The DOI matches its Crossref record; 28 of the 28 references it cites were found in a registry or an index.
Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation
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“Preliminary ndings indicate that force feedback is only more bene cial than vibrotactile stimulation when presented at a high-resolution [42], [56].”
From Study of Multimodal Interfaces and the Improvements on Teleoperation (2020) · cites this paper as [56]
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Cites
Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research
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Usability Evaluation In Industry
(1996) · CRC Press eBooks · doi:10.1201/9781498710411 · Cited by 4,354
Burdea, G., & Coiffet, P. (2003) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474603322955950 · Cited by 2,315
Hancock, P. A., & Meshkati, N. (1988) · Cited by 954
Virtual assembly using virtual reality techniques
Jayaram, S., Connacher, H. I., & Lyons, K. W. (1997) · Computer-Aided Design · doi:10.1016/s0010-4485(96)00094-2 · Cited by 415
Virtual reality as a tool for verification of assembly and maintenance processes
Gomes de Sá, A., & Zachmann, G. (1999) · Computers & Graphics · doi:10.1016/s0097-8493(99)00047-3 · Cited by 368
Virtual reality for assembly methods prototyping: a review
Seth, A., Vance, J. M., & Oliver, J. H. (2011) · Virtual Reality · doi:10.1007/s10055-009-0153-y · Cited by 361
Tactile Display of Vibratory Information in Teleoperation and Virtual Environments
Kontarinis, D. A., & Howe, R. D. (1995) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1995.4.4.387 · Cited by 251
Virtual Reality Technology, 2ndedition
Lipschultz, A. (2004) · Biomedical Instrumentation & Technology · doi:10.2345/0899-8205(2004)38[51:vrtne]2.0.co;2 · Cited by 232
Cited by
Virtual Reality for Fire Evacuation Research
Kinateder, M., Ronchi, E., Nilsson, D., Kobes, M., Müller, M., Pauli, P., & Mühlberger, A. (2014) · Annals of Computer Science and Information Systems · doi:10.15439/2014f94 · Cited by 255
Study of Multimodal Interfaces and the Improvements on Teleoperation
Triantafyllidis, E., Mcgreavy, C., Gu, J., & Li, Z. (2020) · IEEE Access · doi:10.1109/access.2020.2990080 · Cited by 105
Vibrotactile feedback in virtual motor learning: A systematic review
Islam, M. S., & Lim, S. I. (2022) · Applied Ergonomics · doi:10.1016/j.apergo.2022.103694 · Cited by 111
Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware
Rietzler, M., Geiselhart, F., Frommel, J., & Rukzio, E. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3174034 · Cited by 65
Rietzler, M., Plaumann, K., Kränzle, T., Erath, M., Stahl, A., & Rukzio, E. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3026009 · Cited by 61
Metadata
- Authors
- Weber, B., Sagardia, M., Hulin, T., & Preusche, C.
- Affiliations
- Deutsches Zentrum für Luft- und Raumfahrt e. V. (DLR) (DE)
- BMW (Germany) (DE)
- Venue
- Lecture Notes in Computer Science
- Publisher
- Springer Berlin Heidelberg
- Published
- 2013
- Pages
- 241-250
- ISSN
- 0302-9743 (ISSN-L)
- 1611-3349
- OpenAlex
- W195443837
- Cited by
- 27
- References
- 28
- Citations by year
- 2026: 3 · 2025: 1 · 2024: 4 · 2023: 1 · 2022: 1 · 2021: 1 · 2020: 4 · 2019: 2 · 2018: 2 · 2017: 3 · 2015: 2 · 2014: 2 · 2013: 1
- FWCI
- 4.27
- Type
- conference paper
- Language
- en
- Open access
- bronze
- doi.org
- Licence
- www.springer.com/tdm (tdm)
- Locations
- Lecture notes in computer science (publishedVersion)
- elib (German Aerospace Center) (acceptedVersion)
- Topics
- Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- virtual reality, vibrotactile feedback, force feedback, visual feedback, assembly performance, mental workload, spatial orientation, task complexity, peg-in-hole task, movement precision
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- CoChat. (2026). Citation check: Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation. https://app.cochat.ai/papers/10.1007/978-3-642-39405-8_28
- The paper
- Weber, B., Sagardia, M., Hulin, T., & Preusche, C. (2013). Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation. Lecture Notes in Computer Science. https://doi.org/10.1007/978-3-642-39405-8_28
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.