Cited by 2Reinforcement Learning in RoboticsRobot Manipulation and Learning3D Shape Modeling and Analysis

Untying cable by combining 3D deep neural network with deep reinforcement learning

Fan, Zheming, Shao, Wanpeng, Hayashi, Toyohiro, Ohashi, Takeshi·2023·Advanced Robotics

Abstract

In this study, we propose a framework to solve the cable traction problem where many cables are needed, such as in factories, schools, etc. Our framework is divided into three stages: First, we use SegNet to recognize the cable in the image, build a 3D voxel model by 3D-VAE-GAN, and transform the voxel model to a 3D particle model in Unity3D by the Position-Based Dynamics method. Second, features learned by a 3D deep neural network (PointNet++) from the 3D model are fed into a deep reinforcement learning (RL) network (DQN) to get a series of actions to untie the 3D cable model in Unity3D. Finally, we input the action sequence to the robot arm to untie the cable in the real world. Experimental results show that compared with traditional methods, our method has successfully applied artificial intelligence algorithms to help the computer learn how to untie knotted cables by itself in the virtual world. The untying operations learned in the virtual world can be also used to untie the cable in the real world.

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Registry

Crossref · 10.1080/01691864.2022.2126729

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12 of 12 references verified0 citation errors · 0 not checkable

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  • Fan et al. used DRL algorithm Deep Q-learning (DQN) that takes embedded states as input and discretised grasping points and moving directions as action, and they achieved a 54% success rate on single-arm knot untying knots on a table.

    “Fan et al. (2022) [43] use DRL algorithm Deep Q-learning (DQN) [126] that takes embedded states as input and discretised grasping points and moving directions as action. They achieve a 54% success rate on single-arm knot untying knots on a table.”

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Authors
Fan, Z., Shao, W., Hayashi, T., & Ohashi, T.
Affiliations
Kyushu Institute of Technology (JP)
Corresponding author
Fan, Zheming
Venue
Advanced Robotics
Published
2022-09-26
Volume
37
Issue
5
Pages
380-394
ISSN
  • 0169-1864 (ISSN-L)
  • 1568-5535
OpenAlex
W4297092688
Cited by
2
References
12
Citations by year
2023: 1 · 2022: 1
FWCI
0.16
Type
journal article
Language
en
Open access
closed
Locations
Advanced Robotics (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
  • Physical Sciences › Engineering › Computational Mechanics › 3D Shape Modeling and Analysis
Keywords
SegNet, 3D voxel model, PointNet, deep reinforcement learning, deep Q-network, position-based dynamics, Unity game engine, robotic arm control, sim-to-real transfer

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