hearing, seeing, and touching “strange” [75] (as outlined in our “senses” Grand Challenge).”
BackgroundUddin, M. S., & Gutwin, C. A. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445050 · Cited by 21 · see citing works
“so that they can support the user’s transition from novice to expert [12, 60].”
BackgroundSelf-citationThe Cognitive Loads and Usability of Target-based and Steering-based Travel Techniques
Lai, C., Hu, X., Aiyaz, A. A., et al. (2021) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2021.3106507 · Cited by 20 · see citing works
Creating and Augmenting Keyboards for Extended Reality with the K eyboard A ugmentation T oolkit
McGill, M., Brewster, S. A., Medeiros, D., Bovet, S., Gutiérrez, M., & Kehoe, A. (2022) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3490495 · Cited by 20 · see citing works
Cui, W., Zheng, J., Lewis, B., Vogel, D., & Bi, X. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300395 · Cited by 20 · see citing works
“Research shows that hotkeys are largely underused, and many attributes to the arbitrary command-to-key mappings caused by limited keyboard input space [9, 15, 27, 48, 49].”
BackgroundKatika: An End-to-End System for Authoring Amateur Explainer Motion Graphics Videos
Jahanlou, A., & Chilana, P. K. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3517741 · Cited by 18 · see citing works
“This was done based on previous studies [1, 21, 44], highlighting the difculty of understanding domain-specifc terminology for beginners (DC1).”
MethodKim, T., Ham, A., Ahn, S., & Lee, G. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3501977 · Cited by 18 · see citing works
“Users who already know the location of the desired item in the menu do not have to navigate a hierarchical menu [4, 27] step by step.”
Supercharging Trial-and-Error for Learning Complex Software Applications
Masson, D., Vermeulen, J., Fitzmaurice, G. W., & Matejka, J. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3501895 · Cited by 16 · see citing works
“This may be explained by the tendency to see trial-and-error as an unproductive approach compared to explicit help such as tutorials, as trial-and-error can lead to learning suboptimal solutions and can result in users asymptoting at mediocre performance levels [6].”
BackgroundInvestigating the Post-Training Persistence of Expert Interaction Techniques
Lafreniere, B. J., Gutwin, C. A., & Cockburn, A. (2017) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3119928 · Cited by 17 · see citing works
“In addition to the work reviewed earlier, the HCI literature contains a number of studies on skills transfer for specific input techniques— see Cockburn et al. (2014) for a recent review of interaction techniques designed to support novice to expert transitions.”
BackgroundSelf-citationInvestigating the Necessity of Delay in Marking Menu Invocation
Henderson, J., Malacria, S., Nancel, M., & Lank, E. (2020) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376296 · Cited by 17 · see citing works
Self-citationThis is the Table I Want! Interactive Data Transformation on Desktop and in Virtual Reality
In, S., Lin, T., North, C. L., Pfister, H., & Yang, Y. (2023) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2023.3299602 · Cited by 16 · see citing works
“and learnability of gestures [88], [89], [90] or conduct a longitudinal study to reduce this effect.”
BackgroundThe Cognitive Costs of Upgrades
Bergman, O., & Whittaker, S. (2017) · Interacting with Computers · doi:10.1093/iwc/iwx017 · Cited by 16 · see citing works
Kazemitabaar, M., Chyhir, V., Weintrop, D., & Grossman, T. (2022) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3501712.3529733 · Cited by 17 · see citing works
“We refer the reader to a thorough survey of such research by Cockburn et al. [11].”
MethodA Systematic Review of XR-Enabled Remote Human-Robot Interaction Systems
Wang, X., Shen, L., & Lee, L. (2025) · ACM Computing Surveys · doi:10.1145/3730574 · Cited by 29 · see citing works
Textoshop: Interactions Inspired by Drawing Software to Facilitate Text Editing
Masson, D., Kim, Y., & Chevalier, F. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713862 · Cited by 14 · see citing works
Multimodal Classification of EEG During Physical Activity
Ding, Y., Huynh, B., Xu, A., Bullock, T., Cecotti, H., Turk, M., Giesbrecht, B., & Höllerer, T. (2019) · INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION · doi:10.1145/3340555.3353759 · Cited by 16 · see citing works
“A central idea is to use EEG information for user modeling to build adaptive interfaces [18, 19] that can implicitly and quickly”
Background"My Library Has Just Been Obliterated": Producing New Norms of Use Via Software Update
Morreale, F., & Eriksson, M. (2020) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376308 · Cited by 14 · see citing works
“when updates force users to spend time re-learning how to use the system [23, 54], thus causing performance dips [11]; iii) worse UI functionalities [51]; and iv) lack of reasons for updating [33, 53].”
BackgroundInteraction Substrates: Combining Power and Simplicity in Interactive Systems
Mackay, W. E., & Beaudouin-Lafon, M. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3714006 · Cited by 13 · see citing works
KeyTch: Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
Keddisseh, E., Serrano, M., & Dubois, E. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445288 · Cited by 15 · see citing works
“This could probably improve the discoverability of commands for beginners [11].”
BackgroundSHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs
Qian, W., Gao, C., Sathya, A., Suzuki, R., & Nakagaki, K. (2024) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/3654777.3676348 · Cited by 17 · see citing works
“This highlights the challenge of accommodating both novice and expert users in authoring tools [2, 4, 12].”
BackgroundIntroducing Transient Gestures to Improve Pan and Zoom on Touch Surfaces
Avery, J., Malacria, S., Nancel, M., et al. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173599 · Cited by 12 · see citing works
“Our gestures are intended to augment the existing gesture set with advanced gestures that expert users may be willing to adopt, and which are also designed to aid in the transition from novice to expert use [6].”
BackgroundSelf-citationEvaluating design guidelines for hand proximate user interfaces
Perella-Holfeld, F., Faleel, S. A., & Irani, P. (2023) · ACM Designing Interactive Systems Conference (DIS) · doi:10.1145/3563657.3596117 · Cited by 12 · see citing works
“Even though it builds on gestures, it also has the advantage of discoverability similar to graphical user interfaces [13] as it uses direct input [43].”
BackgroundMethodBigham, J. P., Williams, K., Banerjee, N., & Zimmerman, J. (2017) · International Web for All Conference (W4A) · doi:10.1145/3058555.3058562 · Cited by 11 · see citing works
“To provide visual guidance on what keys should be pressed to chord, we employed techniques 1 and 3 from Cockburn, et al. [8].”
MethodAwareness, Usage and Discovery of Swipe-revealed Hidden Widgets in iOS
Pong, N. K. C., & Malacria, S. (2019) · ACM International Conference on Interactive Surfaces and Spaces (ISS) · doi:10.1145/3343055.3359713 · Cited by 11 · see citing works
“However, it is known that users have difficulties to estimate the actual costs and benefits of switching to a theoretically more efficient alternative [8, 14].”
BackgroundSelf-citationInteraction Knowledge: Understanding the ‘Mechanics’ of Digital Tools
Renom, M. A., Caramiaux, B., & Beaudouin-Lafon, M. (2023) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3544548.3581246 · Cited by 11 · see citing works
“Some participants also seemed to be stuck at personal choice, adopting a “satisficing” [12, 40] approach.”
BackgroundAlvina, J., Bunt, A., Chilana, P. K., Malacria, S., & McGrenere, J. (2020) · Designing Interactive Systems Conference · doi:10.1145/3357236.3395506 · Cited by 10 · see citing works
“Spatial consistency within the interface has been shown to help users transition to experts [41, 43], enabling them to interact with the application at ease and effectively [7, 12].”
BackgroundSelf-citationTesting the rehearsal hypothesis with two FastTap interfaces
Gutwin, C. A., Cockburn, A., & Lafreniere, B. J. (2015) · Proceedings · doi:10.20380/gi2015.29 · Cited by 10 · see citing works
Self-citationWhat Is Good Help? Responses to Solicited and Unsolicited Assistance
Bar-Or, S., & Meyer, J. (2018) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2018.1437866 · Cited by 9 · see citing works
“Information systems provide a rapidly increasing abundance of functions, which users often fail to use or use inefficiently or incorrectly (Cockburn, Gutwin, Scarr, & Malacria, 2014).”
BackgroundBaig, M. Z., & Kavakli, M. (2020) · Expert Systems with Applications · doi:10.1016/j.eswa.2020.113202 · Cited by 9 · see citing works
Fennedy, K., Srivastava, A., Malacria, S., & Perrault, S. T. (2022) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3476510 · Cited by 10 · see citing works
“This suggests a minimal performance dip [16], “as long as one has been using physical keyboard shortcuts for a long time, it would be very easy and not take too long to get used to SoftCuts on mobile devices” P5.”
BackgroundSelf-citationKarolus, J., Feger, S. S., Schmidt, A., & Woźniak, P. W. (2023) · Designing Interactive Systems Conference · doi:10.1145/3563657.3596052 · Cited by 8 · see citing works
“An active research area looks at novices to expert transition [14] with regard to alternative expert interfacing options, such as hotkey usage.”
Clarifying and differentiating discoverability
Mackamul, E., Casiez, G., & Malacria, S. (2024) · Human-Computer Interaction · doi:10.1080/07370024.2024.2364606 · Cited by 8 · see citing works
Self-citationIntroduction to Human-Computer Interaction
Hornbæk, K., Kristensson, P. O., & Oulasvirta, A. (2025) · doi:10.1093/oso/9780192864543.001.0001 · Cited by 8 · see citing works
Naglé, T., Bateman, S., & Birk, M. V. (2021) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3474691 · Cited by 8 · see citing works
“Similar to the previously described research, work on advancing software tutorials has also focused on increasing engagement, improving the learning transfer between tutorial and software use, and supporting people to more rapidly transition from novices to experts [14].”
BackgroundResultComputational Model of the Transition from Novice to Expert Interaction Techniques
Bailly, G., Khamassi, M., & Girard, B. (2022) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3505557 · Cited by 8 · see citing works
“This learning eort might be too high and many users, even experienced users do not adopt expert interaction techniques and continue to use what might appear as ‘suboptimal’ interactions [26, 87].”
Assessing the impact of the awareness level on a co-operative game
Teruel, M. Á., Condorí-Fernández, N., Navarro, E., et al. (2018) · Information and Software Technology · doi:10.1016/j.infsof.2018.02.008 · Cited by 8 · see citing works
“In answer to the first question, regarding the activation or deactivation of GA elements according to players’ expertise [70], they created Fig.”
BackgroundExploring Cross-Modal Training via Touch to Learn a Mid-Air Marking Menu Gesture Set
Henderson, J., Mizobuchi, S., Li, W., & Lank, E. (2019) · International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI) · doi:10.1145/3338286.3340119 · Cited by 8 · see citing works
“The only cost we observe in touchbased training of mid-air gestures is in the first block of the experimental phase of our two-phase (training and experimental phases) study, where participants’ speeds differed significantly for only that first block as they move from one modality (touch) in the training phase to a ne…”
BackgroundMethodInfluentialTouching Data: A Discoverability-based Evaluation of a Visualization Interface for Tablet ComputersPreprint
Sadana, R., Agnihotri, M., & Stasko, J. (2018) · arXiv (Cornell University) · doi:10.48550/arxiv.1806.06084 · Cited by 8 · see citing works
“A potential user’s focus, instead, would be on accomplishing their real work tasks and they only would resort to tutorials and manuals as “just-in-time”, last resort strategies [13,32,33].”
BackgroundEvaluating gesture user interfaces: Quantitative measures, qualitative scales, and method
Sellier, Q., Sluÿters, A., Vanderdonckt, J. M., & Poncin, I. (2024) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2024.103242 · Cited by 7 · see citing works
Simulating an extendable tangible slider for eyes-free one-handed interaction on mobile devices
Rosso, J., Coutrix, C., Jones, M., et al. (2018) · International Conference on Advanced Visual Interfaces (AVI) · doi:10.1145/3206505.3206510 · Cited by 7 · see citing works
“This allows us to ensure better adoption by providing retro-compatibility [6].”
MethodExploring Low-Occlusion Qwerty Soft Keyboard Using Spatial Landmarks
Sun, K., Yu, C., & Shi, Y. (2019) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3318141 · Cited by 7 · see citing works
“When an interface is spatially stable, users can remember and make rapid decisions about the location of target items [8, 17, 24, 37, 39, 43].”
BackgroundIncreasing Engagement with the Library via Gamification
Barr, M., Munro, K., & Hopfgartner, F. (2016) · ENLIGHTEN (Jurnal Bimbingan dan Konseling Islam) · Cited by 7 · see citing works
Longer Delays in Rehearsal-based Interfaces Increase Expert Use
Lewis, B., & Vogel, D. (2020) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3418196 · Cited by 7 · see citing works
“Cockburn et al. suggest that effortful learning improves the extended learning of an interaction technique [13].”
BackgroundMethodInfluentialRamesh, K., Vermette, L., & Chilana, P. K. (2021) · ACM Conference on Learning @ Scale (L@S) · doi:10.1145/3430895.3460133 · Cited by 6 · see citing works
“the ropes,” it remains unclear to what extent these community solutions could help support novice-to-expert transitions [6] among software-using instructors.”
BackgroundFormal Methods in Human-Computer Interaction and Adaptive Instructional Systems
Emond, B. (2021) · Lecture notes in computer science · doi:10.1007/978-3-030-77857-6_12 · Cited by 6 · see citing works
Retroactive Transfer Phenomena in Alternating User Interfaces
Raissi, R., Dimara, E., Berry, J. H., Gray, W. D., & Bailly, G. (2020) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376538 · Cited by 10 · see citing works
“Intramodal improvement [21] refers to the magnitude of performance improvement through repetition and practice with a certain method and task (Figure 1a 2 ).”
The Effects of System Interpretation Errors on Learning New Input Mechanisms
Lam, K. C., Gutwin, C. A., Klarkowski, M., & Cockburn, A. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445366 · Cited by 6 · see citing works
Self-citationDevelopment of AIS Using Simulated Learners, Bayesian Networks and Knowledge Elicitation Methods
Emond, B., Smith, J., Musharraf, M., Torbati, R. Z., Billard, R., Barnes, J. G., & Veitch, B. J. (2022) · Lecture notes in computer science · doi:10.1007/978-3-031-05887-5_11 · Cited by 5 · see citing works
Experts prefer text but videos help novices: an analysis of the utility of multi-media content
Song, H., Healey, J., Siu, A. F., Wigington, C., & Stasko, J. (2023) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/3544549.3585900 · Cited by 5 · see citing works
“This type of customization can benefit users, which can be part of transitioning novices to experts regarding the subject matter effectively with UI support [17].”
BackgroundUnderstanding and designing animations in the user interfaces
Chalbi, A. (2018) · doi:10.70675/0f98cc1ez1123z49b7zb092z644973aaabe8 · Cited by 5 · see citing works
Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality
Song, J., Shi, R., Li, Y., et al. (2024) · IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · doi:10.1109/vr58804.2024.00047 · Cited by 4 · see citing works
“In contrast, navigating the graphical menus can be slow for expert users as they are familiar with the items and do not need to read them again for location [4].”
BackgroundHornbæk, K., Kristensson, P. O., & Oulasvirta, A. (2025) · Oxford University Press eBooks · doi:10.1093/oso/9780192864543.003.0017 · Cited by 4 · see citing works
Characterize the transition from menus to hotkeys
Bailly, G., Giannisakis, E., Morel, M., & Achard, C. (2018) · Conference on l'Interaction Homme-Machine (IHM) · doi:10.1145/3286689.3286699 · Cited by 4 · see citing works
“Ensuite, la perception de la performance future est probablement plus pertinent que le gain de performance réel sur la décision de changer de méthode [14].”
BackgroundInfluentialReducing error aversion to support novice-to-expert transitions with FastTap
Goguey, A., Malacria, S., Cockburn, A., & Gutwin, C. A. (2019) · Conference on l'Interaction Homme-Machine (IHM) · doi:10.1145/3366550.3372247 · Cited by 4 · see citing works
“The quality of global undo functionality is an important element here [7], but few techniques provide speci � c support for users who have learned an expert technique and are just at the point of deciding whether to invoke a command with the expert method.”
BackgroundSelf-citationInvolving multiple fingers in exploring a haptic surface: an evaluation study
Catalá, A., Oliver, M., Molina, J. P., et al. (2016) · The Visual Computer · doi:10.1007/s00371-016-1250-z · Cited by 4 · see citing works
“configuration of their interface elements [5].”
Comparison of Unencumbered Interaction Technique for Head-Mounted Displays
Faleel, S. A., Sodhi, R., & Irani, P. (2024) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3698146 · Cited by 3 · see citing works
“We employ an abstract high-level task based on the literature on novice-to-expert transition [16] where the participant has to enter a sequence of characters displayed by interacting with a 3 × 3 grid of targets.”
Revisiting FastTap: Effects of Increasing Command Capacity of Spatial Memory Menus in Tablets
Abdullah, S. M., & Uddin, M. S. (2024) · IEEE Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON) · doi:10.1109/uemcon62879.2024.10754660 · Cited by 4 · see citing works
“Researchers have leveraged spatial memory in designing GUIs to support spatial memory-based interactions for users [10, 30], eventually enabling the users to transition from novice to expert [6].”
Quantifying Object- and Command-Oriented Interaction
Goguey, A., Wagner, J., & Casiez, G. (2015) · Lecture notes in computer science · doi:10.1007/978-3-319-22723-8_18 · Cited by 3 · see citing works
“Cock-burn et al. [6] discuss in their review paper various systems that help users to learn better strategies.”
BackgroundRuijten, P. A. M., Kruyt-Beursken, E., & IJsselsteijn, W. A. (2018) · Lecture notes in computer science · doi:10.1007/978-3-319-91593-7_10 · Cited by 3 · see citing works
Data transfer: A longitudinal analysis of clipboard and drag-and-drop use in desktop applications
Woodruff, J., & Alexander, J. (2019) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2019.08.005 · Cited by 3 · see citing works
“This provides strong evidence of the lack of intermodal progression [19] from novice to expert controls and should be used as motivation for designers to examine users’ routes to progression and how these might be improved.”
BackgroundEffects of Visual Distinctiveness on Learning and Retrieval in Icon Toolbars
Chajadi, F., Uddin, M. S., & Gutwin, C. A. (2020) · HARVEST (University of Saskatchewan) · doi:10.20380/gi2020.12 · Cited by 5 · see citing works
“Researchers have tried to exploit it by laying out interfaces in ways that are spatially stable [13, 20, 58].”
BackgroundSelf-citation'How Do You Know That Stuff?': Barriers to Expertise Sharing Among Spreadsheet Users
Qing, Sarkar, A., Brumby, D. P., & Cox, A. L. (2025) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3757411 · Cited by 2 · see citing works
“These findings mirror a core problem previously identified in software learning research [28].”
InfluentialIdentifying successful strategies for resolving static analysis notifications
Smith, J. (2016) · doi:10.1145/2889160.2891034 · Cited by 2 · see citing works
“Leaning on the work of Bhavnani that knowledge of efficient strategies is also an important factor in-fluencing the novice to expert transition [4].”
BackgroundEffects of Artificial Landmarks on Spatial Learning in FastTap Menus with Large Command Sets
Abdullah, S. M., & Uddin, M. S. (2025) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/3706599.3720030 · Cited by 3 · see citing works
“Spatial memory has been exploited in GUIs to enable rapid selection [10, 29, 32], ultimately helping the users to become experts [7, 43].”
Bugakov, P. Y., & Kolesnikov, A. A. (2019) · Vestnik SSUGT (Siberian State University of Geosystems and Technologies) · doi:10.33764/2411-1759-2019-24-4-104-119 · Cited by 2 · see citing works
Map- or list-based recommender agents? Does the map metaphor fulfill its promise?
Reitsma, R. F., Hsieh, P., Diekema, A. R., Robson, R., & Zarske, M. (2016) · Information Visualization · doi:10.1177/1473871616669193 · Cited by 2 · see citing works
Monsoro, N., Martinie, C., Palanque, P. A., et al. (2024) · IFIP advances in information and communication technology · doi:10.1007/978-3-031-72559-3_12 · Cited by 1 · see citing works
Arakawa, R., Yakura, H., Akuzawa, K., & Kubo, S. (2025) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/3706599.3706686 · Cited by 2 · see citing works
“However, as users become more ac-customed to AI-driven services, their expectations will evolve, as emphasized by Cockburn et al. [8].”
Understanding and Improving the Performance of Action Pointing
Beattie, C., Gutwin, C. A., Cockburn, A., et al. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713761 · Cited by 1 · see citing works
“This brief review focuses on techniques most closely related to action pointing; interested readers are directed to [12] for a broader review of the challenges in supporting expert interaction.”
Self-citationHornbæk, K., Kristensson, P. O., & Oulasvirta, A. (2025) · Oxford University Press eBooks · doi:10.1093/oso/9780192864543.003.0037 · Cited by 1 · see citing works
- Authors
- Cockburn, A., Gutwin, C., Scarr, J., & Malacria, S.
- Affiliations
- University of Canterbury (NZ)
- University of Saskatchewan (CA)
- Venue
- ACM Computing Surveys
- Published
- 2014-11-12
- Volume
- 47
- Issue
- 2
- Pages
- 1-36
- ISSN
- 0360-0300 (ISSN-L)
- 1557-7341
- OpenAlex
- W1986841213
- Cited by
- 193
- References
- 164
- Citations by year
- 2026: 10 · 2025: 59 · 2024: 10 · 2023: 8 · 2022: 16 · 2021: 17 · 2020: 11 · 2019: 18 · 2018: 15 · 2017: 13 · 2016: 12 · 2015: 4
- FWCI
- 18.70
- Type
- journal article
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- ACM Computing Surveys (publishedVersion)
- HAL (submittedVersion, other-oa)
- Funders
- Royal Society of New Zealand (10-UOC-020)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Data Visualization and Analytics
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- novice to expert transition, user interface design, skill acquisition, expertise development, interface performance, human factors, vocabulary enrichment, task mapping
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Claims read by deepseek-v4.1-flash under definition version 3 (extract-v3) on 2026-10-10.
Classified by jev-1.13-20260917 (gold-guideline-v0.2) on 2026-10-10.
Cited sources are checked by gpt-6-sol.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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