The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.
Real-Time Visibility-Based Fusion of Depth Maps
Abstract
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility constraints and thus remove errors and inconsistencies from the depth maps to produce a consistent surface. We advocate a two-stage process in which the first stage generates potentially noisy, overlapping depth maps from a set of calibrated images and the second stage fuses these depth maps to obtain an integrated surface with higher accuracy, suppressed noise, and reduced redundancy. We show that by dividing the processing into two stages we are able to achieve a very high throughput because we are able to use a computationally cheap stereo algorithm and because this architecture is amenable to hardware-accelerated (GPU) implementations. A rigorous formulation based on the notion of stability of a depth estimate is presented first. It aims to determine the validity of a depth estimate by rendering multiple depth maps into the reference view as well as rendering the reference depth map into the other views in order to detect occlusions and free- space violations. We also present an approximate alternative formulation that selects and validates only one hypothesis based on confidence. Both formulations enable us to perform video-based reconstruction at up to 25 frames per second. We show results on the multi-view stereo evaluation benchmark datasets and several outdoors video sequences. Extensive quantitative analysis is performed using an accurately surveyed model of a real building as ground truth.
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Citations
Cites
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
Seitz, S. M., Curless, B., Diebel, J., Scharstein, D., & Szeliski, R. (2006) · 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1 (CVPR'06) · doi:10.1109/cvpr.2006.19 · Cited by 2,457
Cited by
KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera
Izadi, S., Kim, D., Hilliges, O., Molyneaux, D., Newcombe, R., Kohli, P., Shotton, J., Hodges, S., Freeman, D., Davison, A., et al. (2011) · Proceedings of the 24th annual ACM symposium on User interface software and technology · doi:10.1145/2047196.2047270 · Cited by 2,110
MVSNet: Depth Inference for Unstructured Multi-view Stereo
Yao, Y., Luo, Z., Li, S., Fang, T., & Quan, L. (2018) · Lecture Notes in Computer Science · doi:10.1007/978-3-030-01237-3_47 · Cited by 1,455
Segmentation and Recognition Using Structure from Motion Point Clouds
Brostow, G. J., Shotton, J., Fauqueur, J., & Cipolla, R. (2008) · Lecture Notes in Computer Science · doi:10.1007/978-3-540-88682-2_5 · Cited by 1,050
BlendedMVS: A Large-Scale Dataset for Generalized Multi-View Stereo Networks
Yao, Y., Luo, Z., Li, S., Zhang, J., Ren, Y., Zhou, L., Fang, T., & Quan, L. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr42600.2020.00186 · Cited by 478
SurfaceNet: An End-to-End 3D Neural Network for Multiview Stereopsis
Ji, M., Gall, J., Zheng, H., Liu, Y., & Fang, L. (2017) · 2017 IEEE International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2017.253 · Cited by 361
Metadata
- Authors
- Merrell, P., Akbarzadeh, A., Wang, L., Mordohai, P., Frahm, J.-M., Yang, R., Nister, D., & Pollefeys, M.
- Venue
- 2007 IEEE 11th International Conference on Computer Vision
- Publisher
- IEEE
- Published
- 2007
- Pages
- 1-8
- OpenAlex
- W2171056981
- Cited by
- 358
- References
- 1
- FWCI
- 16.15
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Merrell, P., Akbarzadeh, A., Wang, L., Mordohai, P., Frahm, J.-M., Yang, R., Nister, D., & Pollefeys, M. (2007). Real-Time Visibility-Based Fusion of Depth Maps. 2007 IEEE 11th International Conference on Computer Vision. https://doi.org/10.1109/iccv.2007.4408984
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