Talk to me, please!: the importance of qualitative research to games for health
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Qualitative research methods constitute one way to reach a better understanding of patients' attitudes and perspectives, psychosocial context, and individual requirements, as well as to determine the target group's preferences and needs regarding characteristics of a new intervention.
“Qualitative research methods constitute one way to reach a better understanding of patients' attitudes and perspectives, psychosocial context, and individual requirements (Wu et al., 2016; Yardley et al., 2016), as well as to determine the target group's preferences and needs regarding characteristics of a new intervention (Thompson, 2014).”
From Involving patients' perspective in the development of an internet- and mobile-based CBT intervention for adolescents with chronic medical conditions: Findings from a qualitative study (2021) · cites this paper as Thompson, 2014
Cites
Using thematic analysis in psychology
Braun, V., & Clarke, V. (2006) · Qualitative Research in Psychology · doi:10.1191/1478088706qp063oa · Cited by 194,414 · see citing works
Doing Qualitative Research: Circles Within Circles
Anzul, M., Ely, M., Freidman, T., Garner, D., & McCormack-Steinmetz, A. (1991) · Medical Entomology and Zoology · Cited by 1,367 · see citing works
MORGAN, D. E. (1998) · Sage eBooks · doi:10.4135/9781483328171 · Cited by 812 · see citing works
Buday, R., Baranowski, T., & Thompson, D. I. (2012) · Games for Health Journal · doi:10.1089/g4h.2012.0026 · Cited by 60 · see citing works
Self-citationIn Pursuit of Change: Youth Response to Intensive Goal Setting Embedded in a Serious Video Game
Thompson, D. I., Baranowski, T., Buday, R., Baranowski, J. C., Griffith, M. J., Frazior, M., Wilsdon, J., & Jago, R. (2007) · Journal of Diabetes Science and Technology · doi:10.1177/193229680700100617 · Cited by 54 · see citing works
Self-citationThompson, D. I., Bhatt, R., Lazarus, M. M., Cullen, K. W., Baranowski, J. C., & Baranowski, T. (2012) · JMIR Research Protocols · doi:10.2196/resprot.2348 · Cited by 46 · see citing works
Self-citationThompson, D. I., Cullen, K. W., Boushey, C. J., & Konzelmann, K. L. (2012) · Journal of Medical Internet Research · doi:10.2196/jmir.1889 · Cited by 40 · see citing works
Self-citationThompson, D. I., Cantu, D., Bhatt, R., Baranowski, T., Rodgers, W. M., Jago, R., Anderson, B. J., Liu, Y., Mendoza, J. A., Tapia, R., et al. (2014) · JMIR Research Protocols · doi:10.2196/resprot.3074 · Cited by 35 · see citing works
Self-citationInternet Issues: Blogging, the Digital Divide and Digital Libraries
Evans, C. M. (2010) · Cited by 15 · see citing works
Thompson, D. I., Cullen, K. W., Reed, D. B., Konzelmann, K. L., & Smalling, A. L. (2011) · Family & Community Health · doi:10.1097/fch.0b013e3181fdeb3f · Cited by 10 · see citing works
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Commentary: Writing and Evaluating Qualitative Research Reports
Wu, Y. P., Thompson, D., Aroian, K. J., McQuaid, E. L., & Deatrick, J. A. (2016) · Journal of Pediatric Psychology · doi:10.1093/jpepsy/jsw032 · Cited by 220 · see citing works
Self-citationDeSmet, A., Thompson, D., Baranowski, T., Palmeira, A., Verloigne, M., & De Bourdeaudhuij, I. (2016) · Journal of Medical Internet Research · doi:10.2196/jmir.4444 · Cited by 138 · see citing works
Self-citationVerschueren, S., Buffel, C., & Stichele, G. V. (2019) · JMIR Serious Games · doi:10.2196/11565 · Cited by 126 · see citing works
Thompson, D. I., Bhatt, R., Vazquez, I. M., Cullen, K. W., Baranowski, J. C., Baranowski, T., & Liu, Y. (2015) · International Journal of Behavioral Nutrition and Physical Activity · doi:10.1186/s12966-015-0199-z · Cited by 77 · see citing works
Self-citationNour, M. M., Rouf, A. S., & Allman-Farinelli, M. A. (2017) · Appetite · doi:10.1016/j.appet.2017.10.016 · Cited by 70 · see citing works
Texting to Increase Adolescent Physical Activity: Feasibility Assessment
Thompson, D. I., Cantu, D., Ramirez, B., Cullen, K. W., Baranowski, T., Mendoza, J. A., Anderson, B. J., Jago, R., Rodgers, W. M., & Liu, Y. (2016) · American Journal of Health Behavior · doi:10.5993/ajhb.40.4.9 · Cited by 48 · see citing works
Self-citationGeirhos, A., Lunkenheimer, F., Holl, R. W., Minden, K., Schmitt, A., Temming, S., Baumeister, H., & Domhardt, M. (2021) · Internet Interventions · doi:10.1016/j.invent.2021.100383 · Cited by 23 · see citing works
“…way to reach a better understanding of patients’ attitudes and perspectives, psychosocial context, and individual requirements (Wu et al., 2016; Yardley et al., 2016), as well as to determine the target group’s preferences and needs regarding characteristics of a new intervention (Thompson, 2014).”
BackgroundWhat Serious Video Games Can Offer Child Obesity Prevention
Thompson, D. I. (2014) · JMIR Serious Games · doi:10.2196/games.3480 · Cited by 27 · see citing works
Self-citationHolzmann, S. L., Dischl, F., Schäfer, H., Groh, G., Hauner, H., & Holzapfel, C. (2019) · JMIR Formative Research · doi:10.2196/10284 · Cited by 27 · see citing works
Meneghini, V., Barbosa, A. R., de Mello, A. L. S. F., Bonetti, A., & Guimarães, A. V. (2016) · Ciência & Saúde Coletiva · doi:10.1590/1413-81232015214.11812015 · Cited by 19 · see citing works
Incorporating Behavioral Techniques into a Serious Videogame for Children
Thompson, D. I. (2017) · Games for Health Journal · doi:10.1089/g4h.2016.0066 · Cited by 18 · see citing works
Self-citationThe Yin and Yang of Formative Research in Designing Serious (Exer-)games
DeSmet, A., Palmeira, A. L., Beltran, A., Brand, L., Davies, V. F., & Thompson, D. I. (2014) · Games for Health Journal · doi:10.1089/g4h.2014.0123 · Cited by 16 · see citing works
Self-citationLu, A. S., Buday, R., Thompson, D. I., & Baranowski, T. (2016) · Elsevier eBooks · doi:10.1016/b978-0-12-801738-8.00007-5 · Cited by 15 · see citing works
Self-citationBraga, B. C., Nguyen, P. H., Aberman, N., Doyle, F., Folson, G. K., Hoang, N. T., Huỳnh, P., Koch, B., McCloskey, P., Tran, L. M., et al. (2022) · JMIR Formative Research · doi:10.2196/35197 · Cited by 15 · see citing works
Development of a Teen-Focused Exergame
Thompson, D. I., Cantu, D., Rajendran, M., Rajendran, M., Bhargava, T., Zhang, Y., Chen, C., Liu, Y., & Deng, Z. (2016) · Games for Health Journal · doi:10.1089/g4h.2016.0035 · Cited by 13 · see citing works
Self-citationSparapani, V. D. C., Fels, S., & Nascimento, L. C. (2017) · JMIR Diabetes · doi:10.2196/diabetes.7652 · Cited by 13 · see citing works
Conceptual framework for designing video games for children with type 1 diabetes
Sparapani, V. D. C., Fels, S., Kamal, N. R., & Nascimento, L. C. (2019) · Revista Latino-Americana de Enfermagem · doi:10.1590/1518-8345.2764.3090 · Cited by 12 · see citing works
Thompson, D. I., Callender, C. S., Velazquez, D. E., Adera, M., Dave, J. M., Olvera, N. E., Chen, T. A., & Goldsworthy, N. (2021) · Children · doi:10.3390/children8030236 · Cited by 10 · see citing works
Self-citationSystemization of Knowledge (SoK): Goals, Coverage, and Evaluation in Cybersecurity and Privacy Games
Huang, Y., Grobler, M. M., Ferro, L. S., Psaroulis, G., Das, S., Wei, J., & Janicke, H. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713798 · Cited by 8 · see citing works
Exergames: Theoretical Perspective
Thompson, D. I. (2014) · Games for Health Journal · doi:10.1089/g4h.2014.0071 · Cited by 6 · see citing works
Self-citationParacha, S., Hall, L. E., Watson, D., Khuram, A., & Shah, N. H. (2023) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2023.100612 · Cited by 8 · see citing works
Robertson, M. C., Swartz, M. C., Basen-Engquist, K. M., Li, Y., Jennings, K., Thompson, D. I., Baranowski, T., Volpi, E., & Lyons, E. (2024) · BMC Public Health · doi:10.1186/s12889-024-19662-9 · Cited by 4 · see citing works
Self-citationHolzmann, S. L., Schäfer, H., Plecher, D. A., Stecher, L., Klinker, G., Groh, G., Hauner, H., & Holzapfel, C. (2020) · JMIR Serious Games · doi:10.2196/16216 · Cited by 4 · see citing works
Leveraging Virtual Reality for Bullying Sensitization
Paracha, S., Hall, L. E., & Shah, N. H. (2021) · International Journal of Virtual and Augmented Reality · doi:10.4018/ijvar.290045 · Cited by 2 · see citing works
Holzmann, S. L., Dischl, F., Schäfer, H., Groh, G., Hauner, H., & Holzapfel, C. (2018) · doi:10.2196/preprints.10284
Meßner, E.-M., Ustahüseyin, B., & Portenhauser, A. A. (2025) · European Family Therapy Association series · doi:10.1007/978-3-031-92225-1_6
- Authors
- Thompson, D.
- Affiliations
- Baylor College of Medicine (US)
- Corresponding author
- Thompson, Debbe
- ORCID
- Thompson, Debbe
- Venue
- Games for Health Journal
- Publisher
- SAGE Publications
- Published
- 2014-06
- Volume
- 3
- Issue
- 3
- Pages
- 117-118
- ISSN
- 2161-783X (ISSN-L)
- 2161-7856
- OpenAlex
- W2194352193
- Cited by
- 27
- References
- 10
- Citations by year
- 2025: 2 · 2024: 1 · 2023: 1 · 2022: 1 · 2021: 3 · 2020: 1 · 2019: 3 · 2018: 1 · 2017: 3 · 2016: 7 · 2015: 1 · 2014: 3
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Games for Health Journal (publishedVersion)
- PubMed (publishedVersion)
- Topics
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Social Sciences › Sociology and Political Science › Digital Games and Media
- Social Sciences › Education › Qualitative Research Methods and Applications
- Keywords
- health games, serious games, qualitative research, player experience, game design, health behavior change
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