Virtual Environment Training: A New Tool for Neurorehabilitation
Abstract
This paper is designed to introduce the reader to the use of virtual environments (VE) in rehabilitation by describing the theoretical and practical basis for the technique. Clinically relevant aspects of visual display devices which are available for use in VE are discussed. Next, key features of a VE system developed by the authors and colleagues are presented. The system is designed to enhance motor learning through the use of augmented feedback provided by a virtual teacher. Finally, preliminary clinical findings from a study in which the system was utilized to retrain UE motor control in subjects with chronic stroke are reported. Following treatment, subjects were found to have significant (p<0.05) improvements in the Fugl-Meyer Test of Motor Recovery, the Wolf Motor Test, and selected strength tests.
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Virtual teachers have been successfully applied in rehabilitation focusing on limb and end-effector movements.
“and others have successfully been applied in rehabilitation, focusing also on limb and endeffector movements (Duschau-Wicke, von Zitewitz, Caprez, Lunenburger, & Riener, 2010;Holden & Dyar, 2002;Holden, Todorov, Callahan, & Bizzi, 1999).”
From Augmented visual, auditory, haptic, and multimodal feedback in motor learning: A review (2013) · cites this paper as Holden & Dyar, 2002
Showing a learner's body, limb, or end-effector movements together with a virtual trainer's target movements forces learning by imitation.
“Displaying the movements of the body, limb, or end-effector of the learner simultaneously with those of a virtual trainer-that is, of the target movements-forces learning by imitation.”
From Augmented visual, auditory, haptic, and multimodal feedback in motor learning: A review (2013) · cites this paper as Holden & Dyar, 2002
No mental rotations are needed when the learner can place himself/herself virtually inside the teacher in the same coordinate frame.
“No mental rotations are needed, since the learner can place himself/herself virtually inside the teacher in the same coordinate frame (Holden & Dyar, 2002).”
From Augmented visual, auditory, haptic, and multimodal feedback in motor learning: A review (2013) · cites this paper as Holden & Dyar, 2002
Cited by
Sorted by citations
Augmented visual, auditory, haptic, and multimodal feedback in motor learning: A review
Sigrist, R., Rauter, G., Riener, R., & Wolf, P. (2013) · Psychonomic Bulletin & Review · doi:10.3758/s13423-012-0333-8 · Cited by 1,416 · see citing works
Virtual Environments for Motor Rehabilitation: Review
Holden, M. K. (2005) · CyberPsychology & Behavior · doi:10.1089/cpb.2005.8.187 · Cited by 1,154 · see citing works
Self-citationHuman motion tracking for rehabilitation-A survey
Zhou, H., & Hu, H. (2008) · Biomedical Signal Processing and Control · doi:10.1016/j.bspc.2007.09.001 · Cited by 813 · see citing works
- Authors
- Holden, M. K., & Dyar, T.
- Affiliations
- Massachusetts Institute of Technology (US)
- Venue
- Neurology Report
- Published
- 2002
- Volume
- 26
- Issue
- 2
- Pages
- 62-71
- ISSN
- 1085-049X (ISSN-L)
- OpenAlex
- W2335560095
- Cited by
- 168
- References
- 0
- Citations by year
- 2025: 2 · 2024: 4 · 2023: 4 · 2022: 3 · 2021: 7 · 2020: 5 · 2019: 1 · 2018: 8 · 2017: 8 · 2016: 9 · 2015: 6 · 2014: 9 · 2013: 10 · 2012: 7
- FWCI
- 6.96
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Neurology Report (publishedVersion)
- Topics
- Health Sciences › Medicine › Rehabilitation › Stroke Rehabilitation and Recovery
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Life Sciences › Neuroscience › Cognitive Neuroscience › Motor Control and Adaptation
- Keywords
- virtual reality, rehabilitation, motor learning, augmented feedback, online instructors, upper extremity motor control, chronic stroke, stroke rehabilitation
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