The DOI matches its Crossref record; 77 of the 81 references it cites were found in a registry or an index.
Stereoscopic 3D displays and human performance: A comprehensive review
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Citations
Cites
The file drawer problem and tolerance for null results.
Rosenthal, R. (1979) · Psychological Bulletin · doi:10.1037/0033-2909.86.3.638 · Cited by 9,068
Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness
Kennedy, R. S., Lane, N. E., Berbaum, K. S., & Lilienthal, M. G. (1993) · The International Journal of Aviation Psychology · doi:10.1207/s15327108ijap0303_3 · Cited by 5,457
Perceiving Layout and Knowing Distances
Cutting, J. E., & Vishton, P. M. (1995) · Perception of Space and Motion · doi:10.1016/b978-012240530-3/50005-5 · Cited by 1,029
Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review
Lambooij, M., Fortuin, M., Heynderickx, I., & IJsselsteijn, W. (2009) · Journal of Imaging Science and Technology · doi:10.2352/j.imagingsci.technol.2009.53.3.030201 · Cited by 1,006
Measurement and modeling of depth cue combination: in defense of weak fusion
Landy, M. S., Maloney, L. T., Johnston, E. B., & Young, M. (1995) · Vision Research · doi:10.1016/0042-6989(94)00176-m · Cited by 996
Human Performance Issues and User Interface Design for Teleoperated Robots
Chen, J. Y. C., Haas, E. C., & Barnes, M. J. (2007) · IEEE Transactions on Systems, Man and Cybernetics, Part C (Applications and Reviews) · doi:10.1109/tsmcc.2007.905819 · Cited by 646
Handbook of Perception and Cognition
(1994) · Animal Learning and Cognition · doi:10.1016/b978-0-08-057169-0.50001-2 · Cited by 572
Natural problems for stereoscopic depth perception in virtual environments
Wann, J. P., Rushton, S., & Mon-Williams, M. (1995) · Vision Research · doi:10.1016/0042-6989(95)00018-u · Cited by 405
Image distortions in stereoscopic video systems:
Woods, A. J., Docherty, T., & Koch, R. (1993) · SPIE Proceedings · doi:10.1117/12.157041 · Cited by 371
Stereoscopic 3D-TV: Visual Comfort
Tam, W. J., Speranza, F., Yano, S., Shimono, K., & Ono, H. (2011) · IEEE Transactions on Broadcasting · doi:10.1109/tbc.2011.2125070 · Cited by 292
Research works printed but not linked: 3
- D.J. Getty, Three-dimensional displays: perceptual research and applications to military systems, in: Proceedings, National Academy of Sciences, National Research Council: Committee on Human Factors, ONR technical report, A122577, 1982.
- IJsselsteijn, 2006, Human factors of 3D Displays. Chapter 12
- Woods, 1993, Image distortions in stereoscopic video systems, Proceedings of the SPIE, Stereoscopic Displays and Applications, 1915
Cited by
Items 101–200 of 231
Cui, D., Chen, J., Meyer, E., & Yang, G. (2019) · Advances in experimental medicine and biology · doi:10.1007/978-3-030-19385-0_4 · Cited by 8
Review of Virtual Reality Hardware Employed in K-20 Science Education
Hite, R. L., Childers, G. M., & Jones, M. G. (2019) · Springer eBooks · doi:10.1007/978-981-13-2766-7_123 · Cited by 8
Ramadan, M. Z., & Alhaag, M. H. (2018) · Journal of Sensors · doi:10.1155/2018/2632157 · Cited by 7
IoT applied to irrigation systems in agriculture: A usability analysis
Romero-Riaño, E., Galeano-Barrera, C. J., Guerrero, C. D., Martínez-Toro, G. M., & Rico-Bautista, D. W. (2022) · Revista Colombiana de Computación · doi:10.29375/25392115.4483 · Cited by 7
Superhydrophobic Multifocal Microlens Array with Depth-of-Field Detection for a Humid Environment
Cao, H., Deng, H., Wan, H., Luan, S., Shen, S., & Gui, C. (2023) · ACS Omega · doi:10.1021/acsomega.3c08680 · Cited by 7
Harake, D. E., Gnanappa, G. K., Alvarez, S. G. V., Whittle, A., Punithakumar, K., Boechler, P., Noga, M., & Khoo, N. S. (2020) · Journal of the American Society of Echocardiography · doi:10.1016/j.echo.2020.06.016 · Cited by 7
General design method for three-dimensional displays with horizontally asymmetric pixel structures
Jeong, H. I., & Jeong, Y. J. (2021) · Displays · doi:10.1016/j.displa.2021.102006 · Cited by 7
Koebel, K., Agotai, D., & Çöltekin, A. (2020) · The international archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences · doi:10.5194/isprs-archives-xliii-b4-2020-599-2020 · Cited by 7
Himmels, C., Andreev, V., Syed, A. A., Lindner, J., Denk, F., & Riener, A. (2023) · IEEE Intelligent Vehicles Symposium · doi:10.1109/iv55152.2023.10186592 · Cited by 7
Adding Depth: Establishing 3D Display Fundamentals for Automotive Applications
Pitts, M. J., Hasedžić, E., Skrypchuk, L., Attridge, A., & Williams, M. A. (2015) · SAE technical papers on CD-ROM/SAE technical paper series · doi:10.4271/2015-01-0147 · Cited by 7
Brickler, D., & Babu, S. V. (2021) · ACM Transactions on Applied Perception · doi:10.1145/3486583 · Cited by 6
Wei, R., Zhou, S., He, R., & Huang, K. (2024) · Telematics and Informatics Reports · doi:10.1016/j.teler.2024.100121 · Cited by 6
Gołębiowska, I. M., Acqua, L. D., Noetzli, J., & Çöltekin, A. (2025) · Cartography and Geographic Information Science · doi:10.1080/15230406.2025.2467316 · Cited by 6
McIntire, J. P., Havig, P. R., Harrington, L. K., Wright, S. T., Watamaniuk, S. N. J., & Heft, E. L. (2018) · SPIE Three-Dimensional Imaging, Visualization, and Display · doi:10.1117/12.2297378 · Cited by 6
Self-citationVisual Cue Effects on a Classification Accuracy Estimation Task in Immersive Scatterplots
Yang, F., Tompkin, J., Harrison, L., & Laidlaw, D. H. (2022) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2022.3192364 · Cited by 6
Visual discomfort factor analysis and modeling for worldwide stereoscopic 3D maps
Sun, G., Liu, W., Zhang, Y., & Fraser, D. (2022) · Displays · doi:10.1016/j.displa.2022.102281 · Cited by 6
Wehr, F., & Held, J. (2019) · Applied Ergonomics · doi:10.1016/j.apergo.2019.01.006 · Cited by 6
Spatially resolved transcriptomics in immersive environments
Bienroth, D., Nim, H. T., Garkov, D., Klein, K., Jaeger-Honz, S., Ramialison, M., & Schreiber, F. (2022) · Visual Computing for Industry Biomedicine and Art · doi:10.1186/s42492-021-00098-6 · Cited by 6
Babu, S. V., Huang, H., Teather, R. J., & Chuang, J. (2022) · Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR · doi:10.1109/ismar55827.2022.00056 · Cited by 6
Godwin, H. J., Menneer, T., Liversedge, S. P., Cave, K. R., Holliman, N. S., & Donnelly, N. (2020) · Acta Psychologica · doi:10.1016/j.actpsy.2020.103173 · Cited by 6
Hsieh, W.-A., Chien, H.-Y., Brickler, D., Babu, S. V., & Chuang, J. (2024) · Virtual Worlds · doi:10.3390/virtualworlds3010005 · Cited by 5
Evaluation of stereoscopic visual fatigue in virtual reality with exploration of brain dynamics
Guo, M., Gao, H., Yang, S., Yue, K., Liu, Y., & Wang, Y. (2024) · Displays · doi:10.1016/j.displa.2024.102898 · Cited by 5
Liu, X., Dang, Q., Wang, H., Deng, X., Fan, X., Yang, C., Chen, Z., & Fang, H. (2025) · Neurocomputing · doi:10.1016/j.neucom.2025.130068 · Cited by 5
Object-based warping in three-dimensional environments
Zosky, J. E., Vickery, T. J., Walter, K., & Dodd, M. D. (2020) · Journal of Vision · doi:10.1167/jov.20.6.16 · Cited by 5
Chang, C. T., Luebbers, M. B., Hebert, M. R., & Hayes, B. (2023) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra48891.2023.10161277 · Cited by 5
Contribution of Virtual Reality (Nintendo Wii) for Exercise Training and Rehabilitation
Hiraga, C. Y., Tonello, M. G. M., & Pellegrini, A. M. (2017) · Springer eBooks · doi:10.1007/978-3-319-48980-3_23 · Cited by 5
Chu, P.-Y., Chen, L.-C., Kung, H.-W., & Su, S.-J. (2017) · Communications in computer and information science · doi:10.1007/978-3-319-58750-9_41 · Cited by 5
Exploring Large Stereoscopic 3D Dashboards for Future Automotive User Interfaces
Weidner, F., & Broll, W. (2018) · Advances in intelligent systems and computing · doi:10.1007/978-3-319-93885-1_45 · Cited by 5
Autostereoscopic Displays for In-Vehicle Applications
Dettmann, A., & Bullinger, A. C. (2018) · Advances in intelligent systems and computing · doi:10.1007/978-3-319-96074-6_48 · Cited by 5
Koolen, R. (2019) · Frontiers in Psychology · doi:10.3389/fpsyg.2019.02247 · Cited by 5
Kaluschke, M., Yin, M. S., Haddawy, P., Suebnukarn, S., & Zachmann, G. (2022) · IEEE International Conference on Healthcare Informatics (ICHI) · doi:10.1109/ichi54592.2022.00067 · Cited by 5
The Immersion Advantage in Command & Control: from Desktop Monitors to VR Headsets
Zocco, A., Livatino, S., Gainley, P., Iqbal, Y., & Morana, G. (2022) · IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) · doi:10.1109/metroxraine54828.2022.9967491 · Cited by 5
Maskless Fabrication of Film-Patterned-Retarder (FPR) Using Wedged Liquid Crystal Cell
Lee, D., Kwak, K., Jhun, C. G., Choi, H. S., & Song, J. (2019) · IEEE photonics journal · doi:10.1109/jphot.2019.2947402 · Cited by 5
Programmable Plenoptic Function for High-Quality Directional Backlight Autostereoscopy
Li, Z., He, Y., Chen, X., Li, X., Fan, Y., Liu, X., Huang, Z., Wang, S., Hu, J., & Zhou, J. (2022) · Optics Communications · doi:10.1016/j.optcom.2022.129070 · Cited by 4
Yu, Q., Wang, S., He, W., Xiaoliang, B., Zhang, Q., Zhang, X., Yan, Y., & Shao, L. (2024) · The International Journal of Advanced Manufacturing Technology · doi:10.1007/s00170-024-14721-2 · Cited by 4
Lee, T. O., & Neeson, T. M. (2025) · Virtual Reality · doi:10.1007/s10055-025-01169-2 · Cited by 4
An Immersion Enhancing Robotic Head-Like Device for Teleoperation
Rezeck, P. A. F., Cadar, F., Soares, J., Frade, B. V., Pinto, L. C., Azpúrua, H., Macharet, D. G., Chaimowicz, L., Freitas, G., & Campos, M. F. M. (2018) · Latin American Robotics Symposium, Brazilian Symposium on Robotics and Workshop on Robotics in Education (LARS/SBR/WRE) · doi:10.1109/lars/sbr/wre.2018.00038 · Cited by 4
Structure Perception in 3D Point Clouds
Gruchalla, K., Raghupathi, S., & Brunhart‐Lupo, N. (2021) · ACM Symposium on Applied Perception · doi:10.1145/3474451.3476237 · Cited by 4
Point Cloud Alignment through Mid-Air Gestures on a Stereoscopic Display
Krug, K., Satkowski, M., Docea, R., Ku, T.-Y., & Dachselt, R. (2023) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/3544549.3585862 · Cited by 4
A guide for human factors research with stereoscopic 3D displays
McIntire, J. P., Havig, P. R., & Pinkus, A. R. (2015) · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · doi:10.1117/12.2176997 · Cited by 4
Self-citationTriantafyllidis, E., & Li, Z. (2021) · arXiv (Cornell University) · doi:10.48550/arxiv.2103.12702 · Cited by 4
McIntire, J. P. (2014) · OhioLink ETD Center (Ohio Library and Information Network) · Cited by 3
Self-citationYoshimoto, K., Mukae, N., Kuga, D., Inoue, D., Hashizume, M., & Iihara, K. (2016) · Interdisciplinary Neurosurgery · doi:10.1016/j.inat.2016.08.001 · Cited by 3
NetImmerse - Evaluating User Experience in Immersive Network Exploration
Schröder, K., Kohl, S., & Ajdadilish, B. (2022) · Lecture notes in computer science · doi:10.1007/978-3-031-06018-2_27 · Cited by 3
Spatial resolution measurement method for 3D displays from contrast modulation
Lee, T.-H., & Jeong, Y. J. (2024) · Virtual Reality · doi:10.1007/s10055-024-01026-8 · Cited by 3
Dunlosky, J. T., Dudley, D. J., Spitznagel, M. B., & Clements, R. J. (2018) · Applied Cognitive Psychology · doi:10.1002/acp.3469 · Cited by 3
Taştı, M. B., & Avcı, Ü. (2020) · Education and Information Technologies · doi:10.1007/s10639-019-10095-1 · Cited by 3
The Effects of 3D and 2D Imaging on Brain Wave Activity in Laparoscopic Training
Chen, H., Lin, C. J., Lin, P., & Guo, Z.-H. (2021) · Applied Sciences · doi:10.3390/app11020862 · Cited by 3
Zhiqiang, Z., Yang, Z., Jiarui, Z., Juan, S., & Li, Z. (2021) · IEEE International Conference on Artificial Intelligence and Industrial Design (AIID) · doi:10.1109/aiid51893.2021.9456512 · Cited by 3
Caesaron, D., Lin, C. J., Mufidah, I., & Febiyani, A. (2022) · Journal of Engineering and Technological Sciences · doi:10.5614/j.eng.technol.sci.2022.54.1.6 · Cited by 3
Virtual Reality User-Scene Interaction:Head-Rotation versus Joystick Movements
Livatino, S., Zocco, A., Iqbal, Y., Gainley, P., Morana, G., & Farinella, G. M. (2022) · IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) · doi:10.1109/metroxraine54828.2022.9967622 · Cited by 3
The role of extended reality for planning coronary artery bypass graft surgery
Vardhan, M., Shi, H., Urick, D., Patel, M. R., Leopold, J. A., & Randles, A. P. (2022) · Visualization · doi:10.1109/vis54862.2022.00032 · Cited by 3
Man, K., Patterson, J., & Simons, C. T. (2025) · IEEE Transactions on Human-Machine Systems · doi:10.1109/thms.2024.3524916 · Cited by 3
Introduction to Human Factors of Stereoscopic 3D Displays
Patterson, R. (2014) · Springer eBooks · doi:10.1007/978-1-4471-6651-1_1 · Cited by 3
Improvement of viewing experience on stereoscopic image guided by human stereo vision
Xu, J., Park, S. H., & Zhang, X. (2019) · Multimedia Tools and Applications · doi:10.1007/s11042-019-7195-2 · Cited by 3
Evaluating Augmented Reality in a Three-Axis Manual Tracking Task
Karasinski, J. A., & Robinson, S. K. (2019) · AIAA SciTech Forum · doi:10.2514/6.2019-1227 · Cited by 3
Greenlee, E. T., & Hess, L. J. (2019) · Proceedings of the Human Factors and Ergonomics Society Annual Meeting · doi:10.1177/1071181319631487 · Cited by 3
A Mixed Reality and 2D Display Hybrid Approach for Visual Analysis of 3D Tissue MapsPreprint
Mörth, E., Nielsen, C. B., Turner, M., Xianhao, L., Keller, M. S., Beyer, J., Pfister, H., Chen, Z., & Gehlenborg, N. (2024) · OSF Preprints (OSF Preprints) · doi:10.31219/osf.io/zka2j · Cited by 3
Impacts de la fatigue visuelle sur l’apprentissage via serious game en réalité virtuelle
Souchet, A. D. (2020) · theses.fr (ABES) · doi:10.70675/f91891adzfa55z4eb6za629z42d6e542de58 · Cited by 3
Wyssenbach, T., Kaufmann, K., & Schwaninger, A. (2025) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2025.2546054 · Cited by 2
Yu, K., Luo, Y., Kumaran, R., Dirksen, S., Sra, M., & Höllerer, T. (2025) · Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR · doi:10.1109/ismar67309.2025.00168 · Cited by 2
Sun, G., Liu, W., Fraser, D., & Zhang, Y. (2021) · Proceedings of the Human Factors and Ergonomics Society Annual Meeting · doi:10.1177/1071181321651199 · Cited by 2
AR Indicators for Visually Debugging Robots
Ikeda, B. (2022) · ACM/IEEE International Conference on Human-Robot Interaction (HRI) · doi:10.1109/hri53351.2022.9889549 · Cited by 2
Implementation of a Robotic Arm Control for EOD Applications Using an Immersive Multimodal Interface
Aguilar, W., Pari, L., Vidal, Y. S., Espinoza, E. S., Ccari, L. F. C., Peña, R., & Chilo, N. O. M. (2024) · IEEE Access · doi:10.1109/access.2024.3432401 · Cited by 2
Parikesit, G. O. F. (2014) · Physics Education · doi:10.1088/0031-9120/49/3/314 · Cited by 2
Virtual Cranio-Maxillofacial Surgery Planning with Stereo Graphics and Haptics
Nyström, I., Olsson, P., Nysjö, J., Nysjö, F., Malmberg, F., Seipel, S., Hirsch, J., & Carlbom, I. (2015) · Springer eBooks · doi:10.1007/978-3-319-12943-3_4 · Cited by 2
Characterization of crosstalk in stereoscopic display devices
Zafar, F., & Badano, A. G. (2014) · Journal of the Society for Information Display · doi:10.1002/jsid.279 · Cited by 2
An HTML Tool for Production of Interactive Stereoscopic Compositions
Chistyakov, A., Soto-Sanfiel, M. T., Martí, E., & Carrabina, J. (2016) · Journal of Medical Systems · doi:10.1007/s10916-016-0616-0 · Cited by 2
Holographic 3D Visualisation of Medical Scan Images
Khan, J. (2020) · Springer eBooks · doi:10.1007/978-3-030-29604-9_16 · Cited by 2
Li, J., Zhao, N., Pi, D., Cao, S., Li, C., Su, N., & Liu, J. (2023) · Optik · doi:10.1016/j.ijleo.2023.171373 · Cited by 2
Clinically Normal Stereopsis Does Not Ensure Performance Benefit from Stereoscopic 3D Depth Cues
McIntire, J. P., Havig, P. R., Harrington, L. K., Wright, S. T., Watamaniuk, S. N. J., & Heft, E. L. (2014) · Defense Technical Information Center (DTIC) · doi:10.21236/ada614608 · Cited by 2
Self-citationEditorial: Use of immersive technologies in design
Proulx, M. J., & Çöltekin, A. (2025) · Frontiers in Computer Science · doi:10.3389/fcomp.2025.1620569 · Cited by 2
Krukar, J., Aly, A., Baecker, L., Heming, L. M., Zhao, J., & Schwering, A. (2026) · International Journal of Geographical Information Systems · doi:10.1080/13658816.2026.2684650 · Cited by 1
Assessing the benefits of stereoscopic displays to visual search: methodology and initial findings
Godwin, H. J., Holliman, N. S., Menneer, T., Liversedge, S. P., Cave, K. R., & Donnelly, N. (2015) · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · doi:10.1117/12.2076047 · Cited by 1
Exploring the Interactivity Issues of the Stereoscopic 3D Systems for Design Education
Chen, L.-C., Cheng, Y.-M., Chu, P.-Y., & Sandnes, F. E. (2015) · Lecture notes in computer science · doi:10.1007/978-3-319-20684-4_3 · Cited by 1
Comparison of Stereoscopic Fusional Area between People with Good and Poor Stereo Acuity
Kang, H.-G., & Hong, H. (2016) · Journal of Korean Ophthalmic Optics Society · doi:10.14479/jkoos.2016.21.1.61 · Cited by 1
Analysis of Simulator Sickness and Performance in Virtual Training
Qu, J., Wang, W., Yuan, S., Li, F., & Cai, R. (2018) · Journal of Physics Conference Series · doi:10.1088/1742-6596/1060/1/012030 · Cited by 1
Dettmann, A., & Bullinger, A. C. (2019) · Advances in intelligent systems and computing · doi:10.1007/978-3-030-20503-4_55 · Cited by 1
Envisioning Mixed Realities on the Flight Deck
Blundell, J., Huddlestone, J., Collins, C., Scott, S., Sears, R., & Plioutsias, A. (2020) · Advances in intelligent systems and computing · doi:10.1007/978-3-030-50943-9_62 · Cited by 1
Hess, L. J., & Greenlee, E. T. (2022) · Proceedings of the Human Factors and Ergonomics Society Annual Meeting · doi:10.1177/1071181322661446 · Cited by 1
Bang, M.-H. (2024) · Journal of Digital Contents Society · doi:10.9728/dcs.2024.25.6.1497 · Cited by 1
Comparison of Mouse, 6DoF Controller and Pen Interactions on a Glasses-Free 3D Display
Milani, A. V., Gutiérrez, M., Boulic, R., McGill, M., & Kehoe, A. (2024) · IEEE Gaming, Entertainment, and Media Conference (GEM) · doi:10.1109/gem61861.2024.10585578 · Cited by 1
Development and Application of a Preschool Yoga Program Based on 6-DOF Stereoscopic Video Technology
Bang, M.-H. (2024) · Journal of Digital Contents Society · doi:10.9728/dcs.2024.25.10.2849 · Cited by 1
Lawrence Philip, B. A. (2025) · Profilm Jurnal Ilmiah Ilmu Perfilman dan Pertelevisian · doi:10.56849/jpf.v4i2.102 · Cited by 1
Augmented reality environments for the interactive exploration of 3D data
Wang, X. (2020) · theses.fr (ABES) · doi:10.70675/3152adfcz4b79z46e7z88aaz12638316e209 · Cited by 1
Human factors and performance considerations of visual spatial skills in medical context tasks
Escobar, M. M. (2015) · Iowa State University Digital Repository (Iowa State University) · doi:10.31274/etd-180810-4064
Suzuki, M., & Uehira, K. (2016) · Displays · doi:10.1016/j.displa.2016.02.003
Chen, L.-C., Chu, P.-Y., & Cheng, Y.-M. (2015) · Communications in computer and information science · doi:10.1007/978-3-319-21380-4_68
The Effects of Stereoscopic Depth on Vigilance Task Performance and Cerebral Hemodynamics
Greenlee, E. T., Funke, G. J., Warm, J. S., Finomore, V. S., Patterson, R., Barnes, L. E., Vidulich, M. A., & Funke, M. E. (2014) · Proceedings of the Human Factors and Ergonomics Society Annual Meeting · doi:10.1177/1541931214581361
Suidu, S., Endo, T., & Yamamoto, M. (2016) · The Journal of The Institute of Image Information and Television Engineers · doi:10.3169/itej.70.j191
2D and 3D Educational Contents
Malik, A. S., & Amin, H. U. (2017) · Elsevier eBooks · doi:10.1016/b978-0-12-811140-6.00007-2
Hacia la configuración óptima de entornos autoestereoscópicos para desarrollo de videojuegos.
Loreto, R., Sotoca, J. M., & Chover, M. (2017)
A non-reference image area division based on deep learning
Fu, Y., & Dong, Y. (2017) · IEEE International Conference on Signal Processing, Communications and Computing (ICSPCC) · doi:10.1109/icspcc.2017.8242574
Quantification of Learning in Anatomy Using Electroencephalography: A Neuroeducational Approach
Anderson, S. (2018) · Libraries and Cultural Resources (University of Calgary) · doi:10.11575/prism/31801
3D display interfaces in e-commerce web applications: An exploratory study
Chistyakov, A., Soto-Sanfiel, M. T., Igarashi, T., Sakamoto, D., & Carrabina, J. (2018) · El Profesional de la Informacion · doi:10.3145/epi.2018.sep.15
Ghasemi, S. (2018) · TSpace (University of Toronto)
Glass-free 3D internet TV system using integral imaging
Khan, A. H., Khan, F. N., Nisa, N. E., Jannat, A., Alam, M. A., Alam, M. S., & Kim, N. (2019) · Advances in Display Technologies · doi:10.1117/12.2506703
Analyzing autostereoscopic environment configurations for the design of videogames
Sotoca, J. M., Chover, M., Remolar, I., & Loreto, R. (2019) · Multimedia Systems · doi:10.1007/s00530-019-00621-z
Dittrich, F., Dettmann, A., & Bullinger, A. C. (2019) · Mensch und Computer (MuC) · doi:10.1145/3340764.3344911
Manual Control Behavior in Stereoscopic Vision-Enhanced Depth Control Tasks
Kemna, M., Pool, D. M., Wentink, M., & Mulder, M. (2020) · AIAA SciTech Forum · doi:10.2514/6.2020-2265
Metadata
- Authors
- McIntire, J. P., Havig, P. R., & Geiselman, E. E.
- Affiliations
- United States Air Force Research Laboratory (US)
- Corresponding author
- McIntire, John P.
- ORCID
- McIntire, John P.
- Venue
- Displays
- Publisher
- Elsevier BV
- Published
- 2014-01
- Volume
- 35
- Issue
- 1
- Pages
- 18-26
- ISSN
- 0141-9382 (ISSN-L)
- OpenAlex
- W2039175966
- Cited by
- 225
- References
- 81
- Citations by year
- 2026: 9 · 2025: 14 · 2024: 15 · 2023: 11 · 2022: 27 · 2021: 19 · 2020: 24 · 2019: 24 · 2018: 22 · 2017: 20 · 2016: 13 · 2015: 13 · 2014: 14
- FWCI
- 26.00
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Displays (publishedVersion)
- Topics
- Physical Sciences › Engineering › Media Technology › Advanced Optical Imaging Technologies
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- stereoscopic display, human performance, depth perception, object identification, spatial manipulation, navigation, spatial memory, learning and training, virtual reality, human-computer interaction
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.