Cited by 3Advanced Neural Network ApplicationsTactile and Sensory InteractionsVisual Attention and Saliency Detection

Self-Attention Based Vision Processing for Prosthetic Vision

White, Jack, Ruiz-Serra, Jaime, Petrie, Stephen, Kameneva, Tatiana, McCarthy, Chris·2023·2023 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)

Abstract

We investigate Self-Attention (SA) networks for directly learning visual representations for prosthetic vision. Specifically, we explore how the SA mechanism can be leveraged to produce task-specific scene representations for prosthetic vision, overcoming the need for explicit hand-selection of learnt features and post-processing. Further, we demonstrate how the mapping of importance to image regions can serve as an explainability tool to analyse the learnt vision processing behaviour, providing enhanced validation and interpretation capability than current learning-based methods for prosthetic vision. We investigate our approach in the context of an orientation and mobility (OM) task, and demonstrate its feasibility for learning vision processing pipelines for prosthetic vision.

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Crossref · 10.1109/embc40787.2023.10341053

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1 of 1 references verified0 citation errors · 0 not checkable

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  • This kind of AI learning is often performed in virtual environments due to the lack of real data, but current methods have employed virtual platforms with low realism, limiting their real-world usability.

    “This kind of AI learning is often performed in virtual environments due to the lack of real data, but current methods have employed virtual platforms with low realism, limiting their real-world usability.87,89,90”

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  • Visual Prostheses in the Era of Artificial Intelligence Technology

    Sarbout, I., Gungor, A., Ounissi, M., Zaher, S., Ptito, M., Kupers, R., Racoceanu, D., & Milea, D. (2025) · Eye and Brain · doi:10.2147/eb.s524322 · Cited by 3 · see citing works

    “Of the five end-to-end studies that we identified, two relied on auto-encoding strategies, 88,91 where the task to be learnt is reconstructing an original image, and three entailed reinforcement learning approaches, 87,89,90 for which the scope of learned tasks is wider.”

Authors
White, J., Ruiz-Serra, J., Petrie, S., Kameneva, T., & McCarthy, C.
Affiliations
  • Swinburne University of Technology (AU)
  • The University of Sydney (AU)
  • The University of Melbourne (AU)
Venue
2023 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)
Publisher
IEEE
Published
2023-07-24
Volume
2023
Pages
1-4
ISSN
2375-7477 (ISSN-L)
OpenAlex
W4389538447
Cited by
3
References
1
Citations by year
2026: 1 · 2025: 1 · 2024: 1
FWCI
0.32
Type
conference paper
Language
en
Open access
closed
Locations
  • Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) (publishedVersion)
  • PubMed (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Advanced Neural Network Applications
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Visual Attention and Saliency Detection
Keywords
self-attention network, prosthetic vision, visual representation learning, orientation and mobility, explainability, attention maps, scene representation, visual impairment
MeSH terms
Image Processing, Computer-Assisted, Learning, Vision, Ocular, Visual Perception, Visual Prosthesis

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