The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.
Panoptic Studio: A Massively Multiview System for Social Interaction Capture
Open accessAbstract
We present an approach to capture the 3D motion of a group of people engaged in a social interaction. The core challenges in capturing social interactions are: (1) occlusion is functional and frequent; (2) subtle motion needs to be measured over a space large enough to host a social group; (3) human appearance and configuration variation is immense; and (4) attaching markers to the body may prime the nature of interactions. The Panoptic Studio is a system organized around the thesis that social interactions should be measured through the integration of perceptual analyses over a large variety of view points. We present a modularized system designed around this principle, consisting of integrated structural, hardware, and software innovations. The system takes, as input, 480 synchronized video streams of multiple people engaged in social activities, and produces, as output, the labeled time-varying 3D structure of anatomical landmarks on individuals in the space. Our algorithm is designed to fuse the "weak" perceptual processes in the large number of views by progressively generating skeletal proposals from low-level appearance cues, and a framework for temporal refinement is also presented by associating body parts to reconstructed dense 3D trajectory stream. Our system and method are the first in reconstructing full body motion of more than five people engaged in social interactions without using markers. We also empirically demonstrate the impact of the number of views in achieving this goal.
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Citations
Cites
Realtime Multi-person 2D Pose Estimation Using Part Affinity Fields
Cao, Z., Simon, T., Wei, S.-E., & Sheikh, Y. (2017) · 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2017.143 · Cited by 7,539
Self-citationYou'll never walk alone: Modeling social behavior for multi-target tracking
Pellegrini, S., Ess, A., Schindler, K., & van Gool, L. (2009) · 2009 IEEE 12th International Conference on Computer Vision · doi:10.1109/iccv.2009.5459260 · Cited by 1,683 · cited 1×
“In other methods, spatial characteristics of human social behaviors are modeled as a prior for multi-target motion tracking [14], [15], [16].”
Method
Cited by
Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives
Grauman, K., Westbury, A., Torresani, L., Kitani, K., Malik, J., Afouras, T., Ashutosh, K., Baiyya, V., Bansal, S., Boote, B., et al. (2024) · 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52733.2024.01834 · Cited by 182
Neural Articulated Radiance Field
Noguchi, A., Sun, X., Lin, S., & Harada, T. (2021) · arXiv · doi:10.48550/arxiv.2104.03110 · Cited by 177
BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion
Black, M. J., Patel, P., Tesch, J., & Yang, J. (2023) · 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52729.2023.00843 · Cited by 148
Metadata
- Authors
- Joo, H., Simon, T., Li, X., Liu, H., Tan, L., Gui, L., Banerjee, S., Godisart, T., Nabbe, B., Matthews, I., Kanade, T., Nobuhara, S., & Sheikh, Y.
- Venue
- IEEE Transactions on Pattern Analysis and Machine Intelligence
- Published
- 2019-01-01
- Volume
- 41
- Issue
- 1
- Pages
- 190-204
- ISSN
- 0162-8828 (ISSN-L)
- 2160-9292
- 1939-3539
- OpenAlex
- W2771965516
- Cited by
- 344
- References
- 2
- FWCI
- 9.21
- Type
- journal article
- Language
- en
- Open access
- green
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