Navigating buildings in "desk-top" virtual environments: Experimental investigations using extended navigational experience.
Abstract
Participants learned the layout of large-scale buildings through extended navigational experience, using desk-top (i.e., nonimmersive) virtual environments (VEs). Experiment 1 recreated a study performed in a real building (P. W. Thorndyke & B. Hayes-Roth, 1982). After overcoming initial disorientation, participants ultimately developed near-perfect routefinding abilities. Their ability to judge directions and relative distances was similar to that found with the real building. Two further experiments investigated the effect of localized landmarks. Colored patterns had no effect on participants' route-finding accuracy. However, participants were more accurate in their route finding when familiar objects were used as landmarks than when no landmarks were used. The implications of the findings for the design of VEs are discussed. Virtual environment (VE) systems are being
Cites (2)
- The Development of Spatial Representations of Large-Scale EnvironmentsSiegel, Alexander W., White, Sheldon H. · 1975 · Advances in Child Development and Behavior
- The role of environmental features in route-learning: Two exploratory studies of way-findingHeft, Harry · 1979 · Environmental Psychology and Nonverbal Behavior
Cited by (14)
- The human hippocampus and spatial and episodic memoryBurgess, Neil, Maguire, Eleanor A, O'Keefe, John · 2002 · Neuron
- Spatial knowledge acquisition from maps and from navigation in real and virtual environmentsRichardson, Anthony E., Montello, Daniel R., Hegarty, Mary · 1999 · Memory & Cognition
- NavigationMontello, Daniel R. · 2005 · The Cambridge Handbook of Visuospatial Thinking
- Searching for Experiences: The Web-Based Virtual Tour in Tourism MarketingCho, Yong-Hyun, Wang, Youcheng, Fesenmaier, Daniel R. · 2002 · Journal of Travel & Tourism Marketing
- Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performanceCoutrot, Antoine, Schmidt, Sophie, Coutrot, Lena, Pittman, Jessica, Hong, Lynn, Wiener, Jan M., Hölscher, Christoph, Dalton, Ruth C., Hornberger, Michael, Spiers, Hugo J. · 2019 · PLOS ONE
How to cite
Cite CoChat for the checks on this page, and the paper for its own findings.
- This page
- CoChat. (2026). Citation check: Navigating buildings in "desk-top" virtual environments: Experimental investigations using extended navigational experience. https://app.cochat.ai/papers/10.1037//1076-898x.3.2.143
- The paper
- Ruddle, R. A., Payne, S. J., & Jones, D. M. (1997). Navigating buildings in "desk-top" virtual environments: Experimental investigations using extended navigational experience. Journal of Experimental Psychology: Applied. https://doi.org/10.1037//1076-898x.3.2.143
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.