Peng, Wei
Michigan State University
12 papers on CoChatORCID 0000-0003-1576-4532
Most cited papers
- Verified
Loneliness as the cause and the effect of problematic Internet use: The relationship between Internet use and psychological well-being
Kim, J., LaRose, R., & Peng, W. (2009) · CyberPsychology & Behavior
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 781
- Verified
A qualitative study of user perceptions of mobile health apps
Peng, W., Kanthawala, S., Yuan, S., & Hussain, S. A. (2016) · BMC Public Health
Mobile Health and mHealth ApplicationsHealth, Technology, Consumer Behavior
Cited by 465
- Verified
Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
Peng, W., Lin, J.-H., & Crouse, J. (2011) · Cyberpsychology Behavior and Social Networking
Physical Activity and HealthEducational Games and Gamification
Cited by 431
- Verified
Need satisfaction supportive game features as motivational determinants: an experimental study of a self-determination theory guided exergame
Peng, W., Lin, J.-H., Pfeiffer, K. A., & Winn, B. (2012) · Media Psychology
Motivation and Self-Concept in SportsEducational Games and Gamification
Cited by 426
- Verified
Systematic Review: Trust-Building Factors and Implications for Conversational Agent Design
Rheu, M., Shin, J. Y., Peng, W., & Huh-Yoo, J. (2021) · International Journal of Human–Computer Interaction
Social Robot Interaction and HRIInnovative Human-Technology Interaction
Cited by 360
- Verified
Cognitive and psychological predictors of the negative outcomes associated with playing MMOGs (massively multiplayer online games)
Liu, M., & Peng, W. (2009) · Computers in Human Behavior
Impact of Technology on AdolescentsDigital Games and Media
Cited by 221
- Verified
Measuring smartphone usage and task switching with log tracking and self-reports
Deng, T., Kanthawala, S., Meng, J., Peng, W., Kononova, A., Hao, Q., Zhang, Q., & David, P. (2019) · Mobile Media & Communication
Personal Information Management and User BehaviorImpact of Technology on Adolescents
Cited by 201
- Verified
Exploring the Challenges and Opportunities of Health Mobile Apps for Individuals with Type 2 Diabetes Living in Rural Communities
Peng, W., Yuan, S., & Holtz, B. E. (2016) · Telemedicine and e-Health
Mobile Health and mHealth ApplicationsDiabetes Management and Education
Cited by 94
- Verified
The mediational role of identification in the relationship between experience mode and self-efficacy: enactive role-playing versus passive observation
Peng, W. (2008) · CyberPsychology & Behavior
Educational Games and GamificationMedia Influence and Health
Cited by 92
- Verified
One AI Does Not Fit All: A Cluster Analysis of the Laypeople’s Perception of AI Roles
Kim, T., Molina, M. D., Rheu, M. (., Zhan, E. S., & Peng, W. (2023) · Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
Ethics and Social Impacts of AIAI in Service Interactions
Cited by 68
- Verified
Enhancing Healthy Behaviors Through Virtual Self: A Systematic Review of Health Interventions Using Avatars
Rheu, M. (., Jang, Y., & Peng, W. (2020) · Games for Health Journal
Virtual Reality Applications and ImpactsSocial Robot Interaction and HRI
Cited by 49
- Verified
Interventions to increase physical activity in children aged 2-5 years: a systematic review
Ling, J., Robbins, L. B., Wen, F., & Peng, W. (2015) · Pediatric Exercise Science
Physical Activity and HealthChildren's Physical and Motor Development
Cited by 28
Go further with a free account
Verify every reference, keep papers in a library, and ask questions across them.
Sign up - it is free