The DOI matches its Crossref record; 68 of the 71 references it cites were found in a registry or an index.
Problematic Internet use and psychosocial well-being among MMO players
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“The more serious manifestation of problematic media use -SNSs addictionrefers to a situation where individuals' preoccupation with SNSs, characterized by an inability to regulate their SNSs use, result in a significant negative impact on their daily lifestyle (Andreassen, Torsheim, Brunborg, & Pallesen, 2012;Caplan, Williams, & Yee, 2009).”
From Till logout do us part? Comparison of factors predicting excessive social network sites use and addiction between Singaporean adolescents and adults (2017) · cites this paper as Caplan et al., 2009
Citations
Cites
Stress, social support, and the buffering hypothesis
Cohen, S., & Wills, T. A. (1985) · Psychological Bulletin · doi:10.1037/0033-2909.98.2.310 · Cited by 18,093
Life on the Screen: Identity in the Age of the Internet
Turkle, S. (1997) · Cited by 6,340
Internet Addiction: The Emergence of a New Clinical Disorder
YOUNG, K. S. (1998) · CyberPsychology & Behavior · doi:10.1089/cpb.1998.1.237 · Cited by 5,513
The Revised UCLA Loneliness Scale: concurrent and discriminant validity evidence
Russell, D., Peplau, L. A., & Cutrona, C. E. (1980) · Journal of Personality and Social Psychology · doi:10.1037/0022-3514.39.3.472 · Cited by 5,173
Internet paradox: A social technology that reduces social involvement and psychological well-being?
Kraut, R., Patterson, M., Lundmark, V., Kiesler, S., Mukophadhyay, T., & Scherlis, W. (1998) · American Psychologist · doi:10.1037/0003-066x.53.9.1017 · Cited by 4,793
Buss, A. H., & Perry, M. (1992) · Journal of Personality and Social Psychology · doi:10.1037/0022-3514.63.3.452 · Cited by 4,693
A cognitive-behavioral model of pathological Internet use
Davis, R. A. (2001) · Computers in Human Behavior · doi:10.1016/s0747-5632(00)00041-8 · Cited by 3,010
Motivations for Play in Online Games
Yee, N. (2006) · CyberPsychology & Behavior · doi:10.1089/cpb.2006.9.772 · Cited by 2,939
Self-citationPositive Events and Social Supports as Buffers of Life Change Stress 1
Cohen, S., & Hoberman, H. M. (1983) · Journal of Applied Social Psychology · doi:10.1111/j.1559-1816.1983.tb02325.x · Cited by 2,675
Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.
Anderson, C. A., & Dill, K. E. (2000) · Journal of Personality and Social Psychology · doi:10.1037//0022-3514.78.4.772 · Cited by 1,955
Flagged first, then by citations
3 of the 71 references couldn’t be matched to a known paper.
Research works printed but not linked: 1
- Caplan, S. E. (2005b). Refining the cognitive behavioral model of problematic Internet use. Paper presented at the annual conference of the American Psychological Association, Washington, DC, August 2005.
Cited by
Sorted by citations
Kardefelt-Winther, D. (2014) · Computers in Human Behavior · doi:10.1016/j.chb.2013.10.059 · Cited by 2,519
Internet Gaming Addiction: A Systematic Review of Empirical Research
Kuss, D. J., & Griffiths, M. D. (2012) · International Journal of Mental Health and Addiction · doi:10.1007/s11469-011-9318-5 · Cited by 1,113
Online Social Network Site Addiction: A Comprehensive Review
Andreassen, C. S. (2015) · Current Addiction Reports · doi:10.1007/s40429-015-0056-9 · Cited by 1,212
Integrating Technology Addiction and Use: an Empirical Investigation of Online Auction Users1
Turel, O., Serenko, A., & Giles, P. (2011) · MIS Quarterly · doi:10.2307/41409972 · Cited by 547
Internet addiction in students: Prevalence and risk factors
Kuss, D. J., Griffiths, M. D., & Binder, J. F. (2013) · Computers in Human Behavior · doi:10.1016/j.chb.2012.12.024 · Cited by 540
Metadata
- Authors
- Caplan, S., Williams, D., & Yee, N.
- Affiliations
- University of Delaware (US)
- University of Southern California (US)
- Stanford University (US)
- Corresponding author
- Caplan, Scott
- Venue
- Computers in Human Behavior
- Publisher
- Elsevier BV
- Published
- 2009-11
- Volume
- 25
- Issue
- 6
- Pages
- 1312-1319
- ISSN
- 0747-5632 (ISSN-L)
- OpenAlex
- W1973418951
- Cited by
- 449
- References
- 71
- Citations by year
- 2026: 9 · 2025: 21 · 2024: 17 · 2023: 26 · 2022: 23 · 2021: 35 · 2020: 38 · 2019: 33 · 2018: 29 · 2017: 33 · 2016: 27 · 2015: 36 · 2014: 37 · 2013: 32 · 2012: 25
- FWCI
- 56.28
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Computers in Human Behavior (publishedVersion)
- Topics
- Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
- Social Sciences › Sociology and Political Science › Digital Games and Media
- Social Sciences › Psychology › Clinical Psychology › Gambling Behavior and Treatments
- Keywords
- problematic internet use, massively multiplayer online games, psychosocial well-being, in-game behavior, online games
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