Cited by 131Multimodal Machine Learning ApplicationsAdvanced Neural Network Applications3D Shape Modeling and Analysis

PLA: Language-Driven Open-Vocabulary 3D Scene Understanding

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Ding, Runyu, Yang, Jihan, Xue, Chuhui, Zhang, Wenqing, Bai, Song, Qi, Xiaojuan·2023·2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

Abstract

Open-vocabulary scene understanding aims to localize and recognize unseen categories beyond the annotated label space. The recent breakthrough of 2D open-vocabulary perception is largely driven by Internet-scale paired image-text data with rich vocabulary concepts. However, this success cannot be directly transferred to 3D scenarios due to the inaccessibility of large-scale 3D-text pairs. To this end, we propose to distill knowledge encoded in pretrained vision-language (VL) foundation models through captioning multi-view images from 3D, which allows explicitly associating 3D and semantic-rich captions. Further, to foster coarse-to-fine visual-semantic representation learning from captions, we design hierarchical 3D-caption pairs, leveraging geometric constraints between 3D scenes and multi-view images. Finally, by employing contrastive learning, the model learns language-aware embeddings that connect 3D and text for open-vocabulary tasks. Our method not only remarkably outperforms baseline methods by 25.8% ~ 44.7% hIoU and 14.5% ~ 50.4% hAP50in open-vocabulary semantic and instance segmentation, but also shows robust transferability on challenging zero-shot domain transfer tasks. See the project website at https://dingry.github.io/projects/PLA.

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  • Recent approaches that encode semantics in 3D representations using large vision-language model features tend to produce maps with per-point feature vectors, which do not scale well in larger environments.

    “However, these approaches tend to produce maps with per-point feature vectors, which do not scale well in larger environments”

    From ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning (2024) · cites this paper as [20]

    Section 3.2.1 describes projected features for individual points, supporting the per-point feature-vector part of the claim. The Introduction discusses computation and memory costs for multi-view projection, but our copy does not say that storing per-point feature maps fails to scale in larger environments. The paper gives a different reason for the costs it identifies. (LLM, conf=0.79)

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Cited by

Sorted by citations

Authors
Ding, R., Yang, J., Xue, C., Zhang, W., Bai, S., & Qi, X.
Affiliations
  • University of Hong Kong (HK)
  • ByteDance (China) (CN)
Venue
2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Publisher
IEEE
Published
2023-06
Pages
7010-7019
ISSN
1063-6919 (ISSN-L)
OpenAlex
W4386066076
Cited by
131
References
7
Citations by year
2026: 27 · 2025: 47 · 2024: 50 · 2023: 7
FWCI
13.34
Type
conference paper
Language
en
Open access
Locations
  • IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University)
Funders
  • Hong Kong Research Grant Council (27209621)
  • General Research Fund Scheme (17202422)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Multimodal Machine Learning Applications
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Advanced Neural Network Applications
  • Physical Sciences › Engineering › Computational Mechanics › 3D Shape Modeling and Analysis
Keywords
3D scene understanding, vision-language foundation models, knowledge distillation, multi-view images, geometric constraints, contrastive learning, semantic segmentation, instance segmentation, unseen categories

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