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Variational principles, surface evolution, PDEs, level set methods, and the stereo problem

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Faugeras, O., Keriven, R.·1998·IEEE Transactions on Image Processing

Abstract

We present a novel geometric approach for solving the stereo problem for an arbitrary number of images (= or >2). It is based upon the definition of a variational principle that must be satisfied by the surfaces of the objects in the scene and their images. The Euler-Lagrange equations that are deduced from the variational principle provide a set of partial differential equations (PDE's) that are used to deform an initial set of surfaces which then move toward the objects to be detected. The level set implementation of these PDE's potentially provides an efficient and robust way of achieving the surface evolution and to deal automatically with changes in the surface topology during the deformations, i.e., to deal with multiple objects. Results of an implementation of our theory also dealing with occlusion and visibility are presented on synthetic and real images.

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Metadata

Authors
Faugeras, O., & Keriven, R.
Venue
IEEE Transactions on Image Processing
Published
1998-03
Volume
7
Issue
3
Pages
336-344
ISSN
1057-7149 (ISSN-L)
OpenAlex
W2120977599
Cited by
424
References
0
FWCI
15.49
Type
journal article
Language
en
Open access
green

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CoChat. (2026). Citation check: Variational principles, surface evolution, PDEs, level set methods, and the stereo problem. https://app.cochat.ai/papers/10.1109/83.661183
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Faugeras, O., & Keriven, R. (1998). Variational principles, surface evolution, PDEs, level set methods, and the stereo problem. IEEE Transactions on Image Processing. https://doi.org/10.1109/83.661183

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