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Viewport-adaptive navigable 360-degree video delivery
Open accessAbstract
The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only a portion of this scene is displayed on the HMD. Moreover, HMD need to respond in 10 ms to head movements, which prevents the server to send only the displayed video part based on client feedback. To reduce the bandwidth waste, while still providing an immersive experience, a viewport-adaptive 360-degree video streaming system is proposed. The server prepares multiple video representations, which differ not only by their bit-rate, but also by the qualities of different scene regions. The client chooses a representation for the next segment such that its bit-rate fits the available throughput and a full quality region matches its viewing. We investigate the impact of various spherical-to-plane projections and quality arrangements on the video quality displayed to the user, showing that the cube map layout offers the best quality for the given bit-rate budget. An evaluation with a dataset of users navigating 360-degree videos demonstrates that segments need to be short enough to enable frequent view switches.
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“However, the new 360 mulsemedia services would come at the cost of more bandwidth than the conventional applications [298] and stringent delay requirements [299].”
From QoE Management of Multimedia Streaming Services in Future Networks: A Tutorial and Survey (2020) · cites this paper as [299]
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Omnidirectional Video Streaming Using Visual Attention-Driven Dynamic Tiling for VR
Ozcinar, C., Cabrera, J., & Smolić, A. (2018) · IEEE International Conference on Visual Communications and Image Processing (VCIP) · doi:10.1109/vcip.2018.8698638 · Cited by 7
A Weighted Tile-based Approach for Viewport Adaptive 360° Video Streaming
Yaqoob, A., & Muntean, G. (2020) · IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB) · doi:10.1109/bmsb49480.2020.9379517 · Cited by 7
A Dataset of Annotated Omnidirectional Videos for Distancing Applications
Mazzola, G., Presti, L. L., Ardizzone, E., & Cascia, M. L. (2021) · Journal of Imaging · doi:10.3390/jimaging7080158 · Cited by 10
Virtual-Competitors-Based Rate Control for 360-Degree Video Coding
Lin, J., Lin, H., Xu, Y., Kang, Y., & Zhao, T. (2023) · IEEE Transactions on Broadcasting · doi:10.1109/tbc.2023.3332019 · Cited by 7
Methodology for fine-grained monitoring of the quality perceived by users on 360VR contents
Muñoz, L., Díaz, C., Orduna, M., Ronda, J. I., Pérez, P., Benito, I., & Garcia, N. N. (2020) · Digital Signal Processing · doi:10.1016/j.dsp.2020.102706 · Cited by 7
Yang, X. L., Huang, M., Guo, H., Li, S., Luo, L., & Zhu, C. (2024) · IEEE Transactions on Broadcasting · doi:10.1109/tbc.2024.3358749 · Cited by 6
Evaluation of Visual Object Trackers on Equirectangular Panorama
Kart, U., Kämäräinen, J., Fan, L., & Gabbouj, M. (2018) · International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP) · doi:10.5220/0006526200250032 · Cited by 6
Delivering Viewport-Adaptive 360-Degree Videos in Cache-Aided MEC Networks
Liu, J., Simon, G., Corbillon, X., Chakareski, J., & Yang, Q. (2020) · IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB) · doi:10.1109/bmsb49480.2020.9379613 · Cited by 6
Self-citationPSTile: Perception-Sensitivity-Based 360$^\circ$ Tiled Video Streaming for Industrial Surveillance
Tu, J., Chen, C., Yang, Z., Li, M., Xu, Q., & Guan, X. (2023) · IEEE Transactions on Industrial Informatics · doi:10.1109/tii.2022.3216812 · Cited by 6
Viewport-Aware Omnidirectional Video Streaming Using Visual Attention and Dynamic Tiles
Ozcinar, C., Cabrera, J., & Smolić, A. (2018) · European Workshop on Visual Information Processing · doi:10.1109/euvip.2018.8611777 · Cited by 6
Graceful Quality Improvement in Wireless 360-Degree Video Delivery
Fujihashi, T., Kobavashi, M., Endo, K., Saruwatari, S., Kobayashi, S., & Watanabe, T. (2018) · Globecom · doi:10.1109/glocom.2018.8647848 · Cited by 6
Metadata
- Authors
- Corbillon, X., Simon, G., Devlic, A., & Chakareski, J.
- Affiliations
- IMT Atlantique (FR)
- University of Alabama (US)
- Venue
- 2017 IEEE International Conference on Communications (ICC)
- Publisher
- IEEE
- Published
- 2017-05
- Pages
- 1-7
- ISSN
- 1550-3607 (ISSN-L)
- OpenAlex
- W2527384707
- Cited by
- 341
- References
- 21
- Citations by year
- 2026: 11 · 2025: 10 · 2024: 19 · 2023: 22 · 2022: 33 · 2021: 30 · 2020: 66 · 2019: 66 · 2018: 59 · 2017: 25
- FWCI
- 17.27
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- International Conference on Communications (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- HAL (submittedVersion, other-oa)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Image and Video Quality Assessment
- Physical Sciences › Computer Science › Signal Processing › Video Coding and Compression Technologies
- Physical Sciences › Engineering › Media Technology › Multimedia Communication and Technology
- Keywords
- 360-degree video, head-mounted displays, spectral efficiency, bitrate adaptation, view switching
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