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Cited by 544

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Cooperative Control and Potential Games

Marden, J.R., Arslan, G., Shamma, J.S.·2009·IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics)

Abstract

We present a view of cooperative control using the language of learning in games. We review the game-theoretic concepts of potential and weakly acyclic games, and demonstrate how several cooperative control problems, such as consensus and dynamic sensor coverage, can be formulated in these settings. Motivated by this connection, we build upon game-theoretic concepts to better accommodate a broader class of cooperative control problems. In particular, we extend existing learning algorithms to accommodate restricted action sets caused by the limitations of agent capabilities and group-based decision making. Furthermore, we also introduce a new class of games called sometimes weakly acyclic games for time-varying objective functions and action sets, and provide distributed algorithms for convergence to an equilibrium.

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Metadata

Authors
Marden, J. R., Arslan, G., & Shamma, J. S.
Venue
IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics)
Published
2009-12
Volume
39
Issue
6
Pages
1393-1407
ISSN
1083-4419 (ISSN-L)
OpenAlex
W2103151730
Cited by
544
References
5
FWCI
32.47
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Cooperative Control and Potential Games. https://app.cochat.ai/papers/10.1109/tsmcb.2009.2017273
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Marden, J. R., Arslan, G., & Shamma, J. S. (2009). Cooperative Control and Potential Games. IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics). https://doi.org/10.1109/tsmcb.2009.2017273

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.