Meta-Sim2: Unsupervised Learning of Scene Structure for Synthetic Data Generation
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Generating large synthetic datasets has been a problem of great interest in other domains as well, and has also been used as a tool for benchmarking motion planning.
“Generating large synthetic datasets has been a problem of great interest in other domains as well [71-77], and has also been used as a tool for benchmarking motion planning [78].”
From MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations (2023) · cites this paper as [74]
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“Grammar) is a form of Domain Randomization [62,48], which has been shown to be crucial for sim-to-real adaptation.”
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“Various works have proposed generating synthetic data for tasks such as perception and planning in driving [55,18,53,14,48,68,2], indoor scene perception [70,75,46,57,59,24,4], game playing [6,28], robotic control [61] [6,63,56], optical flow estimation [7,58], home robotics [49,34,20] amongst many others, utilizing p…”
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SceneGen: Learning to Generate Realistic Traffic Scenes
Tan, S., Wong, K., Wang, S., Manivasagam, S., Ren, M., & Urtasun, R. (2021) · 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr46437.2021.00095 · Cited by 104 · see citing works
“MetaSim2 [8] extends this idea by learning to sample the scene graph as well.”
BackgroundMethodLEGO-Net: Learning Regular Rearrangements of Objects in Rooms
Wei, Q. A., Ding, S., Park, J. J., Sajnani, R., Poulenard, A., Sridhar, S., & Guibas, L. (2023) · 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52729.2023.01825 · Cited by 60 · see citing works
MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations
Mandlekar, A., Nasiriany, S., Wen, B., Akinola, I., Narang, Y., Fan, L., Zhu, Y., & Fox, D. (2023) · arXiv · doi:10.48550/arxiv.2310.17596 · Cited by 5 · see citing works
- Authors
- Devaranjan, J., Kar, A., & Fidler, S.
- Affiliations
- University of Waterloo (CA)
- University of Toronto (CA)
- Corresponding author
- Kar, Amlan
- ORCID
- Fidler, Sanja
- Venue
- Lecture Notes in Computer Science
- Publisher
- Springer International Publishing
- Published
- 2020
- Pages
- 715-733
- ISSN
- 0302-9743 (ISSN-L)
- 1611-3349
- OpenAlex
- W3050584442
- Cited by
- 73
- References
- 10
- Citations by year
- 2026: 1 · 2025: 8 · 2024: 11 · 2023: 20 · 2022: 18 · 2021: 15
- FWCI
- 4.09
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Licence
- Locations
- Lecture notes in computer science (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Generative Adversarial Networks and Image Synthesis
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
- Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
- Keywords
- procedural scene generation, unsupervised learning, synthetic data generation, reinforcement learning, parameter tuning, object detection
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