The acceptability and feasibility of a novel virtual reality based social skills training game for schizophrenia: Preliminary findings
Open accessAbstract
Social impairment is a core feature of schizophrenia that presents a major barrier toward recovery. Some of the psychotic symptoms are partly ameliorated by medication but the route to recovery is hampered by social impairments. Since existing social skills interventions tend to suffer from lack of availability, high-burden and low adherence, there is a dire need for an effective, alternative strategy. The present study examined the feasibility and acceptability of Multimodal Adaptive Social Intervention in Virtual Reality (MASI-VR) for improving social functioning and clinical outcomes in schizophrenia. Out of eighteen patients with schizophrenia who enrolled, seventeen participants completed the pre-treatment assessment and 10 sessions of MASI-VR, but one patient did not complete the post-treatment assessments. Therefore, the complete training plus pre- and post-treatment assessment data are available from sixteen participants. Clinical ratings of symptom severity were obtained at pre- and post-training. Retention rates were very high and training was rated as extremely satisfactory for the majority of participants. Participants exhibited a significant reduction in overall clinical symptoms, especially negative symptoms following 10 sessions of MASI-VR. These preliminary results support the feasibility and acceptability of a novel virtual reality social skills training program for individuals with schizophrenia.
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Integrity signals
Registry
Cites
Statistics
Claims the paper makes
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
The effectiveness of VR interventions may depend on the degree of immersion and interactivity.
“In contrast, the study that demonstrated non‐significant findings employed less immersive, menu‐based interactions with pre‐recorded sounds and feedback, suggesting that the effectiveness of VR interventions may depend on the degree of immersion and interactivity (Adery et al. 2018).”
From Social Functioning Interventions in Psychosis: A Systematic Review. (2025) · cites this paper as Adery et al. 2018
The Methods (MASI-VR; page unavailable) describe a non-immersive game with menu-based interactions, prerecorded speech, and feedback. The Results (Outcome measures; page unavailable) report no significant change in social functioning, but significant improvements in overall psychiatric and negative symptoms. The paper does not compare levels of immersion or interactivity, so it cannot establish that either explains the findings. (LLM, conf=0.85)
Experimental — accuracy not yet measured
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
The self-check needs the paper’s full text.
Cites
A Meta-Analysis of Controlled Research on Social Skills Training for Schizophrenia
Kurtz, M. M., & Mueser, K. T. (2008) · Journal of Consulting and Clinical Psychology · doi:10.1037/0022-006x.76.3.491 · Cited by 425 · see citing works
Craig, T. K., Rus-Calafell, M., Ward, T., Leff, J. P., Huckvale, M., Howarth, E., Emsley, R., & Garety, P. A. (2018) · The Lancet Psychiatry · doi:10.1016/s2215-0366(17)30427-3 · Cited by 403 · see citing works
Percie du Sert, O., Potvin, S., Lipp, O., Dellazizzo, L., Laurelli, M., Breton, R., Lalonde, P., Phraxayavong, K., O'Connor, K., Pelletier, J.-F., et al. (2018) · Schizophrenia Research · doi:10.1016/j.schres.2018.02.031 · Cited by 182 · see citing works
Lutgens, D., Gariepy, G., & Malla, A. (2017) · British Journal of Psychiatry · doi:10.1192/bjp.bp.116.197103 · Cited by 181 · see citing works
Bekele, E., Zheng, Z., Swanson, A., Crittendon, J., Warren, Z., & Sarkar, N. (2013) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2013.42 · Cited by 144 · see citing works
Self-citation
Flagged first, then by citations
Research works printed but not linked: 62
- Bekele E, Lahiri U, Swanson AR, Crittendon JA, Warren ZE, Sarkar N, 2013. A step towards developing adaptive robot-mediated intervention architecture (ARIA) for children with autism. IEEE Trans Neural Syst Rehabil Eng 21 (2), 289– 299. 23221831 PMC3860752
- Bekele E, Bian D, Peterman JS,, Park S, Sarkar N, 2016 Design of a Virtual Reality System for Affect Analysis in Facial Expressions (VR-SAAFE); application to schizophrenia. IEEE Trans Neural Syst Rehabil Eng pp 99). PMC6657800 27429438
- Bellack AS, Dickinson D, Morris SE, Tenhula WN, 2005 The development of a computer-assisted cognitive remediation program for patients with schizophrenia. Isr J Psychiatry Relat Sci 42 (1), 5– 14. 16134402
- Birchwood M, Smith JO, Cochrane R, Wetton S, Copestake SONJ, 1990 The social functioning scale. The development and validation of a new scale of social adjustment for use in family intervention programmes with schizophrenic patients. Br J Psychiatry 157 (6), 853– 859. 2289094
- Blair JR, Spreen O, 1989 Predicting premorbid IQ: a revision of the National Adult Reading Test. Clin Neuropsychol 3 (2), 129– 136..
- Burge J, Lane T, Link H, Qiu S, Clark VP, 2009 Discrete dynamic Bayesian network analysis of fMRI data. Human Brain Mapp 30 (1), 122– 137. PMC2888041 17990301
- Corrigan PW, Liberman RP, Engel JD, 1990 From noncompliance to collaboration in the treatment of schizophrenia. Hosp Community Psychiatry 41 (11), 1203– 1211. 1979044
- Freeman D, 2008 Studying and treating schizophrenia using virtual reality: A new paradigm. Schizophr Bull 34 (4), 605– 610. 18375568 PMC2486455
- Freeman D, Pugh K, Vorontsova N, Antley A, Slater M, 2010 Testing the continuum of delusional beliefs: An experimental study using virtual reality. J Abnorm Psychol 119 (1), 83– 92. 20141245 PMC2834573
- Freeman D, Reeve S, Robinson A, Ehlers A, Clark D, Spanlang B,, 2017 Virtual reality in the assessment, understanding, and treatment of mental health disorders. Psychol Med 47 (14), 2393– 2400. 28325167 PMC5964457
- Fusar-Poli P, Papanastasiou E, Stahl D, Rocchetti M, Carpenter W, Shergill S,, 2015 Treatments of negative symptoms in schizophrenia: meta-analysis of 168 randomized placebo-controlled trials. Schizophr. Bull 41 (4), 892– 899. 25528757 PMC4466178
- Granholm E, Harvey PD, 2018 Social Skills Training for Negative Symptoms of Schizophrenia. Schizophr Bull 44 (3), 472– 474. 29315427 PMC5890477
- Granholm E, McQuaid JR, McClure FS, Auslander LA, Perivoliotis D, Pedrelli P,, 2005 A randomized, controlled trial of cognitive behavioral social skills training for middle-aged and older outpatients with chronic schizophrenia. Am J Psychiatry 162 (3), 520– 529. 15741469
- Granholm E, Holden J, Link PC, McQuaid JR, 2014 Randomized clinical trial of cognitive behavioral social skills training for schizophrenia: Improvement in functioning and experiential negative symptoms. J Consult Clin Psychol 82 (6), 1173– 1185. 24911420 PMC4244255
- Green MF, Penn DL, Bentall R, Carpenter WT, Gaebel W, Gur RC,, 2008 Social cognition in schizophrenia: an NIMH workshop on definitions, assessment, and research opportunities. Schizophr Bull 34 (6), 1211– 1220. 18184635 PMC2632490
- Heinssen RK, Liberman RP, Kopelowicz A, 2000 Psychosocial skills training for schizophrenia: lessons from the laboratory. Schizophr Bull, 26 (1), 21– 46. 10755668
- Kandalaft MR, Didehbani N, Krawczyk DC, Allen TT, Chapman SB, 2013 Virtual reality social cognition training for young adults with high-functioning autism. J Autism Dev Disord 43 (1), 34– 44. 22570145 PMC3536992
- Ke F, Im T, 2013 Virtual-reality-based social interaction training for children with high-functioning autism. J Educ Res 106 (6), 441– 461.
- Kopelowicz A, Liberman RP, Zarate R, 2006 Recent advances in social skills training for schizophrenia. Schizophr Bull 32, S12– S23. 16885207 PMC2632540
- Lehman AF, Kreyenbuhl J, Buchanan RW, Dickerson FB, Dixon LB, Goldberg R,, 2004 The Schizophrenia Patient Outcomes Research Team (PORT): updated treatment recommendations 2003. Schizophr Bull 30 (2), 193– 217. 15279040
- Kurtz MM, Baker E, Pearlson GD, Astur RS, 2006 A virtual reality apartment as a measure of medication management skills in patients with schizophrenia: a pilot study. Schizophr Bull 33 (5), 1162– 1170. 16956984 PMC2632360
- Lam YS, Tam SF, Man DWK, Weiss PL, 2004 Evaluation of a computer-assisted 2D interactive virtual reality system in training street survival skills of people with stroke. Proc ICDVRAT V pp. 27– 32.
- Lindenmayer JP, McGurk SR, Khan A, Kaushik S, Thanju A, Hoffman L,, 2012 Improving social cognition in schizophrenia: a pilot intervention combining computerized social cognition training with cognitive remediation Schizophr Bull 39 (3), 507– 517. 23125396 PMC3627756
- Loughland CM, Williams LM, Gordon E, 2002a Visual scanpaths to positive and negative facial emotions in an outpatient schizophrenia sample. Schizophr Res 55 (1), 159– 170. 11955975
- Loughland CM, Williams LM, Gordon E, 2002b Schizophrenia and affective disorder show different visual scanning behavior for faces: a trait versus state-based distinction? Biol Psychiatry 52 (4), 338– 348. 12208641
- Matthews N, Gold BJ, Sekuler R, Park S, 2011 Gesture imitation in schizophrenia. Schizophr Bull 39 (1), 94– 101. 21765171 PMC3523902
- Mazza M, Lucci G, Pacitti F, Pino MC, Mariano M, Casacchia M,, 2010 Could schizophrenic subjects improve their social cognition abilities only with observation and imitation of social situations? Neuropsychol Rehabil 20 (5), 675– 703. 20714969
- McGeorge P, Phillips LH, Crawford JR, Garden SE, Sala SD, Milne AB,, 2001 Using virtual environments in the assessment of executive dysfunction. Presence: Teleoperators Virtual Environ 10 (4), 375– 383.
- Minassian A, Granholm E, Verney S, Perry W, 2005 Visual scanning deficits in schizophrenia and their relationship to executive functioning impairment. Schizophr Res 74 (1), 69– 79. 15694756
- Mitchell P, Parsons S, Leonard A, 2007 Using virtual environments for teaching social understanding to 6 adolescents with autistic spectrum disorders. J Autism Dev Disord 37 (3), 589– 600. 16900403
- Moore D, McGrath P, Thorpe J, 2000 Computer-aided learning for people with autism-a framework for research and development. IJIER 37 (3), 218– 228.
- Morrison G, Sharkey V, Allardyce J, Kelly RC, McCreadie RG, 2000 Nithsdale schizophrenia surveys 21: a longitudinal study of National Adult Reading Test stability. Psychol Med 30 (3), 717– 720. 10883725
- Mühlberger A, Herrmann MJ, Wiedemann G, Ellgring H, Pauli P, 2001 Repeated exposure of flight phobics to flights in virtual reality. Behav Res Ther 39 (9), 1033– 1050. 11520010
- Nakamura J, Csikszentmihalyi M, 2002 The concept of flow, in: Snyder CR, Lopez SJ (Eds.), Handbook of Positive Psychology. Oxford University Press, New York, pp. 89– 105.
- Nummenmaa L, Calder AJ, 2009 Neural mechanisms of social attention. Trends Cogn Sci 13 (3), 135– 143. 19223221
- O’Carroll R, Walker M, Dunan J, Murray C, Blackwood D, Ebmeier KP,, 1992 Selecting controls for schizophrenia research studies: The use of the national adult reading test (NART) is a measure of pre-morbid ability. Schizophr Res 8 (2), 137– 141. 1457392
- Oldfield RC, 1971 The assessment and analysis of handedness: the Edinburgh inventory. Neuropsychologia 9 (1), 97– 113. 5146491
- Overall JE, Gorham DR, 1962 The brief psychiatric rating scale. Psychological Reports 10 (3), 799– 812.
- Park S, Matthews NL, Gibson C, 2008 Imitation, simulation, and schizophrenia. Schizophr Bull 34 (4), 698– 707. 18499703 PMC2632442
- Park KM, Ku J, Choi SH, Jang HJ, Park JY, Kim,, 2011 A virtual reality application in role-plays of social skills training for schizophrenia: a randomized, controlled trial. Psychiatry Res 189 (2), 166– 172. 21529970
- Parsons S, Mitchell P, Leonard A, 2004 The use and understanding of virtual environments by adolescents with autistic spectrum disorders. J Autism Dev Disord 34 (4), 449– 466. 15449520
- Penn DL, Roberts DL, Combs D, Sterne A, 2007 Best practices: the development of the social cognition and interaction training program for schizophrenia spectrum disorders. Psychiatr Serv, 58 (4), 449– 451 17412842
- Pfammatter M, Junghan UM, Brenner HD, 2006 Efficacy of psychological therapy in schizophrenia: conclusions from meta-analyses. Schizophr Bull, 32, S64– S80. 16905634 PMC2632545
- Pot-Kolder R, Veling W, Geraets C, van der Gaag M, 2016 Effect of virtual reality exposure therapy on social participation in people with a psychotic disorder (VRETp): study protocol for a randomized controlled trial. Trials 17 (25). PMC4712473 26762123
- Remington G, Foussias G, Fervaha G, Agid O, Takeuchi H, Lee J,, 2016 Treating negative symptoms in schizophrenia: an update. Curr Treat Options Psychiatry 3 (2), 133– 150.. 27376016 PMC4908169
- Riva G, 2002 Virtual reality for health care: the status of research. Cyberpsychol Behav 5 (3), 219– 225. 12123244
- Rus-Calafell M, Garety P, Sason E, Craig TJK, Valmaggia LR, 2018 Virtual reality in the assessment and treatment of psychosis: a systematic review of its utility, acceptability and effectiveness. Psychol Med 48 (3), 362– 391. 28735593
- Rus-Calafell M, Gutiérrez-Maldonado J, Ribas-Sabaté J, 2014 A virtual reality-integrated program for improving social skills in patients with schizophrenia: a pilot study. J Behav Ther Exp Psychiatry 45 (1), 81– 89. 24063993
- Russell TA, Green MJ, Simpson I, Coltheart M, 2008. Remediation of facial emotion perception in schizophrenia: concomitant changes in visual attention. Schizophr Res 103 (1), 248– 256. 10.1016/j.schres.2008.04.033. 18565733 · DOI
- Spence SH, 2003 Social skills training with children and young people: Theory, evidence and practice. Child Adolesc Ment Health 8 (2), 84– 96. 32797550
- Standen PJ, Brown DJ, 2005 Virtual reality in the rehabilitation of people with intellectual disabilities. Cyberpsychol Behav 8 (3), 272– 282. 15971976
- Strickland D, 1997 Virtual reality for the treatment of autism. Stud Health Technol Inform 44, 81– 86. 10184809
- Swartz RJ, Costa AL, Beyer BK, Reagan R, Kallick B, 2010 Thinking-Based Learning: Promoting Quality Student Achievement in the 21st Century. Teachers College Press, New York.
- Swartz MS, Perkins DO, Stroup TS, Davis SM, Capuano G, Rosenheck RA,, 2007 Effects of antipsychotic medications on psychosocial functioning in patients with chronic schizophrenia: findings from the NIMH CATIE study. Am J Psychiatry 164 (3), 428– 436. 17329467
- Tartaro A, Cassell J, 2007 Using virtual peer technology as an intervention for children with autism, in: Lazar J, (Ed.) Towards Universal Usability: Designing Computer Interfaces for Diverse User Populations. John Wiley & Sons, Ltd., New York, pp. 231– 262.
- Tsang MM, Man DW, 2013 A virtual reality-based vocational training system (VRVTS) for people with schizophrenia in vocational rehabilitation. Schizophr Res, 144 (1–3), 51– 62. 23356951
- Turner DT, McGlanaghy E, Cuijpers P, van der Gaag M, Karyotaki E, MacBeth A, 2018 A Meta-analysis of social skills training and related interventions for psychosis. Schizophr Bull 44 (3), 475– 491. 29140460 PMC5890475
- Valmaggia LR, Freeman D, Green C, Garety P, Swapp D, Antley A,, 2007 Virtual reality and paranoid ideations in people with an ‘at-risk mental state’for psychosis. Br J Psychiatry Suppl 191 (51), s63– s68. 18055940
- Valmaggia L, 2017 The use of virtual reality in psychosis research and treatment. World Psychiatry 16 (3), 246– 247. 28941114 PMC5608845
- Veling W, Pot-Kolder R, Counotte J, van Os J, van der Gaag M, 2016 Environmental social stress, paranoia and psychosis liability: a virtual reality study. Schizophr Bull 42 (6), 1363– 1371. 27038469 PMC5049523
- Yip BC, Man DW, 2013 Virtual reality-based prospective memory training program for people with acquired brain injury. NeuroRehabilitation 32 (1), 103– 115. 23422463
- Zhang L, Abreu BC, Seale GS, Masel B, Christiansen CH, Ottenbacher KJ, 2003 A virtual reality environment for evaluation of a daily living skill in brain injury rehabilitation: reliability and validity. Arch Phys Med Rehabil 84 (8), 1118– 1124. 12917848
Cited by
Sorted by citations
Virtual reality in the diagnostic and therapy for mental disorders: A systematic review
Wiebe, A., Kannen, K., Selaskowski, B., Mehren, A., Thöne, A.-K., Pramme, L., Blumenthal, N., Li, M., Asché, L., Jonas, S., et al. (2022) · Clinical Psychology Review · doi:10.1016/j.cpr.2022.102213 · Cited by 223 · see citing works
The efficacy of virtual reality in the treatment of binge‐purging eating disorders: A meta‐analysis
Low, T. L., Ho, R., Ho, C., & Tam, W. (2021) · European Eating Disorders Review · doi:10.1002/erv.2804 · Cited by 49 · see citing works
Social Functioning Interventions in Psychosis: A Systematic Review.
Vinu, M., & Georgiades, A. (2025) · Clinical Psychology & Psychotherapy · doi:10.1002/cpp.70090 · Cited by 9 · see citing works
Hoşgelen, E. I., Kartelli, F., Berger, M., Erinç, S., Yerlikaya, D., Özbek, Y., Yener, G., Akdede, B. B., & Alptekin, K. (2022) · Turkish Journal of Psychiatry · doi:10.5080/u27046 · Cited by 3 · see citing works
- Authors
- Adery, L. H., Ichinose, M., Torregrossa, L. J., Wade, J., Nichols, H., Bekele, E., Bian, D., Gizdic, A., Granholm, E., Sarkar, N., & Park, S.
- Affiliations
- Vanderbilt University (US)
- University of California San Diego (US)
- Corresponding author
- Park, Sohee
- ORCID
- Venue
- Psychiatry Research
- Publisher
- Elsevier BV
- Published
- 2018-12
- Volume
- 270
- Pages
- 496-502
- ISSN
- 0165-1781 (ISSN-L)
- PMC
- PMC6314809
- OpenAlex
- W2898057522
- Cited by
- 80
- References
- 5
- Citations by year
- 2026: 2 · 2025: 6 · 2024: 7 · 2023: 28 · 2022: 11 · 2021: 12 · 2020: 11 · 2019: 3
- FWCI
- 5.12
- Type
- journal article
- Language
- en
- Open access
- green
- www.ncbi.nlm.nih.gov
- Locations
- Psychiatry Research (publishedVersion)
- PubMed (publishedVersion)
- Europe PMC (PubMed Central) (acceptedVersion)
- PubMed Central (acceptedVersion)
- Funders
- NARSAD (MH106748)
- Topics
- Health Sciences › Medicine › Psychiatry and Mental health › Schizophrenia research and treatment
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Life Sciences › Neuroscience › Cognitive Neuroscience › Autism Spectrum Disorder Research
- Keywords
- schizophrenia, social skills training, virtual reality, social dysfunction, negative symptoms, feasibility, acceptability, symptom severity, social functioning
- MeSH terms
- Games, Recreational, Virtual Reality, Adult, Feasibility Studies, Female, Humans, Male, Middle Aged, Patient Acceptance of Health Care, Psychotic Disorders, Schizophrenia, Schizophrenic Psychology, Social Adjustment, Patient Satisfaction, Social Skills
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review