Cited by 45Computer Graphics and Visualization Techniques3D Shape Modeling and AnalysisComputational Geometry and Mesh Generation

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Terrain Modelling from Feature Primitives

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Génevaux, Jean‐David, Galin, Eric, Peytavie, Adrien, Guérin, Eric, Briquet, Cyril, Grosbellet, François, Benes, Bedrich·2015·Computer Graphics Forum

Abstract

We introduce a compact hierarchical procedural model that combines feature‐based primitives to describe complex terrains with varying level of detail. Our model is inspired by skeletal implicit surfaces and defines the terrain elevation function by using a construction tree. Leaves represent terrain features and they are generic parametrized skeletal primitives, such as mountains, ridges, valleys, rivers, lakes or roads. Inner nodes combine the leaves and subtrees by carving, blending or warping operators. The elevation of the terrain at a given point is evaluated by traversing the tree and by combining the contributions of the primitives. The definition of the tree leaves and operators guarantees that the resulting elevation function is Lipschitz, which speeds up the sphere tracing used to render the terrain. Our model is compact and allows for the creation of large terrains with a high level o detail using a reduced set of primitives. We show the creation of different kinds of landscapes and demonstrate that our model allows to efficiently control the shape and distribution of landform features.

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References 29 · Cited by 45

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Metadata

Authors
Génevaux, J., Galin, E., Peytavie, A., Guérin, E., Briquet, C., Grosbellet, F., & Benes, B.
Affiliations
  • Centre National de la Recherche Scientifique (FR)
  • Université de Lyon LIRIS, CNRS UMR5205 Lyon France
  • Purdue University West Lafayette IN USA
Corresponding author
  • Génevaux, Jean‐David
  • Peytavie, Adrien
  • Briquet, Cyril
  • Grosbellet, François
Venue
Computer Graphics Forum
Publisher
Wiley
Published
2015-05-04
Volume
34
Issue
6
Pages
198-210
ISSN
  • 0167-7055 (ISSN-L)
  • 1467-8659
OpenAlex
W1593509266
Cited by
45
References
29
Citations by year
2026: 1 · 2025: 3 · 2024: 1 · 2023: 8 · 2022: 1 · 2021: 4 · 2020: 4 · 2019: 11 · 2018: 1 · 2017: 7 · 2016: 3 · 2015: 1
FWCI
11.67
Type
journal article
Language
en
Open access
Locations
  • Computer Graphics Forum (publishedVersion)
  • HAL (submittedVersion, other-oa)
  • HAL Portal Artxiker (Hindustan Aeronautics Limited (India)) (submittedVersion, other-oa)
Topics
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › 3D Shape Modeling and Analysis
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computational Geometry and Mesh Generation
Keywords
terrain modeling, Lipschitz continuity, sphere tracing, level of detail, terrain rendering

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