The DOI matches its Crossref record.
Users as Currency: Technology and Marketing Trials as Naturalistic Environments
Abstract
Le choix de developper tel ou tel service multimedia interactif a domicile repose sur des epreuves de selection: selection de la technologie et selection de la methode de marketing. L'auteur presente les caracteristiques fondamentales de ces essais et decrit un cas reel (Cambridge Interactive Television)
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Other included studies used semi-naturalistic environments where a home environment is replicated in the labs.
“Other studies used semi-naturalistic environments [86] where a home-environment are replicated in the labs”
From Wearable sensors and machine learning in post-stroke rehabilitation assessment: A systematic review (2022) · cites this paper as [86]
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INTERMEDIARIES, USERS AND SOCIAL LEARNING IN TECHNOLOGICAL INNOVATION
Stewart, J., & Hyysalo, S. (2008) · International Journal of Innovation Management · doi:10.1142/s1363919608002035 · Cited by 344
“Images of users and customers become “currency” that is proffered and sold to establish and contest business cases (Nicoll, 2000).”
BackgroundWearable sensors and machine learning in post-stroke rehabilitation assessment: A systematic review
Boukhennoufa, I., Zhai, X., Utti, V., Jackson, J., & McDonald-Maier, K. D. (2022) · Biomedical Signal Processing and Control · doi:10.1016/j.bspc.2021.103197 · Cited by 180
“Other studies used semi-naturalistic environments [86] where a home-environment are replicated in the labs e.”
BackgroundThe Wrong Trousers? Beyond the Design Fallacy: Social Learning and the User
Stewart, J., & Williams, R. (2005) · Edward Elgar Publishing eBooks · doi:10.4337/9781845426743.00017 · Cited by 149
“Many of these considerations tended to mandate in favour of live digital experiments and trials – which would allow experimentation around the acceptance and utility of a product in relatively naturalistic settings (Nicoll 2000).”
BackgroundWere Producers and Audiences Ever Separate? Conceptualizing Media Production as Social Situation
Ross, P. (2012) · Television & New Media · doi:10.1177/1527476412454686 · Cited by 48
“See Hennion (1989) and Nicoll (2000).”
Is there an expertise of production? The case of new media producers
Ross, P. (2010) · New Media & Society · doi:10.1177/1461444810385393 · Cited by 20
“…in the everyday activities of producers, whether of media (cf. Allor, 1996; Dornfeld, 1998; Gans, 1957; McQuail, 1987) or technology (cf. Akrich, 1995; Bardini and Horvath, 1995; Nicoll, 2000; Oudshoorn et al., 2004; Schot and de la Bruheze, 2003; Williams et al., 2005; Woolgar, 1991).”
BackgroundProblematizing the user in user-centered production: A new media lab meets its audiences
Ross, P. (2010) · Social Studies of Science · doi:10.1177/0306312710385851 · Cited by 13
“This is broadly in line with the notion that users are but a hypothesis (Akrich, 1992) and a currency exchanged between designers (Nicoll, 2000).”
BackgroundInfluentialDelivering Design: Performance and Materiality in Professional Interaction Design
Goodman, E. S. (2013) · ProQuest Demo Repository · Cited by 12
Coordination entre production et réception :
Ross, P. (2013) · Tic & société · doi:10.4000/ticetsociete.1282 · Cited by 6
“…comme moyen privilégié de coordonner les acteurs (Bardini, 2000; Hennion, 1989), particulièrement aux stades précoces de la conception (Ross, 2011a; Nicoll, 2000), où l’on cherche d’abord et avant tout à établir la viabilité d’un projet, c’est-à-dire la probabilité que celui-ci résonne auprès…”
What is DIstinctive about Mediation? Experience and Expertise in Media
Ross, P. (2012) · Sociology Compass · doi:10.1111/j.1751-9020.2012.00488.x · Cited by 4
Digital Revolution Tamed in the Recording Industry
Sun, H. (2018) · Springer eBooks · doi:10.1007/978-3-319-93022-0_8
(2020) · The MIT Press eBooks · doi:10.7551/mitpress/12453.003.0013
Metadata
- Authors
- Nicoll, D. W.
- Corresponding author
- Nicoll, Derek William
- Venue
- The Information Society
- Publisher
- Informa UK Limited
- Published
- 2000-10
- Volume
- 16
- Issue
- 4
- Pages
- 303-310
- ISSN
- 0197-2243 (ISSN-L)
- 1087-6537
- OpenAlex
- W2170729800
- Cited by
- 11
- References
- 0
- Citations by year
- 2021: 1 · 2020: 1 · 2018: 1 · 2013: 2 · 2012: 2
- FWCI
- 0.00
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- The Information Society (publishedVersion)
- Topics
- Physical Sciences › Engineering › Media Technology › Multimedia Communication and Technology
- Social Sciences › Communication › Media and Digital Communication
- Social Sciences › Business, Management and Accounting › Marketing › Marketing and Advertising Strategies
- Keywords
- user testing, naturalistic settings, interactive television, technology selection, service development
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