Cited by 138Digital Games and MediaCultural Studies and ColonialismPostcolonial and Cultural Literary Studies

Videogames and Postcolonialism: Empire Plays Back

Mukherjee, Souvik·2017·Springer eBooks

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Crossref · 10.1007/978-3-319-54822-7

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  • The storyworld of Disco Elysium emanates remains, evidence, or traces of history, from a crumbling monument of the overthrown king after the bombing of Martinaise to post-revolutionary waste depicting imperial logic and postcolonial misery.

    “The storyworld of Disco Elysium literally emanates remains, evidence, or traces of history (Ricoeur 2006: 13-15), from a crumbling and shot monument of the overthrown king after bombing of Martinaise by pacification forces, to post-revolutionary waste depicting the imperial logic and postcolonial misery (Mukherjee 2017: 104).”

    From The Object Gives Rise to Thought: Hermeneutics of Objects in <i>Disco Elysium</i> (2021) · cites this paper as Mukherjee 2017: 104

  • Objects in Disco Elysium offer traces and clues that call for an interpretative uncertainty proper to the hermeneutic circle.

    “Objects offer traces and clues that call for an interpretative uncertainty proper to the hermeneutic circle”

    From The Object Gives Rise to Thought: Hermeneutics of Objects in <i>Disco Elysium</i> (2021) · cites this paper as Mukherjee 2017: 96

  • Experiencing the postcolonial history, as a fundamental and constitutive element of the ontology and epistemology of the game world, allows us to question his privileged position in relation to the subaltern.

    “Experiencing the postcolonial history, as a fundamental and constitutive element of the ontology and epistemology of the game world, allows us to question his privileged position in relation to the subaltern (Mukherjee 2017: 69).”

    From The Object Gives Rise to Thought: Hermeneutics of Objects in <i>Disco Elysium</i> (2021) · cites this paper as Mukherjee 2017: 69

  • Objects in Disco Elysium function as evidence for the case, driving the forensic and judiciary discourse, suggesting there is an objective truth.

    “while also function as evidence for the case, driving the forensic and judiciary discourse, suggesting there is an objective truth (Domańska 2017: 115-116;Mukherjee 2017: 96).”

    From The Object Gives Rise to Thought: Hermeneutics of Objects in <i>Disco Elysium</i> (2021) · cites this paper as Mukherjee 2017: 96

Cited by

Sorted by citations

Authors
Mukherjee, S.
Affiliations
Presidency University (IN)
Corresponding author
Mukherjee, Souvik
Venue
Springer eBooks
Published
2017
OpenAlex
W2738241667
Cited by
138
References
0
Citations by year
2026: 18 · 2025: 20 · 2024: 34 · 2023: 16 · 2022: 9 · 2021: 17 · 2020: 9 · 2019: 7 · 2018: 8
FWCI
6.63
Type
book
Language
en
Open access
closed
Locations
Springer eBooks (publishedVersion)
Topics
  • Social Sciences › Sociology and Political Science › Digital Games and Media
  • Social Sciences › Arts and Humanities › Religious studies › Cultural Studies and Colonialism
  • Social Sciences › Arts and Humanities › Literature and Literary Theory › Postcolonial and Cultural Literary Studies
Keywords
video games, postcolonialism, colonialism, empire, game studies, colonial representation

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