Cited by 469Simulation Techniques and ApplicationsMulti-Agent Systems and NegotiationModeling and Simulation Systems

Everything you need to know about agent-based modelling and simulation

Macal, C M·2016·Journal of Simulation

Abstract

This paper addresses the background and current state of the field of agent-based modelling and simulation (ABMS). It revisits the issue of ABMS represents as a new development, considering the extremes of being an overhyped fad, doomed to disappear, or a revolutionary development, shifting fundamental paradigms of how research is conducted. This paper identifies key ABMS resources, publications, and communities. It also proposes several complementary definitions for ABMS, based on practice, intended to establish a common vocabulary for understanding ABMS, which seems to be lacking. It concludes by suggesting research challenges for ABMS to advance and realize its potential in the coming years.

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Crossref · 10.1057/jos.2016.7

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  • A continuous flow of data representing the changing characteristics of the objects is a relevant feature of the software architecture for Virtual and Augmented Reality distributed systems that is especially important for the Digital Twin concept.

    “• A continuous flow of data representing the changing characteristics of the objects;”
  • A continuous tracking of the physical and logical objects in order to locate or relate them in space and time is a relevant feature of the software architecture for Virtual and Augmented Reality distributed systems that is especially important for the Digital Twin concept.

    “• A continuous tracking of the physical and logical objects in order to locate or relate them in space and time;”
  • Models of behavior representation for physical objects and reasoning about events and modifications to the context is a relevant feature of the software architecture for Virtual and Augmented Reality distributed systems that is especially important for the Digital Twin concept.

    “• Models of behavior representation for physical objects and reasoning about events and modifications to the context; and”
  • The representation and the alignment to physical constraints of the physical world is a relevant feature of the software architecture for Virtual and Augmented Reality distributed systems that is especially important for the Digital Twin concept.

    “• The representation and the alignment to physical constraints of the physical world.”

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References 124 · Cited by 469

Authors
Macal, C. M.
Affiliations
Argonne National Laboratory (US)
Corresponding author
Macal, C M
Venue
Journal of Simulation
Published
2016-05
Volume
10
Issue
2
Pages
144-156
ISSN
  • 1747-7778 (ISSN-L)
  • 1747-7786
OpenAlex
W2363930778
Cited by
469
References
124
Citations by year
2026: 29 · 2025: 52 · 2024: 54 · 2023: 50 · 2022: 58 · 2021: 54 · 2020: 55 · 2019: 45 · 2018: 36 · 2017: 32 · 2016: 4
FWCI
42.70
Type
journal article
Language
en
Open access
closed
Locations
  • Journal of Simulation (publishedVersion)
  • RePEc: Research Papers in Economics (submittedVersion)
Topics
  • Social Sciences › Decision Sciences › Management Science and Operations Research › Simulation Techniques and Applications
  • Physical Sciences › Computer Science › Artificial Intelligence › Multi-Agent Systems and Negotiation
  • Physical Sciences › Computer Science › Computational Theory and Mathematics › Modeling and Simulation Systems
Keywords
state of the discipline

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