WorldScore: A Unified Evaluation Benchmark for World Generation
Open accessAbstract
We introduce the WorldScore benchmark, the first unified benchmark for world generation. We decompose world generation into a sequence of next-scene generation tasks with explicit camera trajectory-based layout specifications, enabling unified evaluation of diverse approaches from 3D and 4D scene generation to video generation models. The WorldScore benchmark encompasses a curated dataset of 3,000 test examples that span diverse worlds: static and dynamic, indoor and outdoor, photorealistic and stylized. The WorldScore metrics evaluate generated worlds through three key aspects: controllability, quality, and dynamics. Through extensive evaluation of 19 representative models, including both open-source and closed-source ones, we reveal key insights and challenges for each category of models. Our dataset, evaluation code, and leaderboard can be found at https://haoyi-duan.github.io/WorldScore/
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Cosmos-Predict1 and Cosmos-Transfer1 have facilitated the development of open evaluation benchmarks for general-purpose world generation and specialized domains such as physics and Embodied AI.
“It has facilitated the development of open evaluation benchmarks for both general-purpose world generation (Duan et al., 2025; Zhou et al., 2025; Zhao et al., 2025) and specialized domains such as physics (Bansal et al., 2024; Motamed et al., 2025; Guo et al., 2025; Bansal et al., 2025; Bordes et al., 2025) and Embodied AI (Yang et al., 2025; Liao et al., 2025; Yue et al., 2025).”
From World Simulation with Video Foundation Models for Physical AI (2025) · cites this paper as Duan et al., 2025
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InfluentialSelf-citationEDEN: Multimodal Synthetic Dataset of Enclosed GarDEN Scenes
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“TC-Bench [15] 150 ✗ ✗ ✗ ✓ ✗ ✗ ✗ EvalCrafter [45] 700 ✗ ✗ ✗ ✗ ✗ ✗ ✗ FETV [46] 619 ✗ ✗ ✗ ✗ ✗ ✗ ✗ VBench [26] 800 [71] 700 ✗ ✗ ✗ ✗ ✗ ✗ ✗ Meng et al. [48] 160 ✗ ✗ ✗ ✗ ✗ ✗ ✗ Wang et al. [78] 423 [92] 1649 [40] 350 Table 1.”
Wang, Y., He, X., Wang, K., et al. (2025) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52734.2025.01272 · Cited by 2 · cited 1× · see citing works
“TC-Bench [15] 150 ✗ ✗ ✗ ✓ ✗ ✗ ✗ EvalCrafter [45] 700 ✗ ✗ ✗ ✗ ✗ ✗ ✗ FETV [46] 619 ✗ ✗ ✗ ✗ ✗ ✗ ✗ VBench [26] 800 [71] 700 ✗ ✗ ✗ ✗ ✗ ✗ ✗ Meng et al. [48] 160 ✗ ✗ ✗ ✗ ✗ ✗ ✗ Wang et al. [78] 423 [92] 1649 [40] 350 Table 1.”
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MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
Chen, H., Zhou, K., Hua, H., Zhang, K., Qian, J., Ma, W., Chen, H., Liu, C., Zhao, Y., Wang, X., et al. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37174-4_38 · Cited by 1 · see citing works
Zhou, C., Lu, Q., Ahmed, S., Haas, O. C. L., & Palade, V. (2026) · Electronics · doi:10.3390/electronics15143033
MetaView: Monocular Novel View Synthesis with Scale-Aware Implicit Geometry Priors
Cai, Y., Niu, X., Lu, H., et al. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37553-7_8
VLM-Dreamer: VLM-Imagined BI-Directional Inpainting for Single-Image 360 Scene Generation
Huang, T.-W., Yang, F.-E., Chen, M.-H., Lin, Y., & Liu, Y.-L. (2026) · Proceedings - International Conference on Image Processing · doi:10.1109/icip61757.2026.11630465
Luo, M., Liu, Y., Wang, J., Zhang, Y., Tao, X., Wan, P., Gai, K., & Fei, H. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37595-7_30
A Large-Scale Game Video Dataset with Action and State Annotations
Li, Z., Meng, Z., Shi, S., et al. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37196-6_31
ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectories
Li, Y., Wang, S., Guo, M., Huang, J., Ding, T., Hu, M., Wang, K., Shen, S., & Tan, G. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37023-5_17
Dynamic World Generation Made Efficient
Tian, F., Luo, J., Tadipatri, U. K. R., et al. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37261-1_2
DreamWorld: Geometry-Grounded Video Diffusion for 3D-Consistent World Modeling
Yang, H., Chen, Y., Pan, Y., Chen, Z., Yao, T., & Mei, T. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37135-5_19
Evaluating Reasoning Coherence in Video Generative Models with Text and Visual Hints
Qi, Y., Xu, X., Guo, Z., et al. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-37467-7_5
Wu, X., Li, Z., Jin, J., Gouthaman, K. V., Raj, V., Sinha, N., Chen, J., Du, F., & Manocha, D. (2026) · doi:10.1109/cvprf71909.2026.00904
“WorldScore [18] provides a unified protocol over controllability, quality, and dynamics, and CRAVE [49] studies content-rich assessment through text–temporal fusion and motion-fidelity modeling.”
State, Action, and Transition: An Application-Oriented Bottleneck-Driven Survey of World Models
Lu, Y., Li, Z., Li, K., Huang, C., & Liang, B. (2026) · Eng—Advances in Engineering · doi:10.3390/eng7100561
- Authors
- Duan, H., Yu, H., Chen, S., Fei–Fei, L., & Wu, J.
- Affiliations
- Stanford University (US)
- Stanford University
- Venue
- 2025 IEEE/CVF International Conference on Computer Vision (ICCV)
- Publisher
- IEEE
- Published
- 2025-10-19
- Pages
- 01-12
- OpenAlex
- W4417232068
- Semantic Scholar
- d6a5f0339ddf541482b39ab4e25d670191ef1903
- Cited by
- 17
- References
- 98
- Citations by year
- 2026: 16 · 2025: 1
- FWCI
- 12.85
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- IEEE/CVF International Conference on Computer Vision (ICCV) (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Generative Adversarial Networks and Image Synthesis
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
- Physical Sciences › Engineering › Computational Mechanics › 3D Shape Modeling and Analysis
- Keywords
- benchmark, 3D scene generation, video generation, camera trajectory, controllability, dynamic scenes, photorealistic rendering, stylized rendering, evaluation metrics
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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