Is Playing Exergames Really Exercising? A Meta-Analysis of Energy Expenditure in Active Video Games
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Items 201–300 of 431
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- An assistive tool for monitoring physical activities in older adultsPierangelo Dell’Acqua, Leonie Verheijden Klompstra, Tiny Jaarsma, Ali Samini · 2013 · SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health/IEEE International Conference on Serious Games and Applications for Health
- Development of a Teen-Focused ExergameDebbe I. Thompson, Dora Cantu, Madhur Rajendran, Mayur Rajendran, Tanay Bhargava, Yuting Zhang, Cheng Chen, Yan Liu, Zhigang Deng · 2016 · Games for Health Journal
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- LABORATÓRIO DE EXERGAMES: UM ESPAÇO COMPLEMENTAR PARA AS AULAS DE EDUCAÇÃO FÍSICAMateus David Finco, Eliseo Berní Reategui, Milton Antônio Zaro · 2015 · Movimento (Porto Alegre)
- Physiological Responses During Multiplay Exergaming in Young Adult Males are Game-DependentStephen McGuire, Mark E. T. Willems · 2015 · Journal of Human Kinetics
- Energy System Contributions and Physical Activity in Specific Age Groups during ExergamesSeung-Bo Park, Min-Jun Kim, Eunseok Lee, Doowon Lee, Seong Jun Son, Junggi Hong, Woo‐Hwi Yang · 2020 · International Journal of Environmental Research and Public Health
- BrainQuestStuart Iain Gray, Judy Robertson, Gnanathusharan Rajendran · 2015 · ACM International Conference on Interaction Design and Children (IDC)
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- Social Exergames in Health and Wellness: A Systematic Review of Trends, Effectiveness, Challenges, and Directions for Future ResearchGerry Chan, Bilikis Banire, Sussan Anukem, Masud Imran, Suraj Meena, Chukwuemeka Nwagu, Oladapo Oyebode, Alaa Alslaity, Ali Arya, Rita Orji · 2024 · International Journal of Human-Computer Interaction
- HCI, Disability and Sport: A Literature ReviewLukas Strobel, Kathrin Gerling · 2025 · ACM Transactions on Computer-Human Interaction
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- Effects of active video games on physical activity among overweight and obese college students: a systematic reviewYue Zhao, Kim Geok Soh, Hazizi Abu Saad, Chunqing Liu, Cong Ding · 2024 · Frontiers in Public Health
- Time Spent in MVPA during Exergaming with Xbox Kinect in Sedentary College StudentsChie Yang, Zachary Wickert, Samantha Roedel, Alexandria Berg, Alex Rothbauer, Marquell J. Johnson, Donald L. Bredle · 2014 · International journal of exercise science
- Pilot project: Physiologic responses to a high‐intensity active video game with COPD patients–Tools for home rehabilitationAndrée-Anne A. Parent, Vincent Gosselin Boucher, Marilyn Houle-Péloquin, Claude Poirier, Alain Steve Comtois · 2018 · The Clinical Respiratory Journal
- Mobile Exergaming in Adolescents’ Everyday Life—Contextual Design of Where, When, with Whom, and How: The SmartLife CaseAyla F. Schwarz, Ann DeSmet, Greet Cardon, SEBASTIEN F. M. CHASTIN, Rúben Costa, António Grilo, Josué Ferri, Jorge Doménech, Jeroen Stragier · 2018 · International Journal of Environmental Research and Public Health
- A Qualitative Examination of Exergame Motivations in GeocachingWhitney R. Garney, Audrey Young, Kenneth R. McLeroy, Monica L. Wendel, Eric Schudiske · 2015 · Games for Health Journal
- Active video games and weight management in overweight children and adolescents—systematic review and meta-analysisM Bourke, Lesley Patterson, F Di Nardo, Paula Jane Whittaker, Arpana Verma · 2023 · Journal of Public Health
- Energy Expenditure Validation of an Exergame Platform: Ring Fit Adventure Use in Adults with Overweight and ObesityPaulina B. Moreno Carbajal, Norma E. Corrales Camargo, Roberto Espinoza-Gutiérrez, Juan J. Calleja-Núñez, Bryan Montero Herrera, Jonathan Cerna, Jorge Alberto Aburto Corona · 2024 · Games for Health Journal
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- PEMOCS: effects of a concept-guided, PErsonalized, MOtor-Cognitive exergame training on cognitive functions and gait in chronic Stroke—a randomized, controlled trialSimone K. Huber, Ruud H. Knols, Jeremia P. O. Held, Martina Betschart, Shirley Ann Gartmann, Natascha Nauer, Eling Douwe de Bruin · 2025 · Frontiers in Aging Neuroscience
- The advantages and limitations of digital games in children's health promotionHeidi Parisod, Minna Elisabeth Aromaa, Lotta Kauhanen, Kai Kristian Kimppa, Camilla Laaksonen, Ville Leppänen, Anni Pakarinen, Jouni Smed, Sanna Salanterä · 2014 · Finnish Journal of eHealth and eWelfare
- Correlates of Active Videogame Use in ChildrenKristin L. Schneider, Jocelyn Smith Carter, Cynthia Putnam, Jacey Keeney, Draycen D. DeCator, Daniel Kern, Laura Aylward · 2018 · Games for Health Journal
- Can Gaming Get You Fit?Jonathan Berg, Alf Inge Wang, Stian Lydersen, Trine Tegdan Moholdt · 2020 · Frontiers in Physiology
- Active Video Games and Physical Activity in overweight children and adolescentsJoão Carmo, Ricardo Gonçalves, Rui Batalau, António Labisa Palmeira · 2013 · SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health/IEEE International Conference on Serious Games and Applications for Health
- Is the Energy Expenditure Provided by Exergames Valid?Ricardo Borges Viana, Paulo Gentil, Marília Santos Andrade, Rodrigo Luiz Vancini, Claudio André Barbosa de Lira · 2019 · International Journal of Sports Medicine
- Making a digital game active: Examining the responses of students to the adapted active versionMehmet İnan, Fatih Dervent · 2016 · Pegem Journal of Education and Instruction
- Exergaming for dementia and mild cognitive impairmentAlexandra Voinescu, Themis Papaioannou, Karin Petrini, Danaë Stanton Fraser · 2021 · Cochrane Database of Systematic Reviews
- Effects of home‐based exergaming on cardio‐metabolic and cognitive health in physically inactive individualsAndreas Melmer, Anna Lisa Martin‐Niedecken, Wanda Wehrli, Patrick Lüchinger, Yanick Riederer, Sam N. Scott, Jordan Pickles, Stephan Niedecken, David Flagmeier, Stephan Villiger et al. · 2024 · Diabetes Obesity and Metabolism
- Exergaming and physical education: A qualitative examination from the teachers' perspectivesDwayne P. Sheehan, Larry Katz, Brian J. Kooiman · 2015
- Rift Racers - Effect of Balancing and Competition on Exertion, Enjoyment, and Motivation in an Immersive ExergameBurkhard Claus Wünsche, Michael Abernethy, Sylwia Hyniewska, Zhang Luo, Roshan Prakash Pawar, Sheng Cao, Christopher Brock, Alex Shaw, Christof Lutteroth · 2021 · International Conference on Image and Vision Computing New Zealand (IVCNZ)
- Acute Effects of Heart Rate-Controlled Exergaming on Vascular Function in Young AdultsEva Kircher, Sascha Ketelhut, Kerstin Ketelhut, Lisa Röglin, Anna Lisa Martin-Niedecken, Kuno Hottenrott, Reinhard G. Ketelhut · 2022 · Games for Health Journal
- Acute Effects of Heart Rate-Controlled Exergaming on Vascular Function in Young AdultsEva Kircher, Sascha Ketelhut, Kerstin Ketelhut, Lisa Röglin, Anna Lisa Martin‐Niedecken, Kuno Hottenrott, Reinhard G. Ketelhut · 2022
- Applied Entertainment: Positive Uses of Entertainment MediaJeffrey H. Goldstein · 2016 · Springer eBooks
- Personalized Adaptive Control of Training Load in Exergames from a Sport-Scientific PerspectiveKatrin Hoffmann, Josef Wiemeyer, Sandro Hardy, Stefan Peter Göbel · 2014 · Lecture notes in computer science
- Exergame Experience of Young and Old Individuals Under Different Difficulty Adjustment MethodsOral Kaplan, Goshiro Yamamoto, Takafumi Taketomi, Alexander Plopski, Christian Sandor, Hirokazu Kato · 2018 · Computers
- Use of commercial video games to improve postural balance in patients with multiple sclerosis:a systematic review and meta-analysis of randomised controlled clinical trialsM. Parra-Moreno, Juan J. Rodríguez-Juan, Juan Diego Ruiz-Cárdenas · 2019 · Neurología (English Edition)
- Cross-Domain Gesture Sequence Recognition for Two-Player Exergames using COTS mmWave RadarAhsan Jamal Akbar, Zhiyao Sheng, Qian Zhang, Dong Wang · 2023 · Proceedings of the ACM on Human-Computer Interaction
- A 3-month school-based exergaming intervention increases students’ physical self-concept: a randomized controlled trialLisa Röglin, Oliver Stoll, S. Ketelhut, A. Martin-Niedecken, K. Ketelhut · 2024 · German Journal of Exercise and Sport Research
- Physical and motivational effects of Exergames in healthy adults—A scoping reviewKatrin Hoffmann, Josef Wiemeyer, Anna Lisa Martin‐Niedecken · 2025 · PLoS ONE
- Exercise health belief related to “Fit-Fun” exergame play interest, anxiety, practicing attitude, and exergaming performanceJon‐Chao Hong, Wei‐Chen Hung · 2023 · Entertainment Computing
- Using virtual agents to increase physical activity in young children with the virtual fitness buddy ecosystem: Study protocol for a cluster randomized trialLindsay Hahn, Michael D. Schmidt, Stephen L. Rathbun, Kyle Johnsen, James J. Annesi, Sun Joo Ahn · 2020 · Contemporary Clinical Trials
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- Pushing without breaking: Nudging exergame players while maintaining immersionAdrian L. Jessup Schneider, T.C. Nicholas Graham · 2015 · IEEE Games, Entertainment, Media Conference (GEM)
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- Edutainment in Sport and HealthJosef Wiemeyer, Lars L. Tremper · 2016 · Springer eBooks
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- Are Conventional Combined Training Interventions and Exergames Two Facets of the Same Coin to Improve Brain and Cognition in Healthy Older Adults? Data-Based ViewpointJean-Jacques Temprado, Marta Maria Torre · 2022 · JMIR Serious Games
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- Factors That Influence Young Adults’ Preferences for Virtual Reality Exergames in a Weight Control Setting: Qualitative StudyYanya Chen, Lina Guan, Weixin Wu, Ye Liang, Yan He, Xiaofen Zheng, Sicun Li, Bingsheng Guan, Wai‐Kit Ming · 2024 · Journal of Medical Internet Research
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