The effect of virtual reality gaming on dynamic balance in older adults

Rendon, A. A., Lohman, E. B., Thorpe, D., Johnson, E. G., Medina, E., Bradley, B.·2012·Age and Ageing

Cited by (302)

Items 301–302 of 302

  1. Comparative efficacy of different virtual reality-based interventions for static balance, dynamic balance, and fear of falling in older adults: a systematic review and network meta-analysis
    梦 田, Qiang Chen, Tianwei Lou · 2026 · Frontiers in Public Health
  2. Comparative Effectiveness of Digital Exercise-Based Interventions for Improving Balance in Older Adults: Systematic Review and Network Meta-Analysis With GRADE Certainty of Evidence
    Fangbo Li, Xuecheng Li, Qingfang Li, Xiaoqin Gong, Kexin Shi, Yongyu Huang, Xiao-Wei Feng, D Zhang · 2026 · JMIR Aging