Augmented reality based on edge computing using the example of remote live support
Abstract
Augmented Reality (AR) introduces vast opportunities to the industry in terms of time and therefore cost reduction when utilized in various tasks. The biggest obstacle for a comprehensive deployment of mobile AR is that current devices still leave much to be desired concerning computational and graphical performance. To improve this situation in this paper we introduce an AR Edge Computing architecture with the aim to offload the demanding AR algorithms over the local network to a high-end PC considering the real-time requirements of AR. As an example use case we implemented an AR Remote Live Support application. Applications like this on the one hand are strongly demanded in the industry at present, on the other hand by now mostly do not implement a satisfying tracking algorithm lacking computational resources. In our work we lay the focus on both, the possibilities our architecture offers regarding improvements of tracking and the challenges it implies in respect of real-time. We found that offloading AR algorithms in real-time is possible with available WiFi making use of standard compression techniques like JPEG. However it can be improved by future radio solutions offering higher bandwidth to avoid additional latency contributed by the coding.
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Fog and edge computing are based on offloading part of the processing from the cloud to the edge of the network, which reduces latency response.
“fog [132]- [134] and edge computing [135], which is based on offloading part of the processing from the cloud to the edge of the network, what also reduces latency response.”
From A Review on the Application of Blockchain to the Next Generation of Cybersecure Industry 4.0 Smart Factories (2019) · cites this paper as [135]
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References 23 · Cited by 96
- Authors
- Schneider, M., Rambach, J., & Stricker, D.
- Affiliations
- German Research Centre for Artificial Intelligence (DE)
- University of Kaiserslautern (DE)
- Venue
- 2017 IEEE International Conference on Industrial Technology (ICIT)
- Publisher
- IEEE
- Published
- 2017-03
- Pages
- 1277-1282
- OpenAlex
- W2612985545
- Cited by
- 96
- References
- 23
- Citations by year
- 2026: 1 · 2025: 5 · 2024: 8 · 2023: 15 · 2022: 9 · 2021: 24 · 2020: 13 · 2019: 10 · 2018: 10 · 2017: 1
- FWCI
- 2.72
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- IEEE International Conference on Industrial Technology (ICIT) (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Physical Sciences › Computer Science › Computer Networks and Communications › IoT and Edge/Fog Computing
- Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
- Keywords
- augmented reality, edge computing, mobile AR, Wi-Fi, JPEG compression, latency, computational resource constraints
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