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Cited by 403

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Looking at people: sensing for ubiquitous and wearable computing

Pentland, A.·2000·IEEE Transactions on Pattern Analysis and Machine Intelligence

Abstract

The research topic of looking at people, that is, giving machines the ability to detect, track, and identify people and more generally, to interpret human behavior, has become a central topic in machine vision research. Initially thought to be the research problem that would be hardest to solve, it has proven remarkably tractable and has even spawned several thriving commercial enterprises. The principle driving application for this technology is "fourth generation" embedded computing: "smart" environments and portable or wearable devices. The key technical goals are to determine the computer's context with respect to nearby humans (e.g., who, what, when, where, and why) so that the computer can act or respond appropriately without detailed instructions. The paper examines the mathematical tools that have proven successful, provides a taxonomy of the problem domain, and then examines the state of the art. Four areas receive particular attention: person identification, surveillance/monitoring, 3D methods, and smart rooms/perceptual user interfaces. Finally, the paper discusses some of the research challenges and opportunities.

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Metadata

Authors
Pentland, A.
Venue
IEEE Transactions on Pattern Analysis and Machine Intelligence
Published
2000
Volume
22
Issue
1
Pages
107-119
ISSN
0162-8828 (ISSN-L)
OpenAlex
W2135192052
Cited by
403
References
6
FWCI
33.31
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Looking at people: sensing for ubiquitous and wearable computing. https://app.cochat.ai/papers/10.1109/34.824823
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Pentland, A. (2000). Looking at people: sensing for ubiquitous and wearable computing. IEEE Transactions on Pattern Analysis and Machine Intelligence. https://doi.org/10.1109/34.824823

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

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