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Cited by 663

The DOI matches its Crossref record; 41 of the 41 references it cites were found in a registry or an index.

Hearing Ordinary Voices: Cultural Studies, Vernacular Creativity and Digital Storytelling

Open access
Burgess, Jean·2006·Continuum

Abstract

Everyday or amateur cultural and media production has long been a site of both optimism and contestation for cultural studies, but there is now more justification than ever to focus on it. On the o...

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Crossref · 10.1080/10304310600641737

Cites

41 of 41 references verified0 citation errors · 0 not checkable

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Citations

Cites

Show all 41 references

Research works printed but not linked: 19

  1. Atton , C. 2001 . The mundane and its reproduction in alternative media . Journal of Mundane Behavior , 3 ( no. 1 ) n.p
  2. Banks , J. 2002 . “ Gamers as co-creators: enlisting the virtual audience—a report from the net face ” . In Mobilising the Audience , Edited by: Balnaves , M. , O'Regan , T. and Sternberg , J. Brisbane : University of Queensland Press .
  3. Bowman , S. and Willis , C. 2003 . WeMedia: How Audiences are Shaping the Future of News and Information , Reston, VA : The Media Center at the American Press Institute .
  4. 10.4135/9781849209267 · doi:10.4135/9781849209267
  5. De Certeau , M. 1997 . Culture in the Plural , Minneapolis : University of Minnesota Press . trans. T. Conley
  6. 10.1080/0958517032000135265 · doi:10.1080/0958517032000135265
  7. Grossberg , L. 1992 . Is there a fan in the house? The affective sensibility of fandom’, in The Adoring Audience: Fan Culture and Popular Media , Edited by: Lewis , L. A. 50 – 65 . London : Routledge .
  8. Hartley , J. 1999 . Uses of Television , London : Routledge .
  9. Herz , J. C. 2002 . “ Multi-player worlds online ” . In Game On , Edited by: King , L. London : Laurence King .
  10. 10.7551/mitpress/5930.003.0021 · doi:10.7551/mitpress/5930.003.0021
  11. Kellner , D. 1997 . Critical theory and cultural studies: the missed articulation’, in Cultural Methodologies , Edited by: McGuigan , J. 12 – 41 . London : Sage .
  12. Leadbeater , C. and Miller , P. 2004 . The Pro-Am Revolution: How Enthusiasts are Changing Our Economy and Society , London : Demos .
  13. 10.1177/1367549405057827 · doi:10.1177/1367549405057827
  14. McLaughlin , T. 1996 . Street Smarts and Critical Theory: Listening to the Vernacular , Madison : University of Wisconsin Press . · doi:10.2307/jj.36105959
  15. 10.1080/1030431032000180978 · doi:10.1080/1030431032000180978
  16. Nielsen P. 2005 . “ Digital storytelling as life writing ” . Brisbane Australia : Queensland University of Technology . Paper presented at the Speculation and Innovation (SPIN) conference
  17. Notley , T. and Tacchi , J. 2005 . Online youth networks: researching the experiences of “peripheral” young people in using new media tools for creative participation and representation . 3CMedia: Journal of Community, Citizen's and Third Sector Media , : 73 – 81 .
  18. Philo , G. and Miller , D. 2001 . “ Cultural compliance: media/cultural studies and social science ” . In Market Killing: What the Free Market Does and What Social Science Can Do About it Edited by: Philo , G. , Miller , D. and Harlow , Pearson . 3 – 78 .
  19. 10.1080/0739318042000212729 · doi:10.1080/0739318042000212729

Metadata

Authors
Burgess, J.
Venue
Continuum
Published
2006-06
Volume
20
Issue
2
Pages
201-214
ISSN
  • 1030-4312 (ISSN-L)
  • 1469-3666
OpenAlex
W1988511601
Cited by
663
References
41
FWCI
25.66
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Hearing Ordinary Voices: Cultural Studies, Vernacular Creativity and Digital Storytelling. https://app.cochat.ai/papers/10.1080/10304310600641737
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Burgess, J. (2006). Hearing Ordinary Voices: Cultural Studies, Vernacular Creativity and Digital Storytelling. Continuum. https://doi.org/10.1080/10304310600641737

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

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