The DOI matches its Crossref record; 76 of the 76 references it cites were found in a registry or an index.
Positive Technology: Using Interactive Technologies to Promote Positive Functioning
Open accessAbstract
It is generally assumed that technology assists individuals in improving the quality of their lives. However, the impact of new technologies and media on well-being and positive functioning is still somewhat controversial. In this paper, we contend that the quality of experience should become the guiding principle in the design and development of new technologies, as well as a primary metric for the evaluation of their applications. The emerging discipline of Positive Psychology provides a useful framework to address this challenge. Positive Psychology is the scientific study of optimal human functioning and flourishing. Instead of drawing on a "disease model" of human behavior, it focuses on factors that enable individuals and communities to thrive and build the best in life. In this paper, we propose the "Positive Technology" approach--the scientific and applied approach to the use of technology for improving the quality of our personal experience through its structuring, augmentation, and/or replacement--as a way of framing a suitable object of study in the field of cyberpsychology and human-computer interaction. Specifically, we suggest that it is possible to use technology to influence three specific features of our experience--affective quality, engagement/actualization, and connectedness--that serve to promote adaptive behaviors and positive functioning. In this framework, positive technologies are classified according to their effects on a specific feature of personal experience. Moreover, for each level, we have identified critical variables that can be manipulated to guide the design and development of positive technologies.
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Cited by
Designing for Motivation, Engagement and Wellbeing in Digital Experience
Peters, D., Calvo, R. A., & Ryan, R. M. (2018) · Frontiers in Psychology · doi:10.3389/fpsyg.2018.00797 · Cited by 888
Paradoxes of artificial intelligence in consumer markets: Ethical challenges and opportunities
Du, S., & Xie, C. (2021) · Journal of Business Research · doi:10.1016/j.jbusres.2020.08.024 · Cited by 554
Six Human-Centered Artificial Intelligence Grand Challenges
Ozmen Garibay, O., Winslow, B., Andolina, S., Antona, M., Bodenschatz, A., Coursaris, C., Falco, G., Fiore, S. M., Garibay, I., Grieman, K., et al. (2023) · International Journal of Human–Computer Interaction · doi:10.1080/10447318.2022.2153320 · Cited by 501
Riva, G., Baños, R. M., Botella, C., Mantovani, F., & Gaggioli, A. (2016) · Frontiers in Psychiatry · doi:10.3389/fpsyt.2016.00164 · Cited by 425
Self-citationeHealth for Patient Engagement: A Systematic Review
Barello, S., Triberti, S., Graffigna, G., Libreri, C., Serino, S., Hibbard, J., & Riva, G. (2016) · Frontiers in Psychology · doi:10.3389/fpsyg.2015.02013 · Cited by 411
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Metadata
- Authors
- Riva, G., Baños, R. M., Botella, C., Wiederhold, B. K., & Gaggioli, A.
- Venue
- Cyberpsychology, Behavior, and Social Networking
- Publisher
- SAGE Publications
- Published
- 2012-02
- Volume
- 15
- Issue
- 2
- Pages
- 69-77
- ISSN
- 2152-2715 (ISSN-L)
- 2152-2723
- OpenAlex
- W1995332658
- Cited by
- 403
- References
- 76
- FWCI
- 21.54
- Type
- journal article
- Language
- en
- Open access
- green
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- Riva, G., Baños, R. M., Botella, C., Wiederhold, B. K., & Gaggioli, A. (2012). Positive Technology: Using Interactive Technologies to Promote Positive Functioning. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2011.0139
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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